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-rw-r--r--Tools/AnvilStats/AnvilStats.cpp14
-rw-r--r--Tools/AnvilStats/BiomeMap.cpp6
-rw-r--r--Tools/AnvilStats/BiomeMap.h14
-rw-r--r--Tools/AnvilStats/Callback.h66
-rw-r--r--Tools/AnvilStats/ChunkExtract.cpp6
-rw-r--r--Tools/AnvilStats/ChunkExtract.h14
-rw-r--r--Tools/AnvilStats/Globals.h51
-rw-r--r--Tools/AnvilStats/HeightBiomeMap.cpp22
-rw-r--r--Tools/AnvilStats/HeightBiomeMap.h25
-rw-r--r--Tools/AnvilStats/HeightMap.cpp8
-rw-r--r--Tools/AnvilStats/HeightMap.h20
-rw-r--r--Tools/AnvilStats/ImageComposingCallback.cpp16
-rw-r--r--Tools/AnvilStats/ImageComposingCallback.h74
-rw-r--r--Tools/AnvilStats/Processor.cpp84
-rw-r--r--Tools/AnvilStats/Processor.h26
-rw-r--r--Tools/AnvilStats/SpringStats.cpp16
-rw-r--r--Tools/AnvilStats/SpringStats.h39
-rw-r--r--Tools/AnvilStats/Statistics.cpp56
-rw-r--r--Tools/AnvilStats/Statistics.h30
-rw-r--r--Tools/AnvilStats/Utils.cpp6
-rw-r--r--Tools/BlockZapper/BlockZapper.cpp16
-rw-r--r--Tools/BlockZapper/Regions.cpp20
-rw-r--r--Tools/BlockZapper/Regions.h24
-rw-r--r--Tools/BlockZapper/Zapper.cpp20
-rw-r--r--Tools/BlockZapper/Zapper.h50
-rw-r--r--Tools/GeneratorPerformanceTest/GeneratorPerformanceTest.cpp3
-rw-r--r--Tools/GrownBiomeGenVisualiser/GrownBiomeGenVisualiser.cpp48
-rw-r--r--Tools/MCADefrag/MCADefrag.cpp52
-rw-r--r--Tools/MCADefrag/MCADefrag.h68
-rw-r--r--Tools/MemDumpAnalysis/Globals.cpp6
-rw-r--r--Tools/MemDumpAnalysis/MemDumpAnalysis.cpp26
-rw-r--r--Tools/MemDumpAnalysis/targetver.h8
-rw-r--r--Tools/NoiseSpeedTest/NoiseSpeedTest.cpp6
-rw-r--r--Tools/ProtoProxy/Connection.cpp122
-rw-r--r--Tools/ProtoProxy/Connection.h114
-rw-r--r--Tools/ProtoProxy/Globals.h14
-rw-r--r--Tools/ProtoProxy/ProtoProxy.cpp8
-rw-r--r--Tools/ProtoProxy/Server.cpp10
-rw-r--r--Tools/ProtoProxy/Server.h12
-rw-r--r--Tools/QtBiomeVisualiser/BiomeView.cpp42
-rw-r--r--Tools/QtBiomeVisualiser/Globals.h15
-rw-r--r--Tools/RCONClient/Globals.h10
-rw-r--r--Tools/RCONClient/RCONClient.cpp62
-rw-r--r--Tools/ToLuaDoxy/Globals.h4
-rw-r--r--Tools/ToLuaDoxy/ToLuaDoxy.cpp46
45 files changed, 626 insertions, 773 deletions
diff --git a/Tools/AnvilStats/AnvilStats.cpp b/Tools/AnvilStats/AnvilStats.cpp
index d98c21985..5c3a1708a 100644
--- a/Tools/AnvilStats/AnvilStats.cpp
+++ b/Tools/AnvilStats/AnvilStats.cpp
@@ -31,7 +31,7 @@ int main(int argc, char * argv[])
LOG("\nNo method number present, aborting.");
return -1;
}
-
+
AString WorldFolder;
if (argc > 2)
{
@@ -41,7 +41,7 @@ int main(int argc, char * argv[])
{
WorldFolder = "." + cFile::PathSeparator;
}
-
+
cCallbackFactory * Factory = NULL;
switch (atol(argv[1]))
{
@@ -59,14 +59,10 @@ int main(int argc, char * argv[])
}
cProcessor Processor;
Processor.ProcessWorld(WorldFolder, *Factory);
-
+
LOG("Processing finished");
-
+
delete Factory;
-
+
LOG("Done");
}
-
-
-
-
diff --git a/Tools/AnvilStats/BiomeMap.cpp b/Tools/AnvilStats/BiomeMap.cpp
index de8fc4ad7..edb971f85 100644
--- a/Tools/AnvilStats/BiomeMap.cpp
+++ b/Tools/AnvilStats/BiomeMap.cpp
@@ -123,7 +123,7 @@ void cBiomeMap::StartNewRegion(int a_RegionX, int a_RegionZ)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cBiomeMapFactory:
cBiomeMapFactory::~cBiomeMapFactory()
@@ -135,7 +135,3 @@ cBiomeMapFactory::~cBiomeMapFactory()
}
// TODO: Join all the files into one giant image file
}
-
-
-
-
diff --git a/Tools/AnvilStats/BiomeMap.h b/Tools/AnvilStats/BiomeMap.h
index f662094a5..a2eb12a41 100644
--- a/Tools/AnvilStats/BiomeMap.h
+++ b/Tools/AnvilStats/BiomeMap.h
@@ -20,8 +20,8 @@ class cBiomeMap :
{
public:
cBiomeMap(void);
-
- /// Saves the last region that it was processing
+
+ /** Saves the last region that it was processing */
void Finish(void);
protected:
@@ -33,7 +33,7 @@ protected:
int m_CurrentRegionZ;
bool m_IsCurrentRegionValid;
char m_Biomes[16 * 32 * 16 * 32]; // Biome map of the entire current region [x + 16 * 32 * z]
-
+
// cCallback overrides:
virtual bool OnNewChunk(int a_ChunkX, int a_ChunkZ) override;
virtual bool OnHeader(int a_FileOffset, unsigned char a_NumSectors, int a_Timestamp) override { return false; }
@@ -43,7 +43,7 @@ protected:
virtual bool OnLastUpdate(Int64 a_LastUpdate) override { return false; }
virtual bool OnTerrainPopulated(bool a_Populated) override { return false; } // We don't care about "populated", the biomes are the same
virtual bool OnBiomes(const unsigned char * a_BiomeData) override;
-
+
void StartNewRegion(int a_RegionX, int a_RegionZ);
} ;
@@ -56,14 +56,10 @@ class cBiomeMapFactory :
{
public:
virtual ~cBiomeMapFactory();
-
+
virtual cCallback * CreateNewCallback(void) override
{
return new cBiomeMap;
}
} ;
-
-
-
-
diff --git a/Tools/AnvilStats/Callback.h b/Tools/AnvilStats/Callback.h
index eda4a8478..9b6554a8d 100644
--- a/Tools/AnvilStats/Callback.h
+++ b/Tools/AnvilStats/Callback.h
@@ -37,39 +37,39 @@ public:
CALLBACK_CONTINUE = false,
CALLBACK_ABORT = true,
} ;
-
+
virtual ~cCallback() {} // Force a virtual destructor in each descendant
- /// Called when a new region file is about to be opened; by default allow the region
+ /** Called when a new region file is about to be opened; by default allow the region */
