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author | Mattes D <github@xoft.cz> | 2019-09-07 23:02:05 +0200 |
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committer | Mattes D <github@xoft.cz> | 2019-09-08 20:21:49 +0200 |
commit | e4ac84a6ab6354d1b5ff1af90ae896e3704429e7 (patch) | |
tree | 492f1667114eb95f75095512876c46c5907ed2b9 /src/Generating/VillageGen.cpp | |
parent | Generator: Added repeatability test. (diff) | |
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Diffstat (limited to 'src/Generating/VillageGen.cpp')
-rw-r--r-- | src/Generating/VillageGen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/VillageGen.cpp b/src/Generating/VillageGen.cpp index 5473965d6..48bf9e467 100644 --- a/src/Generating/VillageGen.cpp +++ b/src/Generating/VillageGen.cpp @@ -375,7 +375,7 @@ cGridStructGen::cStructurePtr cVillageGen::CreateStructure(int a_GridX, int a_Gr int ChunkX, ChunkZ; cChunkDef::BlockToChunk(a_OriginX, a_OriginZ, ChunkX, ChunkZ); cChunkDef::BiomeMap Biomes; - m_BiomeGen->GenBiomes(ChunkX, ChunkZ, Biomes); + m_BiomeGen->GenBiomes({ChunkX, ChunkZ}, Biomes); // Get a list of pools that support each biome within the chunk: // If just one column's biome is not allowed, the pool is not used because it's likely that an unfriendly biome is too close |