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author | x12xx12x <44411062+12xx12@users.noreply.github.com> | 2022-04-19 20:30:12 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2022-04-20 09:41:02 +0200 |
commit | 5ea7675eca4fe50feed7fc4b871075f8c937d8b1 (patch) | |
tree | 440c01c9c6b783b27155c631273c60d32092c38f /src/BlockEntities/EnderChestEntity.cpp | |
parent | Check height is within world for pistons and digging (#5396) (diff) | |
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Diffstat (limited to 'src/BlockEntities/EnderChestEntity.cpp')
-rw-r--r-- | src/BlockEntities/EnderChestEntity.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/BlockEntities/EnderChestEntity.cpp b/src/BlockEntities/EnderChestEntity.cpp index ba9ca5609..07cc8aa18 100644 --- a/src/BlockEntities/EnderChestEntity.cpp +++ b/src/BlockEntities/EnderChestEntity.cpp @@ -28,7 +28,7 @@ cEnderChestEntity::cEnderChestEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMe void cEnderChestEntity::SendTo(cClientHandle & a_Client) { // Send a dummy "number of players with chest open" packet to make the chest visible: - a_Client.SendBlockAction(m_Pos.x, m_Pos.y, m_Pos.z, 1, 0, m_BlockType); + a_Client.SendBlockAction(m_Pos, 1, 0, m_BlockType); } |