virtual bool OnNewRegion(int a_RegionX, int a_RegionZ) { return CALLBACK_CONTINUE; }
-
- /// Called to inform the stats module of the chunk coords for newly processing chunk
+
+ /** Called to inform the stats module of the chunk coords for newly processing chunk */
virtual bool OnNewChunk(int a_ChunkX, int a_ChunkZ) = 0;
-
- /// Called to inform about the chunk's data offset in the file (chunk mini-header), the number of sectors it uses and the timestamp field value
+
+ /** Called to inform about the chunk's data offset in the file (chunk mini-header), the number of sectors it uses and the timestamp field value */
virtual bool OnHeader(int a_FileOffset, unsigned char a_NumSectors, int a_Timestamp) { return CALLBACK_ABORT; }
-
- /// Called to inform of the compressed chunk data size and position in the file (offset from file start to the actual data)
+
+ /** Called to inform of the compressed chunk data size and position in the file (offset from file start to the actual data) */
virtual bool OnCompressedDataSizePos(int a_CompressedDataSize, int a_DataOffset, char a_CompressionMethod) { return CALLBACK_ABORT; }
-
- /// Just in case you wanted to process the NBT yourself ;)
+
+ /** Just in case you wanted to process the NBT yourself ;) */
virtual bool OnDecompressedData(const char * a_DecompressedNBT, int a_DataSize) { return CALLBACK_ABORT; }
-
- /// The chunk's NBT should specify chunk coords, these are sent here:
+
+ /** The chunk's NBT should specify chunk coords, these are sent here: */
virtual bool OnRealCoords(int a_ChunkX, int a_ChunkZ) { return CALLBACK_ABORT; }
-
- /// The chunk contains a LastUpdate value specifying the last tick in which it was saved.
+
+ /** The chunk contains a LastUpdate value specifying the last tick in which it was saved. */
virtual bool OnLastUpdate(Int64 a_LastUpdate) { return CALLBACK_ABORT; }
-
+
virtual bool OnTerrainPopulated(bool a_Populated) { return CALLBACK_ABORT; }
-
+
virtual bool OnBiomes(const unsigned char * a_BiomeData) { return CALLBACK_ABORT; }
-
+
/** Called when a heightmap for the chunk is read from the file.
Note that the heightmap is given in big-endian ints, so if you want it, you need to ntohl() it first!
*/
virtual bool OnHeightMap(const int * a_HeightMapBE) { return CALLBACK_ABORT; }
-
+
/** If there is data for the section, this callback is called; otherwise OnEmptySection() is called instead.
All OnSection() callbacks are called first, and only then all the remaining sections are reported in OnEmptySection().
*/
@@ -81,16 +81,16 @@ public:
const NIBBLETYPE * a_BlockLight,
const NIBBLETYPE * a_BlockSkyLight
) { return CALLBACK_ABORT; }
-
- /** If there is no data for a section, this callback is called; otherwise OnSection() is called instead.
+
+ /** If there is no data for a section, this callback is called; otherwise OnSection() is called instead.
OnEmptySection() callbacks are called after all OnSection() callbacks.
*/
virtual bool OnEmptySection(unsigned char a_Y) { return CALLBACK_CONTINUE; }
-
+
/** Called after all sections have been processed via either OnSection() or OnEmptySection().
*/
virtual bool OnSectionsFinished(void) { return CALLBACK_ABORT; }
-
+
/** Called for each entity in the chunk.
Common parameters are parsed from the NBT.
The callback may parse any other param from the a_NBT and a_NBTTag parameters.
@@ -108,7 +108,7 @@ public:
cParsedNBT & a_NBT,
int a_NBTTag
) { return CALLBACK_ABORT; }
-
+
/** Called for each tile entity in the chunk.
Common parameters are parsed from the NBT.
The callback may parse any other param from the a_NBT and a_NBTTag parameters.
@@ -121,14 +121,14 @@ public:
int a_NBTTag
) { return CALLBACK_ABORT; }
- /// Called for each tile tick in the chunk
+ /** Called for each tile tick in the chunk */
virtual bool OnTileTick(
int a_BlockType,
int a_TicksLeft,
int a_PosX, int a_PosY, int a_PosZ
) { return CALLBACK_ABORT; }
-
- /// Called after the entire region file has been processed. No more callbacks for this region will be called. No processing by default
+
+ /** Called after the entire region file has been processed. No more callbacks for this region will be called. No processing by default */
virtual void OnRegionFinished(int a_RegionX, int a_RegionZ) {}
} ;
@@ -153,11 +153,11 @@ public:
delete *itr;
}
}
-
- /// Descendants override this method to return the correct callback type
+
+ /** Descendants override this method to return the correct callback type */
virtual cCallback * CreateNewCallback(void) = 0;
-
- /// cProcessor uses this method to request a new callback
+
+ /** cProcessor uses this method to request a new callback */
cCallback * GetNewCallback(void)
{
cCallback * Callback = CreateNewCallback();
@@ -167,11 +167,7 @@ public:
}
return Callback;
}
-
+
protected:
cCallbacks m_Callbacks;
} ;
-
-
-
-
diff --git a/Tools/AnvilStats/ChunkExtract.cpp b/Tools/AnvilStats/ChunkExtract.cpp
index 96287ebef..fda09dfbd 100644
--- a/Tools/AnvilStats/ChunkExtract.cpp
+++ b/Tools/AnvilStats/ChunkExtract.cpp
@@ -50,10 +50,10 @@ bool cChunkExtract::OnCompressedDataSizePos(int a_CompressedDataSize, int a_Data
