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author | mathiascode <8754153+mathiascode@users.noreply.github.com> | 2017-08-24 11:19:40 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-08-24 11:19:40 +0200 |
commit | 02775e52c43dbc82e08b6af8b87d8f320c05cb73 (patch) | |
tree | 66b9fd743c4e4d04a2ec8d5ffc107585bd2f963a /src/Mobs/Sheep.h | |
parent | Added check to deactivate existing entity effects when new entity effects are added. (diff) | |
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Diffstat (limited to 'src/Mobs/Sheep.h')
-rw-r--r-- | src/Mobs/Sheep.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Sheep.h b/src/Mobs/Sheep.h index 02aa888f1..c8af067f3 100644 --- a/src/Mobs/Sheep.h +++ b/src/Mobs/Sheep.h @@ -33,7 +33,7 @@ public: } /** Generates a random color for the sheep like the vanilla server. - The percent's where used are from the wiki: http://minecraft.gamepedia.com/Sheep#Breeding */ + The percent's where used are from the wiki: https://minecraft.gamepedia.com/Sheep#Breeding */ static NIBBLETYPE GenerateNaturalRandomColor(void); bool IsSheared(void) const { return m_IsSheared; } |