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author | Samuel Barney <samjbarney@gmail.com> | 2015-07-29 17:04:03 +0200 |
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committer | Samuel Barney <samjbarney@gmail.com> | 2015-07-29 17:49:30 +0200 |
commit | 804805d35a87c2acc9425d1762ad26b1ba2ec9ac (patch) | |
tree | 13b603c8bbf8177da92ce87f5413fb646d204f3f /src/Bindings/PluginLua.cpp | |
parent | Merge pull request #2376 from mjhanninen/fix-freebsd-build (diff) | |
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Diffstat (limited to 'src/Bindings/PluginLua.cpp')
-rw-r--r-- | src/Bindings/PluginLua.cpp | 164 |
1 files changed, 82 insertions, 82 deletions
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 9be4e0eb4..50a0a387b 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -238,7 +238,7 @@ void cPluginLua::Tick(float a_Dt) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TICK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_Dt); + m_LuaState.Call(static_cast<int>(**itr), a_Dt); } } @@ -257,7 +257,7 @@ bool cPluginLua::OnBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_SPREAD]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Source, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Source, cLuaState::Return, res); if (res) { return true; @@ -281,7 +281,7 @@ bool cPluginLua::OnBlockToPickups(cWorld & a_World, cEntity * a_Digger, int a_Bl cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_TO_PICKUPS]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, &a_Pickups, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, &a_Pickups, cLuaState::Return, res); if (res) { return true; @@ -305,7 +305,7 @@ bool cPluginLua::OnChat(cPlayer & a_Player, AString & a_Message) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHAT]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_Message, cLuaState::Return, res, a_Message); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_Message, cLuaState::Return, res, a_Message); if (res) { return true; @@ -329,7 +329,7 @@ bool cPluginLua::OnChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_AVAILABLE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res); if (res) { return true; @@ -353,7 +353,7 @@ bool cPluginLua::OnChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res); if (res) { return true; @@ -377,7 +377,7 @@ bool cPluginLua::OnChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res); if (res) { return true; @@ -401,7 +401,7 @@ bool cPluginLua::OnChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res); if (res) { return true; @@ -425,7 +425,7 @@ bool cPluginLua::OnChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res); if (res) { return true; @@ -449,7 +449,7 @@ bool cPluginLua::OnCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_COLLECTING_PICKUP]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, &a_Pickup, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Pickup, cLuaState::Return, res); if (res) { return true; @@ -473,7 +473,7 @@ bool cPluginLua::OnCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CRAFTING_NO_RECIPE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res); if (res) { return true; @@ -497,7 +497,7 @@ bool cPluginLua::OnDisconnect(cClientHandle & a_Client, const AString & a_Reason cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_DISCONNECT]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Client, a_Reason, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Client, a_Reason, cLuaState::Return, res); if (res) { return true; @@ -521,7 +521,7 @@ bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_E cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_ADD_EFFECT]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Entity, a_EffectType, a_EffectDurationTicks, a_EffectIntensity, a_DistanceModifier, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Entity, a_EffectType, a_EffectDurationTicks, a_EffectIntensity, a_DistanceModifier, cLuaState::Return, res); if (res) { return true; @@ -545,7 +545,7 @@ bool cPluginLua::OnEntityChangingWorld(cEntity & a_Entity, cWorld & a_World) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGING_WORLD]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Entity, &a_World, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Entity, &a_World, cLuaState::Return, res); if (res) { return true; @@ -569,7 +569,7 @@ bool cPluginLua::OnEntityChangedWorld(cEntity & a_Entity, cWorld & a_World) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGED_WORLD]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Entity, &a_World, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Entity, &a_World, res); if (res) { return true; @@ -593,7 +593,7 @@ bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Sp cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXECUTE_COMMAND]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_Player, a_Split, a_EntireCommand, cLuaState::Return, res, a_Result); + m_LuaState.Call(static_cast<int>(**itr), a_Player, a_Split, a_EntireCommand, cLuaState::Return, res, a_Result); if (res) { return true; @@ -619,16 +619,16 @@ bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_Can { switch (a_Source) { - case esOther: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; - case esPrimedTNT: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cTNTEntity *)a_SourceData, cLuaState::Return, res); break; - case esMonster: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cMonster *)a_SourceData, cLuaState::Return, res); break; - case