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author | Alexander Harkness <me@bearbin.net> | 2020-05-03 22:04:33 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-03 22:04:33 +0200 |
commit | 994036a3b8b09f8da1b6ec2055cc7a5ceb05a776 (patch) | |
tree | 54de33e0f563209cdabc40067b72328ec3126be8 /src/Entities/ProjectileEntity.cpp | |
parent | Update src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h (diff) | |
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Diffstat (limited to 'src/Entities/ProjectileEntity.cpp')
-rw-r--r-- | src/Entities/ProjectileEntity.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index c38fa0180..fa0654ca5 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -147,7 +147,7 @@ public: } } - cBoundingBox EntBox(a_Entity.GetPosition(), a_Entity.GetWidth() / 2, a_Entity.GetHeight()); + auto EntBox = a_Entity.GetBoundingBox(); // Instead of colliding the bounding box with another bounding box in motion, we collide an enlarged bounding box with a hairline. // The results should be good enough for our purposes |