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author | bibo38 <bibo38@users.noreply.github.com> | 2016-10-12 14:38:45 +0200 |
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committer | Mattes D <github@xoft.cz> | 2016-10-12 14:38:45 +0200 |
commit | cb640ffea4a51a10db2e379ada8dc0487378ba09 (patch) | |
tree | 780ff243f439c9663b2f88e5df2805cc503f4f1d /src/Entities/ProjectileEntity.cpp | |
parent | Fixed cProjectileEntity double destroy bug (#3397) (diff) | |
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Diffstat (limited to 'src/Entities/ProjectileEntity.cpp')
-rw-r--r-- | src/Entities/ProjectileEntity.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index fb7da85a1..3bded2b56 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -167,7 +167,15 @@ public: return false; } - if (!a_Entity->IsMob() && !a_Entity->IsMinecart() && !a_Entity->IsPlayer() && !a_Entity->IsBoat()) + if ( + !a_Entity->IsMob() && + !a_Entity->IsMinecart() && + ( + !a_Entity->IsPlayer() || + static_cast<cPlayer *>(a_Entity)->IsGameModeSpectator() + ) && + !a_Entity->IsBoat() + ) { // Not an entity that interacts with a projectile return false; |