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author | peterbell10 <peterbell10@live.co.uk> | 2017-06-13 21:35:30 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-06-13 21:35:30 +0200 |
commit | 360d8eade0332f2c1aa5c205ca772cd506c35b26 (patch) | |
tree | 066fde557310742a39020bad9bc4aa2a5ef8d51a /src/Items/ItemThrowable.h | |
parent | Corrected check for level of subcommand and fixed multiple levels not working (#3758) (diff) | |
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Diffstat (limited to 'src/Items/ItemThrowable.h')
-rw-r--r-- | src/Items/ItemThrowable.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/Items/ItemThrowable.h b/src/Items/ItemThrowable.h index eaeb118f0..7bdba17cc 100644 --- a/src/Items/ItemThrowable.h +++ b/src/Items/ItemThrowable.h @@ -36,8 +36,7 @@ public: Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff; // Play sound - cFastRandom Random; - a_World->BroadcastSoundEffect("entity.arrow.shoot", a_Player->GetPosX(), a_Player->GetPosY() - a_Player->GetHeight(), a_Player->GetPosZ(), 0.5f, 0.4f / (Random.NextFloat(1.0f) * 0.4f + 0.8f)); + a_World->BroadcastSoundEffect("entity.arrow.shoot", a_Player->GetPosX(), a_Player->GetPosY() - a_Player->GetHeight(), a_Player->GetPosZ(), 0.5f, 0.4f / GetRandomProvider().RandReal(0.8f, 1.2f)); if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &a_Player->GetEquippedItem(), &Speed) == cEntity::INVALID_ID) { |