LOG("Cannot open zchunk file \"%s\" for writing. Chunk [%d, %d] skipped.", ChunkPath.c_str(), mCurChunkX, mCurChunkZ);
return false;
}
-
+
// Copy data from mAnvilFile to ChunkFile:
mAnvilFile.Seek(a_DataOffset);
- for (int BytesToCopy = a_CompressedDataSize; BytesToCopy > 0; )
+ for (int BytesToCopy = a_CompressedDataSize; BytesToCopy > 0;)
{
char Buffer[64000];
int NumBytes = std::min(BytesToCopy, (int)sizeof(Buffer));
@@ -101,4 +101,4 @@ void cChunkExtract::OpenAnvilFile(int a_AnvilX, int a_AnvilZ)
}
mCurAnvilX = a_AnvilX;
mCurAnvilZ = a_AnvilZ;
-} \ No newline at end of file
+}
diff --git a/Tools/AnvilStats/ChunkExtract.h b/Tools/AnvilStats/ChunkExtract.h
index 767523354..a5be2bc25 100644
--- a/Tools/AnvilStats/ChunkExtract.h
+++ b/Tools/AnvilStats/ChunkExtract.h
@@ -20,7 +20,7 @@ class cChunkExtract :
{
public:
cChunkExtract(const AString & iWorldFolder);
-
+
protected:
AString mWorldFolder;
cFile mAnvilFile;
@@ -28,10 +28,10 @@ protected:
int mCurAnvilZ; // Z-coord of mAnvilFile, -"-
int mCurChunkX; // X-coord of the chunk being processed
int mCurChunkZ; // Z-coord of the chunk being processed
-
- /// Opens new anvil file into mAnvilFile, sets mCurAnvilX and mCurAnvilZ
+
+ /** Opens new anvil file into mAnvilFile, sets mCurAnvilX and mCurAnvilZ */
void OpenAnvilFile(int a_AnvilX, int a_AnvilZ);
-
+
// cCallback overrides:
virtual bool OnNewChunk(int a_ChunkX, int a_ChunkZ) override;
virtual bool OnHeader(int a_FileOffset, unsigned char a_NumSectors, int a_Timestamp) override { return false; }
@@ -51,7 +51,7 @@ public:
mWorldFolder(iWorldFolder)
{
}
-
+
virtual cCallback * CreateNewCallback(void) override
{
return new cChunkExtract(mWorldFolder);
@@ -60,7 +60,3 @@ public:
protected:
AString mWorldFolder;
} ;
-
-
-
-
diff --git a/Tools/AnvilStats/Globals.h b/Tools/AnvilStats/Globals.h
index 21d54739a..4a8b0d433 100644
--- a/Tools/AnvilStats/Globals.h
+++ b/Tools/AnvilStats/Globals.h
@@ -12,35 +12,35 @@
#if defined(_MSC_VER)
// MSVC produces warning C4481 on the override keyword usage, so disable the warning altogether
#pragma warning(disable:4481)
-
+
// Disable some warnings that we don't care about:
#pragma warning(disable:4100)
-
+
#define _CRT_SECURE_NO_WARNINGS
#define OBSOLETE __declspec(deprecated)
-
+
// No alignment needed in MSVC
#define ALIGN_8
#define ALIGN_16
-
+
#define FORMATSTRING(formatIndex, va_argsIndex)
// MSVC has its own custom version of zu format
#define SIZE_T_FMT "%Iu"
#define SIZE_T_FMT_PRECISION(x) "%" #x "Iu"
#define SIZE_T_FMT_HEX "%Ix"
-
+
#define NORETURN __declspec(noreturn)
#elif defined(__GNUC__)
// TODO: Can GCC explicitly mark classes as abstract (no instances can be created)?
#define abstract
-
+
// TODO: Can GCC mark virtual methods as overriding (forcing them to have a virtual function of the same signature in the base class)
#define override
-
+
#define OBSOLETE __attribute__((deprecated))
#define ALIGN_8 __attribute__((aligned(8)))
@@ -54,19 +54,19 @@
#define SIZE_T_FMT "%zu"
#define SIZE_T_FMT_PRECISION(x) "%" #x "zu"
#define SIZE_T_FMT_HEX "%zx"
-
+
#define NORETURN __attribute((__noreturn__))
#else
#error "You are using an unsupported compiler, you might need to #define some stuff here for your compiler"
-
+
/*
// Copy and uncomment this into another #elif section based on your compiler identification
-
+
// Explicitly mark classes as abstract (no instances can be created)
#define abstract
-
+
// Mark virtual methods as overriding (forcing them to have a virtual function of the same signature in the base class)
#define override
@@ -114,11 +114,11 @@ typedef unsigned short UInt16;
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <winsock2.h>
-
+
// Windows SDK defines min and max macros, messing up with our std::min and std::max usage
#undef min
#undef max
-
+
// Windows SDK defines GetFreeSpace as a constant, probably a Win16 API remnant
#ifdef GetFreeSpace
#undef GetFreeSpace
@@ -193,35 +193,35 @@ typedef unsigned short UInt16;
// Common definitions:
-#define LOG(x,...) printf(x "\n", __VA_ARGS__)
+#define LOG(x, ...) printf(x "\n", __VA_ARGS__)
#define LOGERROR LOG
#define LOGWARNING LOG
#define LOGINFO LOG
#define LOGWARN LOG
-/// Evaluates to the number of elements in an array (compile-time!)
+/** Evaluates to the number of elements in an array (compile-time!) */
#define ARRAYCOUNT(X) (sizeof(X) / sizeof(*(X)))
-/// Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)" )
+/** Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)") */
#define KiB * 1024
-/// Allows arithmetic expressions like "32 MiB" (but consider using parenthesis around it, "(32 MiB)" )
+/** Allows arithmetic expressions like "32 MiB" (but consider using parenthesis around it, "(32 MiB)") */
#define MiB * 1024 * 1024
-/// Faster than (int)floorf((float)x / (float)div)
-#define FAST_FLOOR_DIV( x, div ) ( (x) < 0 ? (((int)x / div) - 1) : ((int)x / div) )
+/** Faster than (int)floorf((float)x / (float)div) */
+#define FAST_FLOOR_DIV(x, div) ((x) < 0 ? (((int)x / div) - 1) : ((int)x / div))
#define TOLUA_TEMPLATE_BIND(...)
