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author | tonibm19 <tonibm19@gmail.com> | 2014-01-29 20:02:41 +0100 |
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committer | tonibm19 <tonibm19@gmail.com> | 2014-01-29 20:02:41 +0100 |
commit | e9c1d1ea9c79d9a57d48b625d9a31604e927609c (patch) | |
tree | b7651ce653cde05c25de99532dfbd5eab3ee0a2a /src/Mobs/PassiveMonster.cpp | |
parent | Rewritten code. (diff) | |
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Diffstat (limited to 'src/Mobs/PassiveMonster.cpp')
-rw-r--r-- | src/Mobs/PassiveMonster.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/PassiveMonster.cpp b/src/Mobs/PassiveMonster.cpp index 903761a95..904cd63cc 100644 --- a/src/Mobs/PassiveMonster.cpp +++ b/src/Mobs/PassiveMonster.cpp @@ -47,7 +47,7 @@ void cPassiveMonster::Tick(float a_Dt, cChunk & a_Chunk) cPlayer * a_Closest_Player = m_World->FindClosestPlayer(GetPosition(), (float)m_SightDistance); if (a_Closest_Player != NULL) { - if (a_Closest_Player->GetEquippedItem().m_ItemType == FollowedItem.m_ItemType) + if (a_Closest_Player->GetEquippedItem().IsEqual(FollowedItem)) { Vector3d PlayerPos = a_Closest_Player->GetPosition(); MoveToPosition(PlayerPos); |