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authorarchshift <admin@archshift.com>2014-06-16 05:27:27 +0200
committerarchshift <admin@archshift.com>2014-06-16 05:27:27 +0200
commitb2fbcaf1bf43ca1f0e6df48de8584149cbe50222 (patch)
tree7ba7d6eb31dec126b16cde36a0982486b7c59aa7 /src/Entities/Player.h
parentReverted portal creation code (diff)
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-rw-r--r--src/Entities/Player.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 8f319f1ae..b1fef1b68 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -335,10 +335,11 @@ public:
/** Saves all player data, such as inventory, to JSON */
bool SaveToDisk(void);
+ typedef cWorld * cWorldPtr;
/** Loads player data from JSON to the object
Takes a (NULL) cWorld pointer which it will assign a value to based on either the loaded world or default world
*/
- bool LoadFromDisk(cWorld *& a_World);
+ bool LoadFromDisk(cWorldPtr & a_World);
void LoadPermissionsFromDisk(void); // tolua_export
const AString & GetLoadedWorldName() { return m_LoadedWorldName; }