// Own version of assert() that writes failed assertions to the log for review
#ifdef _DEBUG
- #define ASSERT( x ) ( !!(x) || ( LOGERROR("Assertion failed: %s, file %s, line %i", #x, __FILE__, __LINE__ ), assert(0), 0 ) )
+ #define ASSERT(x) (!!(x) || (LOGERROR("Assertion failed: %s, file %s, line %i", #x, __FILE__, __LINE__), assert(0), 0))
#else
#define ASSERT(x) ((void)0)
#endif
// Pretty much the same as ASSERT() but stays in Release builds
-#define VERIFY( x ) ( !!(x) || ( LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__ ), exit(1), 0 ) )
+#define VERIFY(x) (!!(x) || (LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__), exit(1), 0))
typedef unsigned char Byte;
@@ -229,11 +229,11 @@ typedef unsigned char Byte;
-/// A generic interface used mainly in ForEach() functions
+/** A generic interface used mainly in ForEach() functions */
template <typename Type> class cItemCallback
{
public:
- /// Called for each item in the internal list; return true to stop the loop, or false to continue enumerating
+ /** Called for each item in the internal list; return true to stop the loop, or false to continue enumerating */
virtual bool Item(Type * a_Type) = 0;
} ;
@@ -255,8 +255,3 @@ T Clamp(T a_Value, T a_Min, T a_Max)
// Common headers (part 2, with macros):
#include "../../src/ChunkDef.h"
#include "../../src/BlockID.h"
-
-
-
-
-
diff --git a/Tools/AnvilStats/HeightBiomeMap.cpp b/Tools/AnvilStats/HeightBiomeMap.cpp
index 36918f644..fcbc5f4df 100644
--- a/Tools/AnvilStats/HeightBiomeMap.cpp
+++ b/Tools/AnvilStats/HeightBiomeMap.cpp
@@ -55,12 +55,12 @@ bool cHeightBiomeMap::OnNewChunk(int a_ChunkX, int a_ChunkZ)
m_CurrentChunkZ = a_ChunkZ;
m_CurrentChunkRelX = m_CurrentChunkX - m_CurrentRegionX * 32;
m_CurrentChunkRelZ = m_CurrentChunkZ - m_CurrentRegionZ * 32;
-
+
ASSERT((m_CurrentChunkRelX >= 0) && (m_CurrentChunkRelX < 32));
ASSERT((m_CurrentChunkRelZ >= 0) && (m_CurrentChunkRelZ < 32));
-
+
memset(m_BlockTypes, 0, sizeof(m_BlockTypes));
-
+
return CALLBACK_CONTINUE;
}
@@ -72,7 +72,7 @@ bool cHeightBiomeMap::OnNewChunk(int a_ChunkX, int a_ChunkZ)
bool cHeightBiomeMap::OnBiomes(const unsigned char * a_BiomeData)
{
memcpy(m_ChunkBiomes, a_BiomeData, sizeof(m_ChunkBiomes));
-
+
return CALLBACK_CONTINUE;
}
@@ -86,7 +86,7 @@ bool cHeightBiomeMap::OnHeightMap(const int * a_HeightMapBE)
{
m_ChunkHeight[i] = ntohl(a_HeightMapBE[i]);
} // for i - m_ChunkHeight
-
+
return CALLBACK_CONTINUE;
}
@@ -157,12 +157,12 @@ bool cHeightBiomeMap::OnSectionsFinished(void)
break; // for y
}
} // for y
-
+
// Set the color based on the biome and height:
char Biome = m_ChunkBiomes[16 * z + x];
PixelLine[x] = ShadeColor(BiomePalette[Biome], Height);
} // for x
-
+
// Set the pixelline into the image:
SetPixelURow(m_CurrentChunkRelX * 16, m_CurrentChunkRelZ * 16 + z, 16, PixelLine);
} // for z
@@ -173,7 +173,7 @@ bool cHeightBiomeMap::OnSectionsFinished(void)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cHeightBiomeMapFactory:
cHeightBiomeMapFactory::~cHeightBiomeMapFactory()
@@ -203,7 +203,7 @@ cHeightBiomeMapFactory::~cHeightBiomeMapFactory()
MaxRegionZ = cb->m_MaxRegionZ;
}
}
-
+
// If the size is small enough, write an HTML file referencing all the images in a table:
if ((MaxRegionX >= MinRegionX) && (MaxRegionZ >= MinRegionZ) && (MaxRegionX - MinRegionX < 100) && (MaxRegionZ - MinRegionZ < 100))
{
@@ -224,7 +224,3 @@ cHeightBiomeMapFactory::~cHeightBiomeMapFactory()
}
}
}
-
-
-
-
diff --git a/Tools/AnvilStats/HeightBiomeMap.h b/Tools/AnvilStats/HeightBiomeMap.h
index d38fa4733..8a2cb9726 100644
--- a/Tools/AnvilStats/HeightBiomeMap.h
+++ b/Tools/AnvilStats/HeightBiomeMap.h
@@ -19,23 +19,26 @@ class cHeightBiomeMap :
public cImageComposingCallback
{
typedef cImageComposingCallback super;
-
+
public:
// Minima and maxima for the regions processed through this callback
int m_MinRegionX, m_MaxRegionX;
int m_MinRegionZ, m_MaxRegionZ;
-
+
cHeightBiomeMap(void);
-
+
protected:
int m_CurrentChunkX; // Absolute chunk coords
int m_CurrentChunkZ;
int m_CurrentChunkRelX; // Chunk offset from the start of the region
int m_CurrentChunkRelZ;
-
- char m_ChunkBiomes[16 * 16]; ///< Biome-map for the current chunk
- int m_ChunkHeight[16 * 16]; ///< Height-map for the current chunk
- BLOCKTYPE m_BlockTypes [16 * 16 * 256]; ///< Block data for the current chunk (between OnSection() and OnSectionsFinished() )
+
+ /** Biome-map for the current chunk */
+ char m_ChunkBiomes[16 * 16];
+ /** Height-map for the current chunk */
+ int m_ChunkHeight[16 * 16];
+ /** Block data for the current chunk (between OnSection() and OnSectionsFinished()) */
+ BLOCKTYPE m_BlockTypes [16 * 16 * 256];
// cCallback overrides:
virtual bool OnNewRegion(int a_RegionX, int a_RegionZ) override;
@@ -57,7 +60,7 @@ protected:
const NIBBLETYPE * a_BlockSkyLight
) override;
virtual bool OnSectionsFinished(void) override;
-
+
} ;
@@ -69,13 +72,9 @@ class cHeightBiomeMapFactory :
{
public:
virtual ~cHeightBiomeMapFactory();
-
+
virtual cCallback * CreateNewCallback(void) override
{
return new cHeightBiomeMap;
}
} ;
-
-
-
-
diff --git a/Tools/AnvilStats/HeightMap.cpp b/Tools/AnvilStats/HeightMap.cpp
index d00ed248f..74ce1bf50 100644
--- a/Tools/AnvilStats/HeightMap.cpp
+++ b/Tools/AnvilStats/HeightMap.cpp
@@ -1,7 +1,7 @@
// HeightMap.cpp
-// Implements the cHeightMap class representing a cCallback descendant that draws a B&W map of heights for the world
+// Implements the cHeightMap class representing a cCallback descendant that draws a B & W map of heights for the world
#include "Globals.h"
#include "HeightMap.h"
@@ -253,7 +253,7 @@ bool cHeightMap::IsGround(BLOCKTYPE a_BlockType)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cHeightMapFactory:
cHeightMapFactory::~cHeightMapFactory()
@@ -265,7 +265,3 @@ cHeightMapFactory::~cHeightMapFactory()
}
// TODO: Join all the files into one giant image file
}
-
-
-
-
diff --git a/Tools/AnvilStats/HeightMap.h b/Tools/AnvilStats/HeightMap.h
index e1d73f300..69deb5bab 100644
--- a/Tools/AnvilStats/HeightMap.h
+++ b/Tools/AnvilStats/HeightMap.h
@@ -1,7 +1,7 @@
// HeightMap.h
-// Declares the cHeightMap class representing a cCallback descendant that draws a B&W map of heights for the world
