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authorTiger Wang <ziwei.tiger@outlook.com>2021-05-04 17:11:56 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2021-05-04 17:11:56 +0200
commit34bf5c0d9db195edf8b576d1273876966cf650b2 (patch)
treeb9682f8226fef09d3625089ba06235f93ce5c976 /src/Statistics.h
parentAdd player statistics to API (#5193) (diff)
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Diffstat (limited to 'src/Statistics.h')
-rw-r--r--src/Statistics.h43
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diff --git a/src/Statistics.h b/src/Statistics.h
deleted file mode 100644
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--- a/src/Statistics.h
+++ /dev/null
@@ -1,43 +0,0 @@
-
-// Statistics.h
-
-#pragma once
-
-#include "Registries/Statistics.h"
-
-/* Hello fellow developer !
-In case you are trying to add new statistics to Cuberite you need to do a few things:
----------------------------------------------------------------------------
-1. add a new entry to the enum class Statistic in Registries\Statistics.h file
-2. add this to serialization functions in WorldStorage\NamespaceSerializer.cpp
- The String in the above is used for saving on disk!
- so use the same string!
-
-In case you want to add a mapping of network IDs to the used stats
-you will find a lua script in ../Tools/BlockTypePaletteGenerator/ExportStatMapping.lua
-it will provide you with information how to use it. you need a registries.json
-exported from the server https://wiki.vg/Data_Generators
-
- Greetings 12xx12 */
-
-
-
-
-
-/** Class that manages the statistics and achievements of a single player. */
-struct StatisticsManager
-{
- typedef unsigned StatValue;
-
- // TODO: Block tallies, entities killed, all the others
-
- std::unordered_map<CustomStatistic, StatValue> Custom;
-
- /** Returns whether the prerequisite for awarding an achievement are satisfied. */
- bool SatisfiesPrerequisite(CustomStatistic a_Stat) const;
-
-private:
-
- /** Returns if a statistic is both present and has nonzero value. */
- bool IsStatisticPresent(CustomStatistic a_Stat) const;
-};