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authorSTRWarrior <niels.breuker@hotmail.nl>2014-01-29 13:28:08 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2014-01-29 13:28:08 +0100
commit5e3f7947ae1c835d85e5813b7981bebe8014cc8a (patch)
treefbe7b3397b66e88d49b0aedfe064d719da78ab12 /src/Entities/ProjectileEntity.cpp
parentBottle o' Enchanting spawns an experience orb. (diff)
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Diffstat (limited to 'src/Entities/ProjectileEntity.cpp')
-rw-r--r--src/Entities/ProjectileEntity.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp
index 16b832539..bffa790a3 100644
--- a/src/Entities/ProjectileEntity.cpp
+++ b/src/Entities/ProjectileEntity.cpp
@@ -711,8 +711,6 @@ void cFireworkEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
SetSpeed(0, 0, 0);
SetPosition(GetPosX(), GetPosY() - 0.5, GetPosZ());
- std::cout << a_HitPos.x << " " << a_HitPos.y << " " << a_HitPos.z << std::endl;
-
m_IsInGround = true;
BroadcastMovementUpdate();