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author | Masy98 <masy@antheruscraft.de> | 2014-09-26 18:32:31 +0200 |
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committer | Masy98 <masy@antheruscraft.de> | 2014-09-26 18:32:31 +0200 |
commit | 2feee3b316bf5cad87f9b9540c6b49f1775ada6e (patch) | |
tree | 7e508a2cc3d2c8586327e8074337da537cbbad5f /src/Mobs/Monster.cpp | |
parent | Added slime block to slime balls recipe (diff) | |
parent | Fixed issue with casting (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Monster.cpp | 176 |
1 files changed, 117 insertions, 59 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index f7ee0b0c0..12ca6bbbe 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -24,38 +24,38 @@ The strings need to be lowercase (for more efficient comparisons in StringToMobT */ static const struct { - cMonster::eType m_Type; + eMonsterType m_Type; const char * m_lcName; } g_MobTypeNames[] = { - {cMonster::mtBat, "bat"}, - {cMonster::mtBlaze, "blaze"}, - {cMonster::mtCaveSpider, "cavespider"}, - {cMonster::mtChicken, "chicken"}, - {cMonster::mtCow, "cow"}, - {cMonster::mtCreeper, "creeper"}, - {cMonster::mtEnderman, "enderman"}, - {cMonster::mtEnderDragon, "enderdragon"}, - {cMonster::mtGhast, "ghast"}, - {cMonster::mtHorse, "horse"}, - {cMonster::mtIronGolem, "irongolem"}, - {cMonster::mtMagmaCube, "magmacube"}, - {cMonster::mtMooshroom, "mooshroom"}, - {cMonster::mtOcelot, "ocelot"}, - {cMonster::mtPig, "pig"}, - {cMonster::mtSheep, "sheep"}, - {cMonster::mtSilverfish, "silverfish"}, - {cMonster::mtSkeleton, "skeleton"}, - {cMonster::mtSlime, "slime"}, - {cMonster::mtSnowGolem, "snowgolem"}, - {cMonster::mtSpider, "spider"}, - {cMonster::mtSquid, "squid"}, - {cMonster::mtVillager, "villager"}, - {cMonster::mtWitch, "witch"}, - {cMonster::mtWither, "wither"}, - {cMonster::mtWolf, "wolf"}, - {cMonster::mtZombie, "zombie"}, - {cMonster::mtZombiePigman, "zombiepigman"}, + {mtBat, "bat"}, + {mtBlaze, "blaze"}, + {mtCaveSpider, "cavespider"}, + {mtChicken, "chicken"}, + {mtCow, "cow"}, + {mtCreeper, "creeper"}, + {mtEnderman, "enderman"}, + {mtEnderDragon, "enderdragon"}, + {mtGhast, "ghast"}, + {mtHorse, "horse"}, + {mtIronGolem, "irongolem"}, + {mtMagmaCube, "magmacube"}, + {mtMooshroom, "mooshroom"}, + {mtOcelot, "ocelot"}, + {mtPig, "pig"}, + {mtSheep, "sheep"}, + {mtSilverfish, "silverfish"}, + {mtSkeleton, "skeleton"}, + {mtSlime, "slime"}, + {mtSnowGolem, "snowgolem"}, + {mtSpider, "spider"}, + {mtSquid, "squid"}, + {mtVillager, "villager"}, + {mtWitch, "witch"}, + {mtWither, "wither"}, + {mtWolf, "wolf"}, + {mtZombie, "zombie"}, + {mtZombiePigman, "zombiepigman"}, } ; @@ -65,7 +65,7 @@ static const struct //////////////////////////////////////////////////////////////////////////////// // cMonster: -cMonster::cMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) +cMonster::cMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) : super(etMonster, a_Width, a_Height) , m_EMState(IDLE) , m_EMPersonality(AGGRESSIVE) @@ -75,6 +75,8 @@ cMonster::cMonster(const AString & a_ConfigName, eType a_MobType, const AString , m_IdleInterval(0) , m_DestroyTimer(0) , m_MobType(a_MobType) + , m_CustomName("") + , m_CustomNameAlwaysVisible(false) , m_SoundHurt(a_SoundHurt) , m_SoundDeath(a_SoundDeath) , m_AttackRate(3) @@ -89,6 +91,7 @@ cMonster::cMonster(const AString & a_ConfigName, eType a_MobType, const AString , m_DropChanceBoots(0.085f) , m_CanPickUpLoot(true) , m_BurnsInDaylight(false) + , m_RelativeWalkSpeed(1.0) { if (!a_ConfigName.empty()) { @@ -282,7 +285,7 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) } } - Vector3f Distance = m_Destination - GetPosition(); + Vector3d Distance = m_Destination - GetPosition(); if (!ReachedDestination() && !ReachedFinalDestination()) // If we haven't reached any sort of destination, move { Distance.y = 0; @@ -302,6 +305,9 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) Distance *= 0.25f; } + // Apply walk speed: + Distance *= m_RelativeWalkSpeed; + AddSpeedX(Distance.x); AddSpeedZ(Distance.z); @@ -485,50 +491,50 @@ void cMonster::KilledBy(TakeDamageInfo & a_TDI) switch (m_MobType) { // Animals - case cMonster::mtChicken: - case cMonster::mtCow: - case cMonster::mtHorse: - case cMonster::mtPig: - case cMonster::mtSheep: - case cMonster::mtSquid: - case cMonster::mtMooshroom: - case cMonster::mtOcelot: - case cMonster::mtWolf: + case mtChicken: + case mtCow: + case mtHorse: + case mtPig: + case mtSheep: + case mtSquid: + case mtMooshroom: + case mtOcelot: + case mtWolf: { Reward = m_World->GetTickRandomNumber(2) + 1; break; } // Monsters - case cMonster::mtCaveSpider: - case cMonster::mtCreeper: - case cMonster::mtEnderman: - case cMonster::mtGhast: - case cMonster::mtSilverfish: - case cMonster::mtSkeleton: - case cMonster::mtSpider: - case cMonster::mtWitch: - case cMonster::mtZombie: - case cMonster::mtZombiePigman: - case cMonster::mtSlime: - case cMonster::mtMagmaCube: + case mtCaveSpider: + case mtCreeper: + case mtEnderman: + case mtGhast: + case mtSilverfish: + case mtSkeleton: + case mtSpider: + case mtWitch: + case mtZombie: + case mtZombiePigman: + case mtSlime: + case mtMagmaCube: { Reward = 6 + (m_World->GetTickRandomNumber(2)); break; } - case cMonster::mtBlaze: + case mtBlaze: { Reward = 10; break; } // Bosses - case cMonster::mtEnderDragon: + case mtEnderDragon: { Reward = 12000; break; } - case cMonster::mtWither: + case mtWither: { Reward = 50; break; @@ -551,6 +557,25 @@ void cMonster::KilledBy(TakeDamageInfo & a_TDI) +void cMonster::OnRightClicked(cPlayer & a_Player) +{ + super::OnRightClicked(a_Player); + + const cItem & EquippedItem = a_Player.GetEquippedItem(); + if ((EquippedItem.m_ItemType == E_ITEM_NAME_TAG) && !EquippedItem.m_CustomName.empty()) + { + SetCustomName(EquippedItem.m_CustomName); + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + } + } +} + + + + + // Checks to see if EventSeePlayer should be fired // monster sez: Do I see the player void cMonster::CheckEventSeePlayer(void) @@ -679,6 +704,39 @@ void cMonster::InStateEscaping(float a_Dt) +void cMonster::SetCustomName(const AString & a_CustomName) +{ + m_CustomName = a_CustomName; + + // The maximal length is 64 + if (a_CustomName.length() > 64) + { + m_CustomName = a_CustomName.substr(0, 64); + } + + if (m_World != NULL) + { + m_World->BroadcastEntityMetadata(*this); + } +} + + + + + +void cMonster::SetCustomNameAlwaysVisible(bool a_CustomNameAlwaysVisible) +{ + m_CustomNameAlwaysVisible = a_CustomNameAlwaysVisible; + if (m_World != NULL) + { + m_World->BroadcastEntityMetadata(*this); + } +} + + + + + void cMonster::GetMonsterConfig(const AString & a_Name) { cRoot::Get()->GetMonsterConfig()->AssignAttributes(this, a_Name); @@ -697,7 +755,7 @@ bool cMonster::IsUndead(void) -AString cMonster::MobTypeToString(cMonster::eType a_MobType) +AString cMonster::MobTypeToString(eMonsterType a_MobType) { // Mob types aren't sorted, so we need to search linearly: for (size_t i = 0; i < ARRAYCOUNT(g_MobTypeNames); i++) @@ -716,7 +774,7 @@ AString cMonster::MobTypeToString(cMonster::eType a_MobType) -cMonster::eType cMonster::StringToMobType(const AString & a_Name) +eMonsterType cMonster::StringToMobType(const AString & a_Name) { AString lcName = StrToLower(a_Name); @@ -757,7 +815,7 @@ cMonster::eType cMonster::StringToMobType(const AString & a_Name) -cMonster::eFamily cMonster::FamilyFromType(eType a_Type) +cMonster::eFamily cMonster::FamilyFromType(eMonsterType a_Type) { // Passive-agressive mobs are counted in mob spawning code as passive @@ -822,7 +880,7 @@ int cMonster::GetSpawnDelay(cMonster::eFamily a_MobFamily) -cMonster * cMonster::NewMonsterFromType(cMonster::eType a_MobType) +cMonster * cMonster::NewMonsterFromType(eMonsterType a_MobType) { cFastRandom Random; cMonster * toReturn = NULL; |