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authorTheJumper <maximilian.springer@web.de>2014-02-23 14:03:01 +0100
committerTheJumper <maximilian.springer@web.de>2014-02-23 14:03:01 +0100
commitbeba3e55d73280cb7edfe315f1beaf20dd21e556 (patch)
tree1d62367b1d56d7d2b020105c8429f9cf15b98084 /src/Mobs/Zombie.cpp
parentChanged formatting again (diff)
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-rw-r--r--src/Mobs/Zombie.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Zombie.cpp b/src/Mobs/Zombie.cpp
index 5facf085e..999cd4a35 100644
--- a/src/Mobs/Zombie.cpp
+++ b/src/Mobs/Zombie.cpp
@@ -26,7 +26,7 @@ void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer)
int LootingLevel = 0;
if (a_Killer != NULL)
{
- LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(E_ENCHANTMENT_LOOTING);
+ LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
}
AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_ROTTEN_FLESH);
cItems RareDrops;