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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-09 01:17:23 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-09 16:32:34 +0100
commitb64e9fb7f52e4a2b75b49413fdc2194132885370 (patch)
treea967875d53f6530d88065460c3e853c955ea10f5 /src/World.h
parentMerge pull request #777 from jfhumann/issue317 (diff)
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Diffstat (limited to '')
-rw-r--r--src/World.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/World.h b/src/World.h
index 0a0939dd1..738697c94 100644
--- a/src/World.h
+++ b/src/World.h
@@ -134,7 +134,7 @@ public:
m_WeatherInterval = a_WeatherInterval;
}
- void SetTimeOfDay(Int64 a_TimeOfDay)
+ virtual void SetTimeOfDay(Int64 a_TimeOfDay)
{
m_TimeOfDay = a_TimeOfDay;
m_TimeOfDaySecs = (double)a_TimeOfDay / 20.0;
@@ -204,7 +204,7 @@ public:
void BroadcastEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
void BroadcastEntityStatus (const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL);
void BroadcastEntityVelocity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- void BroadcastEntityAnimation (const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL);
+ virtual void BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL);
void BroadcastParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude = NULL); // tolua_export
void BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude = NULL);
void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = NULL);
@@ -217,7 +217,7 @@ public:
void BroadcastTeleportEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL);
void BroadcastTimeUpdate (const cClientHandle * a_Exclude = NULL);
- virtual void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
+ virtual void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
void BroadcastWeather (eWeather a_Weather, const cClientHandle * a_Exclude = NULL);
virtual cBroadcastInterface & GetBroadcastManager()
@@ -274,7 +274,7 @@ public:
void RemovePlayer( cPlayer* a_Player );
/** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */
- bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
+ virtual bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
/** Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found. Callback return ignored */
bool DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<