esBed: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res); break; - case esEnderCrystal: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res); break; - case esGhastFireball: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; + case esOther: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; + case esPrimedTNT: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cTNTEntity *>(a_SourceData), cLuaState::Return, res); break; + case esMonster: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *>(a_SourceData), cLuaState::Return, res); break; + case esBed: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<Vector3i *>(a_SourceData), cLuaState::Return, res); break; + case esEnderCrystal: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<Vector3i *>(a_SourceData), cLuaState::Return, res); break; + case esGhastFireball: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; case esWitherSkullBlack: - case esWitherSkullBlue: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; - case esWitherBirth: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; - case esPlugin: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; + case esWitherSkullBlue: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; + case esWitherBirth: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; + case esPlugin: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; } if (res) { @@ -655,16 +655,16 @@ bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & { switch (a_Source) { - case esOther: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esPrimedTNT: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cTNTEntity *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esMonster: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cMonster *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esBed: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esEnderCrystal: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esGhastFireball: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esOther: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esPrimedTNT: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cTNTEntity *>(a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esMonster: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *>(a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esBed: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<Vector3i *>(a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esEnderCrystal: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<Vector3i *>(a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esGhastFireball: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; case esWitherSkullBlack: - case esWitherSkullBlue: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esWitherBirth: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esPlugin: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esWitherSkullBlue: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esWitherBirth: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esPlugin: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; } if (res) { @@ -689,7 +689,7 @@ bool cPluginLua::OnHandshake(cClientHandle & a_Client, const AString & a_Usernam cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HANDSHAKE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Client, a_Username, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Client, a_Username, cLuaState::Return, res); if (res) { return true; @@ -713,7 +713,7 @@ bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PULLING_ITEM]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, &a_Hopper, a_DstSlotNum, &a_SrcEntity, a_SrcSlotNum, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Hopper, a_DstSlotNum, &a_SrcEntity, a_SrcSlotNum, cLuaState::Return, res); if (res) { return true; @@ -737,7 +737,7 @@ bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PUSHING_ITEM]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, &a_Hopper, a_SrcSlotNum, &a_DstEntity, a_DstSlotNum, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Hopper, a_SrcSlotNum, &a_DstEntity, a_DstSlotNum, cLuaState::Return, res); if (res) { return true; @@ -761,7 +761,7 @@ bool cPluginLua::OnKilled(cEntity & a_Victim, TakeDamageInfo & a_TDI, AString & cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_KILLED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Victim, &a_TDI, a_DeathMessage, cLuaState::Return, res, a_DeathMessage); + m_LuaState.Call(static_cast<int>(**itr), &a_Victim, &a_TDI, a_DeathMessage, cLuaState::Return, res, a_DeathMessage); if (res) { return true; @@ -785,7 +785,7 @@ bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInf cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_KILLING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Victim, a_Killer, &a_TDI, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Victim, a_Killer, &a_TDI, cLuaState::Return, res); if (res) { return true; @@ -798,7 +798,7 @@ bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInf -bool cPluginLua::OnLogin(cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username) +bool cPluginLua::OnLogin(cClientHandle & a_Client, UInt32 a_ProtocolVersion, const AString & a_Username) { cCSLock Lock(m_CriticalSection); if (!m_LuaState.IsValid()) @@ -809,7 +809,7 @@ bool cPluginLua::OnLogin(cClientHandle & a_Client, int a_ProtocolVersion, const cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_LOGIN]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Client, a_ProtocolVersion, a_Username, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Client, a_ProtocolVersion, a_Username, cLuaState::Return, res); if (res) { return true; @@ -833,7 +833,7 @@ bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_ANIMATION]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_Animation, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_Animation, cLuaState::Return, res); if (res) { return true; @@ -857,7 +857,7 @@ bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_B cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BREAKING_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta, cLuaState::Return, res); if (res) { return true; @@ -881,7 +881,7 @@ bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_Blo cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BROKEN_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta, cLuaState::Return, res); if (res) { return true; @@ -905,7 +905,7 @@ bool cPluginLua::OnPlayerDestroyed(cPlayer & a_Player) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_DESTROYED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res); if (res) { return true; @@ -929,7 +929,7 @@ bool cPluginLua::OnPlayerEating(cPlayer & a_Player) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_EATING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res); if (res) { return true; @@ -953,7 +953,7 @@ bool cPluginLua::OnPlayerFoodLevelChange(cPlayer & a_Player, int a_NewFoodLevel) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FOOD_LEVEL_CHANGE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_NewFoodLevel, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_NewFoodLevel, cLuaState::Return, res); if (res) { return true; @@ -977,7 +977,7 @@ bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_Reward, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_Reward, cLuaState::Return, res); if (res) { return true; @@ -1001,7 +1001,7 @@ bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, &a_Reward, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Reward, cLuaState::Return, res); if (res) { return true; @@ -1025,7 +1025,7 @@ bool cPluginLua::OnPlayerJoined(cPlayer & a_Player) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_JOINED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res); if (res) { return true; @@ -1049,7 +1049,7 @@ bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_Block cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_LEFT_CLICK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status, cLuaState::Return, res); if (res) { return true; @@ -1073,7 +1073,7 @@ bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPositi cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_MOVING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_OldPosition, a_NewPosition, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_OldPosition, a_NewPosition, cLuaState::Return, res); if (res) { return true; @@ -1097,7 +1097,7 @@ bool cPluginLua::OnEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosi cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_TELEPORT]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Entity, a_OldPosition, a_NewPosition, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Entity, a_OldPosition, a_NewPosition, cLuaState::Return, res); if (res) { return true; @@ -1121,7 +1121,7 @@ bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_Blo cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACED_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(), a_BlockChange.m_BlockType, a_BlockChange.m_BlockMeta, cLuaState::Return, @@ -1150,7 +1150,7 @@ bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_Bl cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACING_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(), a_BlockChange.m_BlockType, a_BlockChange.m_BlockMeta, cLuaState::Return, @@ -1179,7 +1179,7 @@ bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_Bloc cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res); if (res) { return true; @@ -1203,7 +1203,7 @@ bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Ent cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, &a_Entity, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Entity, cLuaState::Return, res); if (res) { return true; @@ -1227,7 +1227,7 @@ bool cPluginLua::OnPlayerShooting(cPlayer & a_Player) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SHOOTING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res); if (res) { return true; @@ -1251,7 +1251,7 @@ bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SPAWNED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res); if (res) { return true; @@ -1275,7 +1275,7 @@ bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_TOSSING_ITEM]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res); if (res) { return true; @@ -1299,7 +1299,7 @@ bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_Block cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res); if (res) { return true; @@ -1323,7 +1323,7 @@ bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_ITEM]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res); if (res) { return true; @@ -1347,7 +1347,7 @@ bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_Bloc cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res); if (res) { return true; @@ -1371,7 +1371,7 @@ bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_Block cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_ITEM]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res); if (res) { return true; @@ -1395,7 +1395,7 @@ bool cPluginLua::OnPluginMessage(cClientHandle & a_Client, const AString & a_Cha cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGIN_MESSAGE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Client, a_Channel, a_Message, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Client, a_Channel, a_Message, cLuaState::Return, res); if (res) { return true; @@ -1420,7 +1420,7 @@ bool cPluginLua::OnPluginsLoaded(void) for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { bool ret = false; - m_LuaState.Call((int)(**itr), cLuaState::Return, ret); + m_LuaState.Call(static_cast<int>(**itr), cLuaState::Return, ret); res = res || ret; } return res; @@ -1441,7 +1441,7 @@ bool cPluginLua::OnPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCra cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_POST_CRAFTING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res); if (res) { return true; @@ -1465,7 +1465,7 @@ bool cPluginLua::OnPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraf cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PRE_CRAFTING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res); if (res) { return true; @@ -1489,7 +1489,7 @@ bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_Bl cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, a_BlockHitPos, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, a_BlockHitPos, cLuaState::Return, res); if (res) { return true; @@ -1513,7 +1513,7 @@ bool cPluginLua::OnProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_ENTITY]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Projectile, &a_HitEntity, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Projectile, &a_HitEntity, cLuaState::Return, res); if (res) { return true; @@ -1537,7 +1537,7 @@ bool cPluginLua::OnServerPing(cClientHandle & a_ClientHandle, AString & a_Server cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SERVER_PING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_ClientHandle, a_ServerDescription, a_OnlinePlayersCount, a_MaxPlayersCount, a_Favicon, cLuaState::Return, res, a_ServerDescription, a_OnlinePlayersCount, a_MaxPlayersCount, a_Favicon); + m_LuaState.Call(static_cast<int>(**itr), &a_ClientHandle, a_ServerDescription, a_OnlinePlayersCount, a_MaxPlayersCount, a_Favicon, cLuaState::Return, res, a_ServerDescription, a_OnlinePlayersCount, a_MaxPlayersCount, a_Favicon); if (res) { return true; @@ -1561,7 +1561,7 @@ bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_ENTITY]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, &a_Entity, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Entity, cLuaState::Return, res); if (res) { return true; @@ -1585,7 +1585,7 @@ bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_MONSTER]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, &a_Monster, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Monster, cLuaState::Return, res); if (res) { return true; @@ -1609,7 +1609,7 @@ bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_ENTITY]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, &a_Entity, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Entity, cLuaState::Return, res); if (res) { return true; @@ -1633,7 +1633,7 @@ bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_MONSTER]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, &a_Monster, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Monster, cLuaState::Return, res); if (res) { return true; @@ -1657,7 +1657,7 @@ bool cPluginLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TAKE_DAMAGE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Receiver, &a_TDI, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_Receiver, &a_TDI, cLuaState::Return, res); if (res) { return true; @@ -1686,7 +1686,7 @@ bool cPluginLua::OnUpdatedSign( cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATED_SIGN]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res); if (res) { return true; @@ -1715,7 +1715,7 @@ bool cPluginLua::OnUpdatingSign( cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATING_SIGN]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res, a_Line1, a_Line2, a_Line3, a_Line4); + m_LuaState.Call(static_cast<int>(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res, a_Line1, a_Line2, a_Line3, a_Line4); if (res) { return true; @@ -1739,7 +1739,7 @@ bool cPluginLua::OnWeatherChanged(cWorld & a_World) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, cLuaState::Return, res); + m_LuaState.Call(static_cast<int>(**itr), &a_World, cLuaState::Return, res); if (res) { return true; @@ -1763,7 +1763,7 @@ bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, a_NewWeather, cLuaState::Return, res, a_NewWeather); + m_LuaState.Call(static_cast<int>(**itr), &a_World, a_NewWeather, cLuaState::Return, res, a_NewWeather); if (res) { return true; @@ -1786,7 +1786,7 @@ bool cPluginLua::OnWorldStarted(cWorld & a_World) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_STARTED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World); + m_LuaState.Call(static_cast<int>(**itr), &a_World); } return false; } @@ -1805,7 +1805,7 @@ bool cPluginLua::OnWorldTick(cWorld & a_World, std::chrono::milliseconds a_Dt, s cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_TICK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_World, a_Dt, a_LastTickDurationMSec); + m_LuaState.Call(static_cast<int>(**itr), &a_World, a_Dt, a_LastTickDurationMSec); } return false; } |