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author | Bond_009 <bond.009@outlook.com> | 2022-01-02 12:11:54 +0100 |
---|---|---|
committer | Alexander Harkness <me@bearbin.net> | 2022-01-13 00:48:19 +0100 |
commit | 1a310981826b800b1a4a405eaef0612cf7b1cb70 (patch) | |
tree | 869bc47f6ef261a4f7e9359b2808d685cc24c366 /src | |
parent | Suspicious packets: give 'em the silent treatment (#5375) (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/ByteBuffer.cpp | 10 | ||||
-rw-r--r-- | src/Entities/Pawn.cpp | 2 |
2 files changed, 7 insertions, 5 deletions
diff --git a/src/ByteBuffer.cpp b/src/ByteBuffer.cpp index 127227180..80be9baee 100644 --- a/src/ByteBuffer.cpp +++ b/src/ByteBuffer.cpp @@ -117,8 +117,8 @@ bool cByteBuffer::Write(const void * a_Bytes, size_t a_Count) size_t CurFreeSpace = GetFreeSpace(); #ifndef NDEBUG size_t CurReadableSpace = GetReadableSpace(); + size_t WrittenBytes = 0; #endif - size_t WrittenBytes = 0; if (CurFreeSpace < a_Count) { @@ -135,7 +135,9 @@ bool cByteBuffer::Write(const void * a_Bytes, size_t a_Count) memcpy(m_Buffer + m_WritePos, Bytes, TillEnd); Bytes += TillEnd; a_Count -= TillEnd; - WrittenBytes = TillEnd; + #ifndef NDEBUG + WrittenBytes = TillEnd; + #endif } m_WritePos = 0; } @@ -145,7 +147,9 @@ bool cByteBuffer::Write(const void * a_Bytes, size_t a_Count) { memcpy(m_Buffer + m_WritePos, Bytes, a_Count); m_WritePos += a_Count; - WrittenBytes += a_Count; + #ifndef NDEBUG + WrittenBytes += a_Count; + #endif } ASSERT(GetFreeSpace() == CurFreeSpace - WrittenBytes); diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp index e227dca6f..760c9c0e6 100644 --- a/src/Entities/Pawn.cpp +++ b/src/Entities/Pawn.cpp @@ -324,7 +324,6 @@ void cPawn::HandleFalling(void) /* We initialize these with what the foot is really IN, because for sampling we will move down with the epsilon above */ bool IsFootInWater = IsBlockWater(BlockAtFoot); - bool IsFootInLiquid = IsFootInWater || IsBlockLava(BlockAtFoot) || (BlockAtFoot == E_BLOCK_COBWEB); // okay so cobweb is not _technically_ a liquid... bool IsFootOnSlimeBlock = false; /* The "cross" we sample around to account for the player width/girth */ @@ -377,7 +376,6 @@ void cPawn::HandleFalling(void) if (j == 0) { IsFootInWater |= IsBlockWater(BlockType); - IsFootInLiquid |= IsFootInWater || IsBlockLava(BlockType) || (BlockType == E_BLOCK_COBWEB); // okay so cobweb is not _technically_ a liquid... IsFootOnSlimeBlock |= (BlockType == E_BLOCK_SLIME_BLOCK); } |