+// Declares the cHeightMap class representing a cCallback descendant that draws a B & W map of heights for the world
@@ -20,9 +20,9 @@ class cHeightMap :
{
public:
cHeightMap(void);
-
+
void Finish(void);
-
+
static bool IsGround(BLOCKTYPE a_BlockType);
protected:
@@ -33,9 +33,11 @@ protected:
int m_CurrentRegionX;
int m_CurrentRegionZ;
bool m_IsCurrentRegionValid;
- int m_Height[16 * 32 * 16 * 32]; ///< Height-map of the entire current region [x + 16 * 32 * z]
- BLOCKTYPE m_BlockTypes[16 * 16 * 256]; ///< Block data of the currently processed chunk (between OnSection() and OnSectionsFinished() )
-
+ /** Height-map of the entire current region [x + 16 * 32 * z] */
+ int m_Height[16 * 32 * 16 * 32];
+ /** Block data of the currently processed chunk (between OnSection() and OnSectionsFinished()) */
+ BLOCKTYPE m_BlockTypes[16 * 16 * 256];
+
// cCallback overrides:
virtual bool OnNewChunk(int a_ChunkX, int a_ChunkZ) override;
virtual bool OnHeader(int a_FileOffset, unsigned char a_NumSectors, int a_Timestamp) override { return false; }
@@ -68,14 +70,10 @@ class cHeightMapFactory :
{
public:
virtual ~cHeightMapFactory();
-
+
virtual cCallback * CreateNewCallback(void) override
{
return new cHeightMap;
}
} ;
-
-
-
-
diff --git a/Tools/AnvilStats/ImageComposingCallback.cpp b/Tools/AnvilStats/ImageComposingCallback.cpp
index eb43ad49f..cc200b9a4 100644
--- a/Tools/AnvilStats/ImageComposingCallback.cpp
+++ b/Tools/AnvilStats/ImageComposingCallback.cpp
@@ -35,11 +35,11 @@ bool cImageComposingCallback::OnNewRegion(int a_RegionX, int a_RegionZ)
{
ASSERT(m_CurrentRegionX == INVALID_REGION_COORD);
ASSERT(m_CurrentRegionZ == INVALID_REGION_COORD); // Has any previous region been finished properly?
-
+
m_CurrentRegionX = a_RegionX;
m_CurrentRegionZ = a_RegionZ;
OnEraseImage();
-
+
return CALLBACK_CONTINUE;
}
@@ -53,7 +53,7 @@ void cImageComposingCallback::OnRegionFinished(int a_RegionX, int a_RegionZ)
ASSERT(m_CurrentRegionZ != INVALID_REGION_COORD); // Has a region been started properly?
ASSERT(m_CurrentRegionX == a_RegionX);
ASSERT(m_CurrentRegionZ == a_RegionZ); // Is it the same region that has been started?
-
+
AString FileName = GetFileName(a_RegionX, a_RegionZ);
if (!FileName.empty())
{
@@ -61,7 +61,7 @@ void cImageComposingCallback::OnRegionFinished(int a_RegionX, int a_RegionZ)
SaveImage(FileName);
OnAfterImageSaved(a_RegionX, a_RegionZ, FileName);
}
-
+
m_CurrentRegionX = INVALID_REGION_COORD;
m_CurrentRegionZ = INVALID_REGION_COORD;
}
@@ -122,7 +122,7 @@ void cImageComposingCallback::SetPixel(int a_RelU, int a_RelV, int a_Color)
{
ASSERT((a_RelU >= 0) && (a_RelU < IMAGE_WIDTH));
ASSERT((a_RelV >= 0) && (a_RelV < IMAGE_HEIGHT));
-
+
m_ImageData[a_RelU + IMAGE_WIDTH * a_RelV] = a_Color;
}
@@ -137,7 +137,7 @@ int cImageComposingCallback::GetPixel(int a_RelU, int a_RelV)
// Outside the image data
return -1;
}
-
+
return m_ImageData[a_RelU + IMAGE_WIDTH * a_RelV];
}
@@ -213,7 +213,3 @@ void cImageComposingCallback::SaveImage(const AString & a_FileName)
f.Write(BMPHeader, sizeof(BMPHeader));
f.Write(m_ImageData, PIXEL_COUNT * 4);
}
-
-
-
-
diff --git a/Tools/AnvilStats/ImageComposingCallback.h b/Tools/AnvilStats/ImageComposingCallback.h
index 2936361d6..916e61d92 100644
--- a/Tools/AnvilStats/ImageComposingCallback.h
+++ b/Tools/AnvilStats/ImageComposingCallback.h
@@ -32,74 +32,70 @@ public:
IMAGE_HEIGHT = 32 * 16,
PIXEL_COUNT = IMAGE_WIDTH * IMAGE_HEIGHT, ///< Total pixel count of the image data
} ;
-
+
cImageComposingCallback(const AString & a_FileNamePrefix);
virtual ~cImageComposingCallback();
// cCallback overrides:
virtual bool OnNewRegion(int a_RegionX, int a_RegionZ) override;
virtual void OnRegionFinished(int a_RegionX, int a_RegionZ) override;
-
+
// New introduced overridable functions:
-
- /// Called when a file is about to be saved, to generate the filename
+
+ /** Called when a file is about to be saved, to generate the filename */
virtual AString GetFileName(int a_RegionX, int a_RegionZ);
-
- /// Called before the file is saved
+
+ /** Called before the file is saved */
virtual void OnBeforeImageSaved(int a_RegionX, int a_RegionZ, const AString & a_FileName) {}
-
- /// Called after the image is saved to a file
+
+ /** Called after the image is saved to a file */
virtual void OnAfterImageSaved(int a_RegionX, int a_RegionZ, const AString & a_FileName) {}
-
- /// Called when a new region is beginning, to erase the image data
+
+ /** Called when a new region is beginning, to erase the image data */
virtual void OnEraseImage(void);
-
+
// Functions for manipulating the image:
-
- /// Erases the entire image with the specified color
+
+ /** Erases the entire image with the specified color */
void EraseImage(int a_Color);
-
- /// Erases the specified chunk's portion of the image with the specified color. Note that chunk coords are relative to the current region
+
+ /** Erases the specified chunk's portion of the image with the specified color. Note that chunk coords are relative to the current region */
void EraseChunk(int a_Color, int a_RelChunkX, int a_RelChunkZ);
-
- /// Returns the current region X coord
+
+ /** Returns the current region X coord */
int GetCurrentRegionX(void) const { return m_CurrentRegionX; }
-
- /// Returns the current region Z coord
+
+ /** Returns the current region Z coord */
int GetCurrentRegionZ(void) const { return m_CurrentRegionZ; }
-
- /// Sets the pixel at the specified UV coords to the specified color
+
+ /** Sets the pixel at the specified UV coords to the specified color */
void SetPixel(int a_RelU, int a_RelV, int a_Color);
-
- /// Returns the color of the pixel at the specified UV coords; -1 if outside
+
+ /** Returns the color of the pixel at the specified UV coords; -1 if outside */
int GetPixel(int a_RelU, int a_RelV);
-
- /// Sets a row of pixels. a_Pixels is expected to be a_CountU pixels wide. a_RelUStart + a_CountU is assumed less than image width
+
+ /** Sets a row of pixels. a_Pixels is expected to be a_CountU pixels wide. a_RelUStart + a_CountU is assumed less than image width */
void SetPixelURow(int a_RelUStart, int a_RelV, int a_CountU, int * a_Pixels);
-
+
/** "Shades" the given color based on the shade amount given
Shade amount 0 .. 63 shades the color from black to a_Color.
