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author | sweetgiorni <sweet.giorni@gmail.com> | 2017-01-03 21:18:53 +0100 |
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committer | sweetgiorni <sweet.giorni@gmail.com> | 2017-01-03 21:18:53 +0100 |
commit | 78b6d54bf86c892827fa0a470375ba50318a0bd0 (patch) | |
tree | 54c4e89c977233218aa9af1d4b2abd2e4752888f /src/Root.cpp | |
parent | Custom Disconnect Message (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Root.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Root.cpp b/src/Root.cpp index 90e5cb9db..a5567dc9b 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -343,7 +343,7 @@ void cRoot::StopServer() } public: cPlayerCallback(AString a_ShutdownMessage) : m_ShutdownMessage(a_ShutdownMessage) {} - }PlayerCallback((m_Server->GetShutdownMessage())); + } PlayerCallback((m_Server->GetShutdownMessage())); cRoot::Get()->ForEachPlayer(PlayerCallback); // What's a better way to do this? |