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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-08-03 15:32:45 +0200 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-08-03 15:32:45 +0200 |
commit | a24e960a894384a6161e71ddb0032707ab6bfdc0 (patch) | |
tree | 0700958027fbd2031c0bd54e369f5a02fbbda2a2 /src/Entities/Player.h | |
parent | VillageGen: Fixed a typo in comment (diff) | |
parent | Entity.cpp: Air timer comment fix (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 917e87a89..e3203d6d1 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -286,9 +286,6 @@ public: /** Adds the specified exhaustion to m_FoodExhaustion. Expects only positive values. */ void AddFoodExhaustion(double a_Exhaustion); - /** Starts the food poisoning for the specified amount of ticks */ - void FoodPoison(int a_NumTicks); - /** Returns true if the player is currently in the process of eating the currently equipped item */ bool IsEating(void) const { return (m_EatingFinishTick >= 0); } |