Shade amount 64 .. 127 shades the color from a_Color to white.
All other shade amounts have undefined results.
*/
static int ShadeColor(int a_Color, int a_Shade);
-
- /// Mixes the two colors in the specified ratio; a_Ratio is between 0 and 256, 0 returning a_Src
+
+ /** Mixes the two colors in the specified ratio; a_Ratio is between 0 and 256, 0 returning a_Src */
static int MixColor(int a_Src, int a_Dest, int a_Ratio);
-
+
protected:
- /// Prefix for the filenames, when generated by the default GetFileName() function
+ /** Prefix for the filenames, when generated by the default GetFileName() function */
AString m_FileNamePrefix;
-
- /// Coords of the currently processed region
+
+ /** Coords of the currently processed region */
int m_CurrentRegionX, m_CurrentRegionZ;
-
- /// Raw image data; 1 MiB worth of data, therefore unsuitable for stack allocation. [u + IMAGE_WIDTH * v]
+
+ /** Raw image data; 1 MiB worth of data, therefore unsuitable for stack allocation. [u + IMAGE_WIDTH * v] */
int * m_ImageData;
-
+
void SaveImage(const AString & a_FileName);
} ;
-
-
-
-
diff --git a/Tools/AnvilStats/Processor.cpp b/Tools/AnvilStats/Processor.cpp
index 6c4bb0ad5..d0bdad0ca 100644
--- a/Tools/AnvilStats/Processor.cpp
+++ b/Tools/AnvilStats/Processor.cpp
@@ -20,7 +20,7 @@ const int CHUNK_INFLATE_MAX = 1 MiB;
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cProcessor::cThread:
cProcessor::cThread::cThread(cCallback & a_Callback, cProcessor & a_ParentProcessor) :
@@ -48,9 +48,9 @@ void cProcessor::cThread::WaitForStart(void)
void cProcessor::cThread::Execute(void)
{
LOG("Started a new thread: %p, ID %d", this, cIsThread::GetCurrentID());
-
+
m_HasStarted.Set();
-
+
for (;;)
{
AString FileName = m_ParentProcessor.GetOneFileName();
@@ -61,7 +61,7 @@ void cProcessor::cThread::Execute(void)
}
ProcessFile(FileName);
} // for-ever
-
+
LOG("Thread %p (ID %d) terminated", this, cIsThread::GetCurrentID());
}
@@ -72,7 +72,7 @@ void cProcessor::cThread::Execute(void)
void cProcessor::cThread::ProcessFile(const AString & a_FileName)
{
LOG("Processing file \"%s\"", a_FileName.c_str());
-
+
size_t idx = a_FileName.rfind("r.");
if (idx == AString::npos)
{
@@ -91,14 +91,14 @@ void cProcessor::cThread::ProcessFile(const AString & a_FileName)
// Callback doesn't want the region file processed
return;
}
-
+
cFile f;
if (!f.Open(a_FileName, cFile::fmRead))
{
LOG("Cannot open file \"%s\", skipping file.", a_FileName.c_str());
return;
}
-
+
AString FileContents;
f.ReadRestOfFile(FileContents);
if (FileContents.size() < sizeof(8 KiB))
@@ -106,9 +106,9 @@ void cProcessor::cThread::ProcessFile(const AString & a_FileName)
LOG("Cannot read header in file \"%s\", skipping file.", a_FileName.c_str());
return;
}
-
+
ProcessFileData(FileContents.data(), FileContents.size(), RegionX * 32, RegionZ * 32);
-
+
m_Callback.OnRegionFinished(RegionX, RegionZ);
}
@@ -124,16 +124,16 @@ void cProcessor::cThread::ProcessFileData(const char * a_FileData, size_t a_Size
{
Header[i] = ntohl(HeaderPtr[i]);
}
-
+
for (int i = 0; i < 1024; i++)
{
unsigned Location = Header[i];
unsigned Timestamp = Header[i + 1024];
if (
- ((Location == 0) && (Timestamp == 0)) || // Official docs' "not present"
- (Location >> 8 < 2) || // Logical - no chunk can start inside the header
- ((Location & 0xff) == 0) || // Logical - no chunk can be zero bytes
- ((Location >> 8) * 4096 > a_Size) // Logical - no chunk can start at beyond the file end
+ ((Location == 0) && (Timestamp == 0)) || // Official docs' "not present"
+ (Location >> 8 < 2) || // Logical - no chunk can start inside the header
+ ((Location & 0xff) == 0) || // Logical - no chunk can be zero bytes
+ ((Location >> 8) * 4096 > a_Size) // Logical - no chunk can start at beyond the file end
)
{
// Chunk not present in the file
@@ -159,11 +159,11 @@ void cProcessor::cThread::ProcessChunk(const char * a_FileData, int a_ChunkX, in
{
return;
}
-
+
const char * ChunkStart = a_FileData + a_SectorStart * 4096;
int ByteSize = ntohl(*(int *)ChunkStart);
char CompressionMethod = ChunkStart[4];
-
+
if (m_Callback.OnCompressedDataSizePos(ByteSize, a_SectorStart * 4096 + 5, CompressionMethod))
{
return;
@@ -195,7 +195,7 @@ void cProcessor::cThread::ProcessCompressedChunkData(int a_ChunkX, int a_ChunkZ,
LOG("Decompression failed, skipping chunk [%d, %d]", a_ChunkX, a_ChunkZ);
return;
}
-
+
if (m_Callback.OnDecompressedData(Decompressed, strm.total_out))
{
return;
@@ -208,7 +208,7 @@ void cProcessor::cThread::ProcessCompressedChunkData(int a_ChunkX, int a_ChunkZ,
LOG("NBT Parsing failed, skipping chunk [%d, %d]", a_ChunkX, a_ChunkZ);
return;
}
-
+
ProcessParsedChunkData(a_ChunkX, a_ChunkZ, NBT);
}
@@ -235,7 +235,7 @@ void cProcessor::cThread::ProcessParsedChunkData(int a_ChunkX, int a_ChunkZ, cPa
{
return;
}
-
+
int LastUpdateTag = a_NBT.FindChildByName(LevelTag, "LastUpdate");
if (LastUpdateTag > 0)
{
@@ -244,14 +244,14 @@ void cProcessor::cThread::ProcessParsedChunkData(int a_ChunkX, int a_ChunkZ, cPa
