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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-06-10 21:51:22 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-06-10 21:51:22 +0200
commitbfa8aaf41bd2e982e81ca1385efc9ec25ebd246c (patch)
tree706bb3680c60cbc1f78e31f0ca2ac6d1e9422a6a /src/Entities/Player.h
parentPortal improvements and suggestions (diff)
parentFixed clang warnings about abs() in Noise.cpp. (diff)
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r--src/Entities/Player.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 39031fbfb..99a0e601c 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -328,6 +328,8 @@ public:
void SetVisible( bool a_bVisible ); // tolua_export
bool IsVisible(void) const { return m_bVisible; } // tolua_export
+ /** Moves the player to the specified world.
+ Returns true if successful, false on failure (world not found). */
virtual bool MoveToWorld(const AString & a_WorldName, cWorld * a_World = NULL) override; // tolua_export
/** Saves all player data, such as inventory, to JSON */