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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-02 09:45:06 +0200 |
---|---|---|
committer | Alexander Harkness <me@bearbin.net> | 2017-09-02 09:50:23 +0200 |
commit | 49c443896dcac8c4eaf08c4024e8bd2366ad899a (patch) | |
tree | b1ec46cab2b4e5731860c7136f1bbfca6fe9d458 /src/Bindings/ManualBindings.h | |
parent | SetSwimState now takes into account head height (diff) | |
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Diffstat (limited to 'src/Bindings/ManualBindings.h')
-rw-r--r-- | src/Bindings/ManualBindings.h | 235 |
1 files changed, 183 insertions, 52 deletions
diff --git a/src/Bindings/ManualBindings.h b/src/Bindings/ManualBindings.h index 64a44a240..dc9d9462f 100644 --- a/src/Bindings/ManualBindings.h +++ b/src/Bindings/ManualBindings.h @@ -1,4 +1,4 @@ - + // ManualBindings.h // Declares the cManualBindings class used as a namespace for functions exported to the Lua API manually @@ -57,7 +57,7 @@ public: template < class Ty1, class Ty2, - bool (Ty1::*DoWithFn)(const AString &, const std::function<bool(Ty2 &)> &) + bool (Ty1::*DoWithFn)(const AString &, cItemCallback<Ty2> &) > static int DoWith(lua_State * tolua_S) { @@ -89,14 +89,28 @@ public: return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2"); } - // Call the DoWith function: - bool res = (Self->*DoWithFn)(ItemName, [&](Ty2 & a_Item) + class cLuaCallback : public cItemCallback<Ty2> + { + public: + cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef): + m_LuaState(a_LuaState), + m_FnRef(a_FnRef) + { + } + + private: + virtual bool Item(Ty2 * a_Item) override { bool ret = false; - L.Call(FnRef, &a_Item, cLuaState::Return, ret); + m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret); return ret; } - ); + cLuaState & m_LuaState; + cLuaState::cRef & m_FnRef; + } Callback(L, FnRef); + + // Call the DoWith function: + bool res = (Self->*DoWithFn)(ItemName, Callback); // Push the result as the return value: L.Push(res); @@ -111,7 +125,7 @@ public: template < class Ty1, class Ty2, - bool (Ty1::*DoWithFn)(const AString &, const std::function<bool(Ty2 &)> &) + bool (Ty1::*DoWithFn)(const AString &, cItemCallback<Ty2> &) > static int StaticDoWith(lua_State * tolua_S) { @@ -138,14 +152,28 @@ public: return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2"); } - // Call the DoWith function: - bool res = (Ty1::Get()->*DoWithFn)(ItemName, [&](Ty2 & a_Item) + class cLuaCallback : public cItemCallback<Ty2> + { + public: + cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef): + m_LuaState(a_LuaState), + m_FnRef(a_FnRef) + { + } + + private: + virtual bool Item(Ty2 * a_Item) override { bool ret = false; - L.Call(FnRef, &a_Item, cLuaState::Return, ret); + m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret); return ret; } - ); + cLuaState & m_LuaState; + cLuaState::cRef & m_FnRef; + } Callback(L, FnRef); + + // Call the DoWith function: + bool res = (Ty1::Get()->*DoWithFn)(ItemName, Callback); // Push the result as the return value: L.Push(res); @@ -159,7 +187,7 @@ public: template < class Ty1, class Ty2, - bool (Ty1::*DoWithFn)(UInt32, const std::function<bool(Ty2 &)> &) + bool (Ty1::*DoWithFn)(UInt32, cItemCallback<Ty2> &) > static int DoWithID(lua_State * tolua_S) { @@ -187,14 +215,28 @@ public: return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2"); } - // Call the DoWith function: - bool res = (Self->*DoWithFn)(ItemID, [&](Ty2 & a_Item) + class cLuaCallback : public cItemCallback<Ty2> + { + public: + cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef): + m_LuaState(a_LuaState), + m_FnRef(a_FnRef) + { + } + + private: + virtual bool Item(Ty2 * a_Item) override { bool ret = false; - L.Call(FnRef, &a_Item, cLuaState::Return, ret); + m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret); return ret; } - ); + cLuaState & m_LuaState; + cLuaState::cRef & m_FnRef; + } Callback(L, FnRef); + + // Call the DoWith function: + bool res = (Self->*DoWithFn)(ItemID, Callback); // Push the result as the return value: L.Push(res); @@ -209,7 +251,7 @@ public: template < class SELF, class ITEM, - bool (SELF::*DoWithFn)(int, int, int, const std::function<bool(ITEM &)> &) + bool (SELF::*DoWithFn)(int, int, int, cItemCallback<ITEM> &) > static int DoWithXYZ(lua_State * tolua_S) { @@ -240,14 +282,28 @@ public: return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #5"); } - // Call the DoWith function: - bool res = (Self->*DoWithFn)(BlockX, BlockY, BlockZ, [&](ITEM & a_Item) + class cLuaCallback : public cItemCallback<ITEM> + { + public: + cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef): + m_LuaState(a_LuaState), + m_FnRef(a_FnRef) + { + } + + private: + virtual bool Item(ITEM * a_Item) override { bool ret = false; - L.Call(FnRef, &a_Item, cLuaState::Return, ret); + m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret); return ret; } - ); + cLuaState & m_LuaState; + cLuaState::cRef & m_FnRef; + } Callback(L, FnRef); + + // Call the DoWith function: + bool res = (Self->*DoWithFn)(BlockX, BlockY, BlockZ, Callback); // Push the result as the return value: L.Push(res); @@ -262,7 +318,7 @@ public: template < class SELF, class ITEM, - bool (SELF::*DoWithFn)(int, int, int, const std::function<bool(ITEM &)> &), + bool (SELF::*DoWithFn)(int, int, int, cItemCallback<ITEM> &), bool (SELF::*CoordCheckFn)(int, int, int) const > static int DoWithXYZ(lua_State * tolua_S) @@ -300,14 +356,28 @@ public: ).c_str()); } - // Call the DoWith function: - bool res = (Self->*DoWithFn)(BlockX, BlockY, BlockZ, [&](ITEM & a_Item) + class cLuaCallback : public cItemCallback<ITEM> + { + public: + cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef): + m_LuaState(a_LuaState), + m_FnRef(a_FnRef) + { + } + + private: + virtual bool Item(ITEM * a_Item) override { bool ret = false; - L.Call(FnRef, &a_Item, cLuaState::Return, ret); + m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret); return ret; } - ); + cLuaState & m_LuaState; + cLuaState::cRef & m_FnRef; + } Callback(L, FnRef); + + // Call the DoWith function: + bool res = (Self->*DoWithFn)(BlockX, BlockY, BlockZ, Callback); // Push the result as the return value: L.Push(res); @@ -321,7 +391,7 @@ public: template < class Ty1, class Ty2, - bool (Ty1::*ForEachFn)(int, int, const std::function<bool(Ty2 &)> &) + bool (Ty1::*ForEachFn)(int, int, cItemCallback<Ty2> &) > static int ForEachInChunk(lua_State * tolua_S) { @@ -351,14 +421,28 @@ public: return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #4"); } - // Call the DoWith function: - bool res = (Self->*ForEachFn)(ChunkX, ChunkZ, [&](Ty2 & a_Item) + class cLuaCallback : public cItemCallback<Ty2> + { + public: + cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef): + m_LuaState(a_LuaState), + m_FnRef(a_FnRef) + { + } + + private: + virtual bool Item(Ty2 * a_Item) override { bool ret = false; - L.Call(FnRef, &a_Item, cLuaState::Return, ret); + m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, ret); return ret; } - ); + cLuaState & m_LuaState; + cLuaState::cRef & m_FnRef; + } Callback(L, FnRef); + + // Call the DoWith function: + bool res = (Self->*ForEachFn)(ChunkX, ChunkZ, Callback); // Push the result as the return value: L.Push(res); @@ -372,7 +456,7 @@ public: template < class Ty1, class Ty2, - bool (Ty1::*ForEachFn)(const cBoundingBox &, const std::function<bool(Ty2 &)> &) + bool (Ty1::*ForEachFn)(const cBoundingBox &, cItemCallback<Ty2> &) > static int ForEachInBox(lua_State * tolua_S) { @@ -404,19 +488,36 @@ public: return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #2"); } - bool res = (Self->*ForEachFn)(*Box, [&](Ty2 & a_Item) + // Callback wrapper for the Lua function: + class cLuaCallback : public cItemCallback<Ty2> + { + public: + cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FuncRef) : + m_LuaState(a_LuaState), + m_FnRef(a_FuncRef) { - bool ret = false; - if (!L.Call(FnRef, &a_Item, cLuaState::Return, ret)) + } + + private: + cLuaState & m_LuaState; + cLuaState::cRef & m_FnRef; + + // cItemCallback<Ty2> overrides: + virtual bool Item(Ty2 * a_Item) override + { + bool res = false; + if (!m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, res)) { LOGWARNING("Failed to call Lua callback"); - L.LogStackTrace(); + m_LuaState.LogStackTrace(); return true; // Abort enumeration } - return ret; + return res; } - ); + } Callback(L, FnRef); + + bool res = (Self->*ForEachFn)(*Box, Callback); // Push the result as the return value: L.Push(res); @@ -430,7 +531,7 @@ public: template < class Ty1, class Ty2, - bool (Ty1::*ForEachFn)(const std::function<bool(Ty2 &)> &) + bool (Ty1::*ForEachFn)(cItemCallback<Ty2> &) > static int ForEach(lua_State * tolua_S) { @@ -457,14 +558,29 @@ public: return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #1"); } - // Call the enumeration: - bool res = (Self->*ForEachFn)([&](Ty2 & a_Item) + class cLuaCallback : public cItemCallback<Ty2> + { + public: + cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef): + m_LuaState(a_LuaState), + m_FnRef(a_FnRef) { - bool ret = false; // By default continue the enumeration - L.Call(FnRef, &a_Item, cLuaState::Return, ret); - return ret; } - ); + + private: + cLuaState & m_LuaState; + cLuaState::cRef & m_FnRef; + + virtual bool Item(Ty2 * a_Item) override + { + bool res = false; // By default continue the enumeration + m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, res); + return res; + } + } Callback(L, FnRef); + + // Call the enumeration: + bool res = (Self->*ForEachFn)(Callback); // Push the return value: L.Push(res); @@ -479,7 +595,7 @@ public: template < class Ty1, class Ty2, - bool (Ty1::*ForEachFn)(const std::function<bool(Ty2 &)> &) + bool (Ty1::*ForEachFn)(cItemCallback<Ty2> &) > static int StaticForEach(lua_State * tolua_S) { @@ -500,14 +616,29 @@ public: return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a valid callback function for parameter #1"); } - // Call the enumeration: - bool res = (Ty1::Get()->*ForEachFn)([&](Ty2 & a_Item) + class cLuaCallback : public cItemCallback<Ty2> + { + public: + cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FnRef): + m_LuaState(a_LuaState), + m_FnRef(a_FnRef) { - bool ret = false; // By default continue the enumeration - L.Call(FnRef, &a_Item, cLuaState::Return, ret); - return ret; } - ); + + private: + cLuaState & m_LuaState; + cLuaState::cRef & m_FnRef; + + virtual bool Item(Ty2 * a_Item) override + { + bool res = false; // By default continue the enumeration + m_LuaState.Call(m_FnRef, a_Item, cLuaState::Return, res); + return res; + } + } Callback(L, FnRef); + + // Call the enumeration: + bool res = (Ty1::Get()->*ForEachFn)(Callback); // Push the return value: L.Push(res); |