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author | madmaxoft <github@xoft.cz> | 2014-07-17 22:50:58 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-07-17 22:50:58 +0200 |
commit | 5e198c673009cf8ca9d92cf59848999bc96bbc37 (patch) | |
tree | e75f01b222867e2ff08b4390fb66f084521606da /src/Entities/Player.h | |
parent | Merge branch 'master' of https://github.com/mc-server/MCServer (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 171e9541b..0eef3e6e1 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -198,7 +198,7 @@ public: // Sets the current gamemode, doesn't check validity, doesn't send update packets to client void LoginSetGameMode(eGameMode a_GameMode); - /** Forces the player to move in the given direction. + /** Forces the player to move in the given direction. @deprecated Use SetSpeed instead. */ void ForceSetSpeed(const Vector3d & a_Speed); // tolua_export @@ -430,7 +430,7 @@ protected: AString m_LoadedWorldName; /** Xp Level stuff */ - enum + enum { XP_TO_LEVEL15 = 255, XP_PER_LEVEL_TO15 = 17, |