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author | peterbell10 <peterbell10@live.co.uk> | 2017-08-18 12:29:54 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2017-08-18 12:29:54 +0200 |
commit | b8dda388e0cf300f573d411dc670099e56c2e3c3 (patch) | |
tree | 6c3f40beb7a652f9c5afa560954e68a53db54401 /src/WorldStorage/WSSAnvil.cpp | |
parent | Changed type of FastRandom in monster drop calculation. (#3920) (diff) | |
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Diffstat (limited to '')
-rwxr-xr-x | src/WorldStorage/WSSAnvil.cpp | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 14d5738c2..77d1e46b8 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -804,7 +804,17 @@ bool cWSSAnvil::LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_ int Lore = a_NBT.FindChildByName(DisplayTag, "Lore"); if ((Lore > 0) && (a_NBT.GetType(Lore) == TAG_String)) { - a_Item.m_Lore = a_NBT.GetString(Lore); + // Legacy string lore + a_Item.m_LoreTable = StringSplit(a_NBT.GetString(Lore), "`"); + } + else if ((Lore > 0) && (a_NBT.GetType(Lore) == TAG_List)) + { + // Lore table + a_Item.m_LoreTable.clear(); + for (int loretag = a_NBT.GetFirstChild(Lore); loretag >= 0; loretag = a_NBT.GetNextSibling(loretag)) // Loop through array of strings + { + a_Item.m_LoreTable.push_back(a_NBT.GetString(loretag)); + } } } |