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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:45:45 +0100 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:50:18 +0100 |
commit | ca6ef58b1ee8521e4b940ee4883dee714960e413 (patch) | |
tree | 8532add455224b07c07a759e3d906f50c0695888 /src/Mobs/IronGolem.h | |
parent | Merge pull request #2972 from marvinkopf/PlayerAutoComplete (diff) | |
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Diffstat (limited to 'src/Mobs/IronGolem.h')
-rw-r--r-- | src/Mobs/IronGolem.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/IronGolem.h b/src/Mobs/IronGolem.h index 721ca2701..7d35686e7 100644 --- a/src/Mobs/IronGolem.h +++ b/src/Mobs/IronGolem.h @@ -11,12 +11,12 @@ class cIronGolem : public cPassiveAggressiveMonster { typedef cPassiveAggressiveMonster super; - + public: cIronGolem(void); CLASS_PROTODEF(cIronGolem) - + virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; // Iron golems do not drown nor float |