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authormadmaxoft <github@xoft.cz>2014-04-05 22:34:05 +0200
committermadmaxoft <github@xoft.cz>2014-04-05 22:34:05 +0200
commit143a5e61fc8e704f3df776d089217f031bc47779 (patch)
treea5edd697f377f44aa469b2d81a19b9cd90187d9b /src/Entities/Entity.cpp
parentFixed double projectile spawning. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Entity.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 221cbbea7..8ef45f1a5 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -1469,7 +1469,7 @@ void cEntity::SteerVehicle(float a_Forward, float a_Sideways)
Vector3d cEntity::GetLookVector(void) const
{
Matrix4d m;
- m.Init(Vector3f(), 0, m_Rot.x, -m_Rot.y);
+ m.Init(Vector3d(), 0, m_Rot.x, -m_Rot.y);
Vector3d Look = m.Transform(Vector3d(0, 0, 1));
return Look;
}