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author | archshift <admin@archshift.com> | 2014-07-20 22:11:06 +0200 |
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committer | archshift <admin@archshift.com> | 2014-07-26 12:48:16 +0200 |
commit | 60d4a165140b3b1c5202c21fd197b61cae18077c (patch) | |
tree | bcbeaad5e2d921cfbbeccd81faba132cd61447b4 /src/Items/ItemPotion.h | |
parent | Moved potion static functions to EntityEffect to create splash potions through world (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemPotion.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/Items/ItemPotion.h b/src/Items/ItemPotion.h index cc974c8b9..24614cd8a 100644 --- a/src/Items/ItemPotion.h +++ b/src/Items/ItemPotion.h @@ -63,9 +63,11 @@ public: return false; } - a_Player->AddEntityEffect(cEntityEffect::GetPotionEffectType(PotionDamage), - cEntityEffect::GetPotionEffectDuration(PotionDamage), - cEntityEffect::GetPotionEffectIntensity(PotionDamage)); + a_Player->AddEntityEffect( + cEntityEffect::GetPotionEffectType(PotionDamage), + cEntityEffect::GetPotionEffectDuration(PotionDamage), + cEntityEffect::GetPotionEffectIntensity(PotionDamage) + ); a_Player->GetInventory().RemoveOneEquippedItem(); a_Player->GetInventory().AddItem(E_ITEM_GLASS_BOTTLE); return true; |