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author | archshift <admin@archshift.com> | 2014-07-19 11:46:31 +0200 |
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committer | archshift <admin@archshift.com> | 2014-07-19 11:46:31 +0200 |
commit | 93c6520e1e6fa957c5d7b7aee71b7ae7e462d77d (patch) | |
tree | 11c24e2045e9ff2ae4ea29df0038d3973108ef77 /src/Entities/SplashPotionEntity.h | |
parent | Renamed AllToLua_lua script. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/SplashPotionEntity.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Entities/SplashPotionEntity.h b/src/Entities/SplashPotionEntity.h index 2c78b55d2..1e056de68 100644 --- a/src/Entities/SplashPotionEntity.h +++ b/src/Entities/SplashPotionEntity.h @@ -56,4 +56,6 @@ protected: /** Splashes the potion, fires its particle effects and sounds @param a_HitPos The position where the potion will splash */ void Splash(const Vector3d & a_HitPos); + + virtual void SpawnOn(cClientHandle & a_Client) override; } ; // tolua_export |