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author | Zach DeCook <zachdecook@gmail.com> | 2018-01-03 17:33:31 +0100 |
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committer | peterbell10 <peterbell10@live.co.uk> | 2018-01-03 17:33:31 +0100 |
commit | 68fc28857fce6fdc4ebde6fa8ec4760e4a68e86e (patch) | |
tree | ec87e0e5cb3a5fe18b6c4053273589acec67ba41 /src/Entities/FallingBlock.cpp | |
parent | cLuaState: Update `Push` for entities. (#4128) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/FallingBlock.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/Entities/FallingBlock.cpp b/src/Entities/FallingBlock.cpp index ae5bbd366..cbbb97202 100644 --- a/src/Entities/FallingBlock.cpp +++ b/src/Entities/FallingBlock.cpp @@ -86,6 +86,13 @@ void cFallingBlock::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) Destroy(true); return; } + else if ((m_BlockType == E_BLOCK_CONCRETE_POWDER) && IsBlockWater(BlockBelow)) + { + // Concrete powder falling into water solidifies on the first water it touches + cSandSimulator::FinishFalling(m_World, BlockX, BlockY, BlockZ, E_BLOCK_CONCRETE, m_BlockMeta); + Destroy(true); + return; + } float MilliDt = a_Dt.count() * 0.001f; AddSpeedY(MilliDt * -9.8f); |