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author | Tycho <work.tycho+git@gmail.com> | 2015-01-11 22:12:26 +0100 |
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committer | Tycho <work.tycho+git@gmail.com> | 2015-01-11 22:12:26 +0100 |
commit | 2a9664d6ca8aa9eb4f554301e4d9b0ec33b465ce (patch) | |
tree | 86e5b6b66d4791bd64485313db23d7f281f59ab5 /src/Mobs/Guardian.cpp | |
parent | Created new type cTickTime and rewrote cWorld::TickThread to use it (diff) | |
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Diffstat (limited to 'src/Mobs/Guardian.cpp')
-rw-r--r-- | src/Mobs/Guardian.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Guardian.cpp b/src/Mobs/Guardian.cpp index 15908d801..5eb30785b 100644 --- a/src/Mobs/Guardian.cpp +++ b/src/Mobs/Guardian.cpp @@ -35,7 +35,7 @@ void cGuardian::GetDrops(cItems & a_Drops, cEntity * a_Killer) -void cGuardian::Tick(float a_Dt, cChunk & a_Chunk) +void cGuardian::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { // We must first process current location, and only then tick, otherwise we risk processing a location in a chunk // that is not where the entity currently resides (FS #411) |