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authorAlexander Harkness <me@bearbin.net>2017-09-12 10:02:17 +0200
committerGitHub <noreply@github.com>2017-09-12 10:02:17 +0200
commita4c07d2f98edb650d586caaa08feb8f4b16cc639 (patch)
tree81f918c95254f806cdd1d74b512cc55603191e0b /src/Entities/Entity.h
parentLimit how long cRoot::InputThread may block (#4019) (diff)
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-rw-r--r--src/Entities/Entity.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index 3dc2d8f42..4174160bf 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -138,7 +138,7 @@ public:
static const int FIRE_TICKS_PER_DAMAGE = 10; ///< Ticks to wait between damaging an entity when it stands in fire
static const int FIRE_DAMAGE = 1; ///< Damage to deal when standing in fire
static const int LAVA_TICKS_PER_DAMAGE = 10; ///< Ticks to wait between damaging an entity when it stands in lava
- static const int LAVA_DAMAGE = 5; ///< Damage to deal when standing in lava
+ static const int LAVA_DAMAGE = 4; ///< Damage to deal when standing in lava
static const int BURN_TICKS_PER_DAMAGE = 20; ///< Ticks to wait between damaging an entity when it is burning
static const int BURN_DAMAGE = 1; ///< Damage to deal when the entity is burning