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author | Mattes D <github@xoft.cz> | 2015-11-25 09:22:13 +0100 |
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committer | Mattes D <github@xoft.cz> | 2015-11-25 09:22:20 +0100 |
commit | f2a8d5c0472ee465edb1d2eed38f4e5454f037ab (patch) | |
tree | 4b355cc97ddf4b093e1acff47f858dfedb89af5d /src/Generating/FinishGen.h | |
parent | Merge pull request #2687 from Gargaj/signfix (diff) | |
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Diffstat (limited to 'src/Generating/FinishGen.h')
-rw-r--r-- | src/Generating/FinishGen.h | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/src/Generating/FinishGen.h b/src/Generating/FinishGen.h index aa2d0a12d..4541887ec 100644 --- a/src/Generating/FinishGen.h +++ b/src/Generating/FinishGen.h @@ -398,3 +398,169 @@ protected: + +/** Base class for generators that have an ore list attached to them. +Provides the storage and parsing for the ore list, as well as the generic plumbing for generating individual ores. +Descendants should override GenerateOre() to provide the specific ore generation technique. +Note that this class uses the "Nest" terminology for individual packs of ore, it doesn't imply any shape or algorithm. */ +class cFinishGenOres: + public cFinishGen +{ + typedef cFinishGen Super; + +public: + struct OreInfo + { + BLOCKTYPE m_BlockType; // The type of the nest. + NIBBLETYPE m_BlockMeta; // The block meta + int m_MaxHeight; // The highest possible a nest can occur + int m_NumNests; // How many nests per chunk + int m_NestSize; // The amount of blocks a nest can have. + + OreInfo() : + m_BlockType(0), + m_BlockMeta(0), + m_MaxHeight(0), + m_NumNests(0), + m_NestSize(0) + { + } + + OreInfo(BLOCKTYPE a_OreType, NIBBLETYPE a_OreMeta, int a_MaxHeight, int a_NumNests, int a_NestSize) : + m_BlockType(a_OreType), + m_BlockMeta(a_OreMeta), + m_MaxHeight(a_MaxHeight), + m_NumNests(a_NumNests), + m_NestSize(a_NestSize) + { + } + }; + + typedef std::vector<OreInfo> OreInfos; + + cFinishGenOres(int a_Seed, const OreInfos & a_OreInfos): + m_Noise(a_Seed), + m_Seed(a_Seed), + m_OreInfos(a_OreInfos) + { + } + + // cFinishGen overrides: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + + /** Returns a vector of OreInfo structures describing the default Overworld ores, usable in the constructor. */ + static const OreInfos & DefaultOverworldOres(void); + + /** Returns a vector of OreInfo structures describing the default Nether ores, usable in the constructor. */ + static const OreInfos & DefaultNetherOres(void); + + /** Returns a vector of OreInfo structures describing the default Overworld non-ore pockets (dirt, diorite etc), usable in the constructor. */ + static const OreInfos & DefaultNaturalPatches(void); + +protected: + /** The noise used for generating. */ + cNoise m_Noise; + + /** The seed for the generating noise. */ + int m_Seed; + + /** All the ores enabled in this generator. */ + OreInfos m_OreInfos; + + + /** Generates a single ore in the specified chunk image. + a_Seq is the sequencing number (used as a complement to seed to make each ore in the same chunk have different nests) */ + virtual void GenerateOre( + cChunkDesc & a_ChunkDesc, + BLOCKTYPE a_OreType, NIBBLETYPE a_OreMeta, + int a_MaxHeight, int a_NumNests, int a_NestSize, + int a_Seq + ) = 0; + + // TODO: Helper function to parse a config string into m_OreInfos +}; + + + + + +class cFinishGenOreNests : + public cFinishGenOres +{ + typedef cFinishGenOres Super; + +public: + cFinishGenOreNests(int a_Seed, const OreInfos & a_OreInfos): + Super(a_Seed, a_OreInfos) + {} + +protected: + + // cFinishGenOreClumps overrides: + virtual void GenerateOre( + cChunkDesc & a_ChunkDesc, + BLOCKTYPE a_OreType, NIBBLETYPE a_OreMeta, + int a_MaxHeight, int a_NumNests, int a_NestSize, + int a_Seq + ) override; +} ; + + + + + +class cFinishGenOrePockets: + public cFinishGenOres +{ + typedef cFinishGenOres Super; + +public: + cFinishGenOrePockets(int a_Seed, const OreInfos & a_OreInfos): + Super(a_Seed, a_OreInfos) + {} + + /** Reads the configuration from the specified INI file. + Returns true on success, false and logs errors to console on failure. */ + bool Initialize(cIniFile & a_IniFile); + +protected: + + // cFinishGenOreClumps overrides: + virtual void GenerateOre( + cChunkDesc & a_ChunkDesc, + BLOCKTYPE a_OreType, NIBBLETYPE a_OreMeta, + int a_MaxNestHeight, int a_NumNests, int a_NestSize, + int a_Seq + ) override; + + /** Calculates the pockets for the specified chunk and imprints them into the specified ChunkDesc (not necessarily the same chunk). + a_Seq is the sequence number of the ore, to provide another source of randomness. */ + void imprintChunkOrePockets( + int a_ChunkX, int a_ChunkZ, + cChunkDesc & a_ChunkDesc, + BLOCKTYPE a_OreType, NIBBLETYPE a_OreMeta, + int a_MaxHeight, int a_NumNests, int a_NestSize, + int a_Seq + ); + + /** Imprints a single pocket of the specified ore at the specified coords into the chunk. + The pocket shape has its minimum X and Z coords specified, Y can be anywhere around the specified Y coord. + a_Seq is the sequence number of the ore, to provide another source of randomness. */ + void imprintPocket( + cChunkDesc & a_ChunkDesc, + int a_MinPocketX, int a_PocketY, int a_MinPocketZ, + int a_NestSize, int a_Seq, + BLOCKTYPE a_OreType, NIBBLETYPE a_OreMeta + ); + + /** Imprints a single sphere of the specified ore at the specified coords. */ + void imprintSphere( + cChunkDesc & a_ChunkDesc, + double a_SphereX, double a_SphereY, double a_SphereZ, double a_Radius, + BLOCKTYPE a_OreType, NIBBLETYPE a_OreMeta + ); +}; + + + + |