return;
}
}
-
+
int TerrainPopulatedTag = a_NBT.FindChildByName(LevelTag, "TerrainPopulated");
bool TerrainPopulated = (TerrainPopulatedTag < 0) ? false : (a_NBT.GetByte(TerrainPopulatedTag) != 0);
if (m_Callback.OnTerrainPopulated(TerrainPopulated))
{
return;
}
-
+
int BiomesTag = a_NBT.FindChildByName(LevelTag, "Biomes");
if (BiomesTag > 0)
{
@@ -260,7 +260,7 @@ void cProcessor::cThread::ProcessParsedChunkData(int a_ChunkX, int a_ChunkZ, cPa
return;
}
}
-
+
int HeightMapTag = a_NBT.FindChildByName(LevelTag, "HeightMap");
if (HeightMapTag > 0)
{
@@ -269,22 +269,22 @@ void cProcessor::cThread::ProcessParsedChunkData(int a_ChunkX, int a_ChunkZ, cPa
return;
}
}
-
+
if (ProcessChunkSections(a_ChunkX, a_ChunkZ, a_NBT, LevelTag))
{
return;
}
-
+
if (ProcessChunkEntities(a_ChunkX, a_ChunkZ, a_NBT, LevelTag))
{
return;
}
-
+
if (ProcessChunkTileEntities(a_ChunkX, a_ChunkZ, a_NBT, LevelTag))
{
return;
}
-
+
if (ProcessChunkTileTicks(a_ChunkX, a_ChunkZ, a_NBT, LevelTag))
{
return;
@@ -302,7 +302,7 @@ bool cProcessor::cThread::ProcessChunkSections(int a_ChunkX, int a_ChunkZ, cPars
{
return false;
}
-
+
bool SectionProcessed[16];
memset(SectionProcessed, 0, sizeof(SectionProcessed));
for (int Tag = a_NBT.GetFirstChild(Sections); Tag > 0; Tag = a_NBT.GetNextSibling(Tag))
@@ -313,12 +313,12 @@ bool cProcessor::cThread::ProcessChunkSections(int a_ChunkX, int a_ChunkZ, cPars
int DataTag = a_NBT.FindChildByName(Tag, "Data");
int BlockLightTag = a_NBT.FindChildByName(Tag, "BlockLightTag");
int SkyLightTag = a_NBT.FindChildByName(Tag, "SkyLight");
-
+
if ((YTag < 0) || (BlocksTag < 0) || (DataTag < 0))
{
continue;
}
-
+
unsigned char SectionY = a_NBT.GetByte(YTag);
if (SectionY >= 16)
{
@@ -338,7 +338,7 @@ bool cProcessor::cThread::ProcessChunkSections(int a_ChunkX, int a_ChunkZ, cPars
}
SectionProcessed[SectionY] = true;
} // for Tag - Sections[]
-
+
// Call the callback for empty sections:
for (unsigned char y = 0; y < 16; y++)
{
@@ -350,12 +350,12 @@ bool cProcessor::cThread::ProcessChunkSections(int a_ChunkX, int a_ChunkZ, cPars
}
}
}
-
+
if (m_Callback.OnSectionsFinished())
{
return true;
}
-
+
return false;
}
@@ -370,7 +370,7 @@ bool cProcessor::cThread::ProcessChunkEntities(int a_ChunkX, int a_ChunkZ, cPars
{
return false;
}
-
+
for (int EntityTag = a_NBT.GetFirstChild(EntitiesTag); EntityTag > 0; EntityTag = a_NBT.GetNextSibling(EntityTag))
{
int PosTag = a_NBT.FindChildByName(EntityTag, "Pos");
@@ -433,7 +433,7 @@ bool cProcessor::cThread::ProcessChunkTileEntities(int a_ChunkX, int a_ChunkZ, c
{
return false;
}
-
+
for (int TileEntityTag = a_NBT.GetFirstChild(TileEntitiesTag); TileEntityTag > 0; TileEntityTag = a_NBT.GetNextSibling(TileEntityTag))
{
if (m_Callback.OnTileEntity(
@@ -461,7 +461,7 @@ bool cProcessor::cThread::ProcessChunkTileTicks(int a_ChunkX, int a_ChunkZ, cPar
{
return false;
}
-
+
for (int TileTickTag = a_NBT.GetFirstChild(TileTicksTag); TileTickTag > 0; TileTickTag = a_NBT.GetNextSibling(TileTickTag))
{
int iTag = a_NBT.FindChildByName(TileTicksTag, "i");
@@ -491,7 +491,7 @@ bool cProcessor::cThread::ProcessChunkTileTicks(int a_ChunkX, int a_ChunkZ, cPar
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cProcessor:
cProcessor::cProcessor(void) :
@@ -514,24 +514,24 @@ cProcessor::~cProcessor()
void cProcessor::ProcessWorld(const AString & a_WorldFolder, cCallbackFactory & a_CallbackFactory)
{
PopulateFileQueue(a_WorldFolder);
-
+
if (m_FileQueue.empty())
{
LOG("No files to process, exitting.");
return;
}
-
+
// Start as many threads as there are cores, plus one:
// (One more thread can be in the file-read IO block while all other threads crunch the numbers)
int NumThreads = GetNumCores() + 1;
-
+
/*
// Limit the number of threads in DEBUG mode to 1 for easier debugging
#ifdef _DEBUG
NumThreads = 1;
#endif // _DEBUG
//*/
-
+
// Start all the threads:
for (int i = 0; i < NumThreads; i++)
{
@@ -589,7 +589,3 @@ AString cProcessor::GetOneFileName(void)
m_FileQueue.pop_back();
return res;
}
-
-
-
-
diff --git a/Tools/AnvilStats/Processor.h b/Tools/AnvilStats/Processor.h
index db50ec619..30f160404 100644
--- a/Tools/AnvilStats/Processor.h
+++ b/Tools/AnvilStats/Processor.h
@@ -27,20 +27,20 @@ class cProcessor
public cIsThread
{
typedef cIsThread super;
-
+
cCallback & m_Callback;
cProcessor & m_ParentProcessor;
cEvent m_HasStarted;
-
+
// cIsThread override:
virtual void Execute(void) override;
-
+
void ProcessFile(const AString & a_FileName);
void ProcessFileData(const char * a_FileData, size_t a_Size, int a_ChunkBaseX, int a_ChunkBaseZ);
void ProcessChunk(const char * a_FileData, int a_ChunkX, int a_ChunkZ, unsigned a_SectorStart, unsigned a_SectorSize, unsigned a_TimeStamp);
void ProcessCompressedChunkData(int a_ChunkX, int a_ChunkZ, const char * a_CompressedData, int a_CompressedSize);
void ProcessParsedChunkData(int a_ChunkX, int a_ChunkZ, cParsedNBT & a_NBT);
-
+
