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author | Howaner <franzi.moos@googlemail.com> | 2014-03-02 16:01:37 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-03-02 16:01:37 +0100 |
commit | e4b2502896febbbf1d53fee1970e973bc6afde04 (patch) | |
tree | caa595d1275ec844c8d89ae037a95991f465d5a6 /src/Simulator/IncrementalRedstoneSimulator.cpp | |
parent | Use switch in GetStepSound (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index 91de9e0cc..74b30f920 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -937,17 +937,15 @@ void cIncrementalRedstoneSimulator::HandleTrapdoor(int a_BlockX, int a_BlockY, i { if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, true)) { - m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x4); - m_World.BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0); + m_World.SetTrapdoorOpen(a_BlockX, a_BlockY, a_BlockZ, true); SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, true); - } + } } else { if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, false)) { - m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0xB); // Take into account that the fourth bit is needed for trapdoors too - m_World.BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0); + m_World.SetTrapdoorOpen(a_BlockX, a_BlockY, a_BlockZ, false); SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, false); } } |