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authorMattes D <github@xoft.cz>2015-03-11 14:26:04 +0100
committerMattes D <github@xoft.cz>2015-03-11 14:26:04 +0100
commit1b60fe12a859287d1fc9f923fb2c85e30e7f9ad0 (patch)
tree961b0a521e31ba4f0a1b3516b49173c723ae24bd /src/UI/ChestWindow.h
parentMerge pull request #1805 from mc-server/chunkDataFix (diff)
parentMoved window code into cpp files (diff)
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Diffstat (limited to 'src/UI/ChestWindow.h')
-rw-r--r--src/UI/ChestWindow.h45
1 files changed, 45 insertions, 0 deletions
diff --git a/src/UI/ChestWindow.h b/src/UI/ChestWindow.h
new file mode 100644
index 000000000..a3b20cdd9
--- /dev/null
+++ b/src/UI/ChestWindow.h
@@ -0,0 +1,45 @@
+
+// ChestWindow.h
+
+// Representing the UI window for the chest block
+
+
+
+
+
+#pragma once
+
+#include "Window.h"
+
+
+
+
+
+class cChestWindow :
+ public cWindow
+{
+ typedef cWindow super;
+
+public:
+ cChestWindow(cChestEntity * a_Chest);
+
+ cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest);
+
+ ~cChestWindow();
+
+ virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) override;
+
+ virtual void OpenedByPlayer(cPlayer & a_Player) override;
+
+ virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
+
+protected:
+ cWorld * m_World;
+ int m_BlockX, m_BlockY, m_BlockZ; // Position of the chest, for the window-close packet
+ cChestEntity * m_PrimaryChest;
+ cChestEntity * m_SecondaryChest;
+};
+
+
+
+