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author | Mattes D <github@xoft.cz> | 2020-08-01 20:18:03 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-01 21:04:31 +0200 |
commit | 46398f4671012a0d913bd7bc0c70ffdc2645f2ac (patch) | |
tree | 11d766b1ce592e526b6cbac8d7a245208bdce26e /src/Items/ItemFishingRod.h | |
parent | Added HandleCraftItem call to ShiftClickedResult to make sure achievements are awarded (#4791) (diff) | |
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Diffstat (limited to 'src/Items/ItemFishingRod.h')
-rw-r--r-- | src/Items/ItemFishingRod.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h index 8817c8c38..008ecd01e 100644 --- a/src/Items/ItemFishingRod.h +++ b/src/Items/ItemFishingRod.h @@ -88,7 +88,7 @@ public: // Cast a hook: auto & Random = GetRandomProvider(); auto CountDownTime = Random.RandInt(100, 900) - static_cast<int>(a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchLure) * 100); - auto Floater = cpp14::make_unique<cFloater>( + auto Floater = std::make_unique<cFloater>( a_Player->GetEyePosition(), a_Player->GetLookVector() * 15, a_Player->GetUniqueID(), CountDownTime |