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author | Lane Kolbly <lane@rscheme.org> | 2017-07-23 11:46:38 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2017-07-23 11:46:38 +0200 |
commit | 87af95b67cb45b72bffd77f7744dc1a10cb3f25a (patch) | |
tree | 516a9c969936fc0d42a251f4462a5d1f92781230 /src/Entities/Player.h | |
parent | Creepers explode when burned by flint and steel (#3865) (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 95b21ec9a..8ad803998 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -68,6 +68,7 @@ public: /** Returns the currently equipped boots; empty item if none */ virtual cItem GetEquippedBoots(void) const override { return m_Inventory.GetEquippedBoots(); } + virtual void ApplyArmorDamage(int DamageBlocked) override; // tolua_begin |