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author | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-20 19:50:47 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-20 19:50:47 +0100 |
commit | 9c575681f88064a57fc1151c1f1f96f4a6b2fdd5 (patch) | |
tree | ded712c5732afc72427714ca40a04da87d24386a /src/Chunk.cpp | |
parent | Increased the range an Floater can shoot to. (diff) | |
parent | Fixed the rest of constructor reorders. (diff) | |
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Diffstat (limited to 'src/Chunk.cpp')
-rw-r--r-- | src/Chunk.cpp | 41 |
1 files changed, 21 insertions, 20 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 3ae4e36be..3c44b91d0 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -63,26 +63,27 @@ cChunk::cChunk( int a_ChunkX, int a_ChunkY, int a_ChunkZ, cChunkMap * a_ChunkMap, cWorld * a_World, cChunk * a_NeighborXM, cChunk * a_NeighborXP, cChunk * a_NeighborZM, cChunk * a_NeighborZP -) - : m_PosX( a_ChunkX ) - , m_PosY( a_ChunkY ) - , m_PosZ( a_ChunkZ ) - , m_BlockTickX( 0 ) - , m_BlockTickY( 0 ) - , m_BlockTickZ( 0 ) - , m_World( a_World ) - , m_ChunkMap(a_ChunkMap) - , m_IsValid(false) - , m_IsLightValid(false) - , m_IsDirty(false) - , m_IsSaving(false) - , m_StayCount(0) - , m_NeighborXM(a_NeighborXM) - , m_NeighborXP(a_NeighborXP) - , m_NeighborZM(a_NeighborZM) - , m_NeighborZP(a_NeighborZP) - , m_WaterSimulatorData(a_World->GetWaterSimulator()->CreateChunkData()) - , m_LavaSimulatorData (a_World->GetLavaSimulator ()->CreateChunkData()) +) : + m_IsValid(false), + m_IsLightValid(false), + m_IsDirty(false), + m_IsSaving(false), + m_HasLoadFailed(false), + m_StayCount(0), + m_PosX(a_ChunkX), + m_PosY(a_ChunkY), + m_PosZ(a_ChunkZ), + m_World(a_World), + m_ChunkMap(a_ChunkMap), + m_BlockTickX(0), + m_BlockTickY(0), + m_BlockTickZ(0), + m_NeighborXM(a_NeighborXM), + m_NeighborXP(a_NeighborXP), + m_NeighborZM(a_NeighborZM), + m_NeighborZP(a_NeighborZP), + m_WaterSimulatorData(a_World->GetWaterSimulator()->CreateChunkData()), + m_LavaSimulatorData (a_World->GetLavaSimulator ()->CreateChunkData()) { if (a_NeighborXM != NULL) { |