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author | Damián Imrich <damian@haze.sk> | 2021-04-03 19:45:20 +0200 |
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committer | GitHub <noreply@github.com> | 2021-04-03 19:45:20 +0200 |
commit | 071b7be3d4d08c337c01de7abca034e6c3746194 (patch) | |
tree | b878b6df8abe69493d61098610738edb8d95a82b /src/Items/ItemArmor.h | |
parent | Fix finisher generating invalid pumpkin (diff) | |
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Diffstat (limited to 'src/Items/ItemArmor.h')
-rw-r--r-- | src/Items/ItemArmor.h | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/src/Items/ItemArmor.h b/src/Items/ItemArmor.h index d91888d5b..3139c09f4 100644 --- a/src/Items/ItemArmor.h +++ b/src/Items/ItemArmor.h @@ -63,14 +63,7 @@ public: } a_Player->GetInventory().SetArmorSlot(SlotNum, a_HeldItem.CopyOne()); - - cItem Item(a_HeldItem); - Item.m_ItemCount--; - if (Item.m_ItemCount <= 0) - { - Item.Empty(); - } - a_Player->GetInventory().SetEquippedItem(Item); + a_Player->GetInventory().RemoveOneEquippedItem(); return true; } @@ -110,6 +103,7 @@ public: { return (a_ItemType == E_ITEM_GOLD); } + case E_ITEM_ELYTRA: // TODO: require Phantom Membrane instead of leather starting from protocol version 369 or 1.13 release case E_ITEM_LEATHER_BOOTS: case E_ITEM_LEATHER_CAP: case E_ITEM_LEATHER_PANTS: |