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authorAlexander Harkness <me@bearbin.net>2020-09-21 14:12:09 +0200
committerGitHub <noreply@github.com>2020-09-21 14:12:09 +0200
commit8de71fc9d6f2226e84074e941139ca0a8f1e6b0f (patch)
treeaaf16294e18fd032c46bd4f38ecb85060fa0ac42 /src/Server.cpp
parentImplement fortune for ores, glowstone and sea lanterns (#4897) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Server.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Server.cpp b/src/Server.cpp
index a1dedf333..67629ef2c 100644
--- a/src/Server.cpp
+++ b/src/Server.cpp
@@ -648,7 +648,8 @@ void cServer::Shutdown(void)
// Notify the tick thread and wait for it to terminate:
m_TickThread.Stop();
- cRoot::Get()->SaveAllChunks();
+ // Save all chunks in all worlds, wait for chunks to be sent to the ChunkStorage queue for each world:
+ cRoot::Get()->SaveAllChunksNow();
// Remove all clients:
cCSLock Lock(m_CSClients);