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authormathiascode <8754153+mathiascode@users.noreply.github.com>2017-08-24 11:19:40 +0200
committerLukas Pioch <lukas@zgow.de>2017-08-24 11:19:40 +0200
commit02775e52c43dbc82e08b6af8b87d8f320c05cb73 (patch)
tree66b9fd743c4e4d04a2ec8d5ffc107585bd2f963a /src/Protocol/Authenticator.h
parentAdded check to deactivate existing entity effects when new entity effects are added. (diff)
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-rw-r--r--src/Protocol/Authenticator.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Protocol/Authenticator.h b/src/Protocol/Authenticator.h
index 660a4a854..5ce06093c 100644
--- a/src/Protocol/Authenticator.h
+++ b/src/Protocol/Authenticator.h
@@ -3,7 +3,7 @@
// Interfaces to the cAuthenticator class representing the thread that authenticates users against the official Mojang servers
// Authentication prevents "hackers" from joining with an arbitrary username (possibly impersonating the server admins)
-// For more info, see http://wiki.vg/Session#Server_operation
+// For more info, see http://wiki.vg/Session
// In Cuberite, authentication is implemented as a single thread that receives queued auth requests and dispatches them one by one.