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author | Julian Laubstein <julianlaubstein@yahoo.de> | 2014-09-30 14:05:23 +0200 |
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committer | Julian Laubstein <julianlaubstein@yahoo.de> | 2014-09-30 14:05:23 +0200 |
commit | b77480b4ef83e131d1c0c59409ec284a1040dab1 (patch) | |
tree | 77eadc101f3adb8fb616c9eef86f687d7382ce35 /src/Blocks/BlockTorch.h | |
parent | Set right indentation (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockTorch.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h index f7973a607..dd252f2a4 100644 --- a/src/Blocks/BlockTorch.h +++ b/src/Blocks/BlockTorch.h @@ -165,9 +165,9 @@ public: (BlockInQuestion == E_BLOCK_MOB_SPAWNER) || (BlockInQuestion == E_BLOCK_END_PORTAL_FRAME) || // Actual vanilla behaviour (BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) || - (BlockInQuestion == E_BLOCK_COBBLESTONE_WALL) || - (BlockInQuestion == E_BLOCK_STONE_SLAB) || - (BlockInQuestion == E_BLOCK_WOODEN_SLAB) + (BlockInQuestion == E_BLOCK_COBBLESTONE_WALL) || + (BlockInQuestion == E_BLOCK_STONE_SLAB) || + (BlockInQuestion == E_BLOCK_WOODEN_SLAB) ) { // Torches can be placed on tops of glass and fences, despite them being 'untorcheable' |