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authorHowaner <franzi.moos@googlemail.com>2014-07-26 13:23:11 +0200
committerHowaner <franzi.moos@googlemail.com>2014-07-26 13:23:11 +0200
commitba36e79bc5fe44ac8752fa7cef3b06fbe8a01647 (patch)
tree6594840bd065c3342e947e6039df67ab07af9610 /src/ChunkMap.h
parentFix item durability. (diff)
parentGit: Ignore AllFiles.lst (generated by cmake) (diff)
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Diffstat (limited to 'src/ChunkMap.h')
-rw-r--r--src/ChunkMap.h20
1 files changed, 5 insertions, 15 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index 4be1a4752..e33d9f894 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -34,6 +34,7 @@ class cChunkDataSerializer;
class cBlockArea;
class cMobCensus;
class cMobSpawner;
+class cSetChunkData;
typedef std::list<cClientHandle *> cClientHandleList;
typedef cChunk * cChunkPtr;
@@ -112,22 +113,11 @@ public:
void MarkChunkSaved (int a_ChunkX, int a_ChunkZ);
/** Sets the chunk data as either loaded from the storage or generated.
- a_BlockLight and a_BlockSkyLight are optional, if not present, chunk will be marked as unlighted.
- a_BiomeMap is optional, if not present, biomes will be calculated by the generator
- a_HeightMap is optional, if not present, will be calculated.
- If a_MarkDirty is set, the chunk is set as dirty (used after generating)
+ BlockLight and BlockSkyLight are optional, if not present, chunk will be marked as unlighted.
+ If MarkDirty is set, the chunk is set as dirty (used after generating)
+ Modifies the BlockEntity list in a_SetChunkData - moves the block entities into the chunk.
*/
- void SetChunkData(
- int a_ChunkX, int a_ChunkZ,
- const BLOCKTYPE * a_BlockTypes,
- const NIBBLETYPE * a_BlockMeta,
- const NIBBLETYPE * a_BlockLight,
- const NIBBLETYPE * a_BlockSkyLight,
- const cChunkDef::HeightMap * a_HeightMap,
- const cChunkDef::BiomeMap & a_BiomeMap,
- cBlockEntityList & a_BlockEntities,
- bool a_MarkDirty
- );
+ void SetChunkData(cSetChunkData & a_SetChunkData);
void ChunkLighted(
int a_ChunkX, int a_ChunkZ,