// The following processing parts return true if they were interrupted by the callback, causing the processing of current chunk to abort
bool ProcessChunkSections(int a_ChunkX, int a_ChunkZ, cParsedNBT & a_NBT, int a_LevelTag);
bool ProcessChunkEntities(int a_ChunkX, int a_ChunkZ, cParsedNBT & a_NBT, int a_LevelTag);
@@ -53,31 +53,27 @@ class cProcessor
/** Waits until the thread starts processing the callback code. */
void WaitForStart(void);
} ;
-
+
typedef std::vector<cThread *> cThreads;
-
+
public:
cProcessor(void);
~cProcessor();
-
+
void ProcessWorld(const AString & a_WorldFolder, cCallbackFactory & a_CallbackFactory);
-
+
protected:
bool m_IsShuttingDown; // If true, the threads should stop ASAP
-
+
cCriticalSection m_CS;
AStringList m_FileQueue;
-
+
cThreads m_Threads;
/** Populates m_FileQueue with Anvil files from the specified folder. */
void PopulateFileQueue(const AString & a_WorldFolder);
-
+
/** Returns one filename from m_FileQueue, and removes the name from the queue. */
AString GetOneFileName(void);
} ;
-
-
-
-
diff --git a/Tools/AnvilStats/SpringStats.cpp b/Tools/AnvilStats/SpringStats.cpp
index 51b7f9d5d..ccc0c8e45 100644
--- a/Tools/AnvilStats/SpringStats.cpp
+++ b/Tools/AnvilStats/SpringStats.cpp
@@ -10,7 +10,7 @@
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cSpringStats::cStats
cSpringStats::cStats::cStats(void) :
@@ -41,7 +41,7 @@ void cSpringStats::cStats::Add(const cSpringStats::cStats & a_Other)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cSpringStats:
cSpringStats::cSpringStats(void) :
@@ -99,7 +99,7 @@ bool cSpringStats::OnSectionsFinished(void)
{
return true;
}
-
+
// Calc the spring stats:
for (int y = 1; y < 255; y++)
{
@@ -173,14 +173,14 @@ void cSpringStats::TestSpring(int a_RelX, int a_RelY, int a_RelZ, cSpringStats::
}
} // switch (BlockType)
} // for i - Coords[]
-
+
if (!HasFluidNextToIt)
{
// Surrounded by solids on all sides, this is probably not a spring,
// but rather a bedrocked lake or something similar. Dont want.
return;
}
-
+
// No source blocks next to the specified block, so it is a spring. Add it to stats:
a_Stats[a_RelY][((unsigned char *)m_Biomes)[a_RelX + 16 * a_RelZ]] += 1;
}
@@ -189,7 +189,7 @@ void cSpringStats::TestSpring(int a_RelX, int a_RelY, int a_RelZ, cSpringStats::
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cSpringStatsFactory:
cSpringStatsFactory::~cSpringStatsFactory()
@@ -273,7 +273,3 @@ void cSpringStatsFactory::SaveStatistics(const cSpringStats::cStats::SpringStats
f.Write(Line.c_str(), Line.size());
}
}
-
-
-
-
diff --git a/Tools/AnvilStats/SpringStats.h b/Tools/AnvilStats/SpringStats.h
index 43b9f00d5..83651b7e6 100644
--- a/Tools/AnvilStats/SpringStats.h
+++ b/Tools/AnvilStats/SpringStats.h
@@ -22,31 +22,32 @@ public:
class cStats
{
public:
- /// Per-height, per-biome frequencies of springs
+ /** Per-height, per-biome frequencies of springs */
typedef UInt64 SpringStats[256][256];
-
+
SpringStats m_LavaSprings;
SpringStats m_WaterSprings;
-
- UInt64 m_TotalChunks; ///< Total number of chunks that are fully processed through this callback(OnSectionsFinished())
-
+
+ /** Total number of chunks that are fully processed through this callback(OnSectionsFinished()) */
+ UInt64 m_TotalChunks;
+
cStats(void);
void Add(const cStats & a_Other);
} ;
-
+
cSpringStats(void);
-
+
const cStats & GetStats(void) const { return m_Stats; }
-
+
protected:
BLOCKTYPE m_BlockTypes[16 * 16 * 256];
NIBBLETYPE m_BlockMetas[16 * 16 * 256 / 2];
char m_Biomes[16 * 16];
bool m_AreBiomesValid;
-
+
cStats m_Stats;
-
+
// cCallback overrides:
virtual bool OnNewChunk(int a_ChunkX, int a_ChunkZ) override;
virtual bool OnHeader(int a_FileOffset, unsigned char a_NumSectors, int a_Timestamp) override { return false; }
@@ -67,7 +68,7 @@ protected:
) override;
virtual bool OnSectionsFinished(void) override;
- /// Tests the specified block, if it appears to be a spring, it is added to a_Stats
+ /** Tests the specified block, if it appears to be a spring, it is added to a_Stats */
void TestSpring(int a_RelX, int a_RelY, int a_RelZ, cStats::SpringStats & a_Stats);
} ;
@@ -80,23 +81,19 @@ class cSpringStatsFactory :
{
public:
virtual ~cSpringStatsFactory();
-
+
virtual cCallback * CreateNewCallback(void) override
{
return new cSpringStats;
}
cSpringStats::cStats m_CombinedStats;
-
+
void JoinResults(void);
-
- /// Saves total per-height data (summed through biomes) for both spring types to the file
+
+ /** Saves total per-height data (summed through biomes) for both spring types to the file */
void SaveTotals(const AString & a_FileName);
-
- /// Saves complete per-height, per-biome statistics for the springs to the file
+
+ /** Saves complete per-height, per-biome statistics for the springs to the file */
void SaveStatistics(const cSpringStats::cStats::SpringStats & a_Stats, const AString & a_FileName);
} ;
-
-
-
-
diff --git a/Tools/AnvilStats/Statistics.cpp b/Tools/AnvilStats/Statistics.cpp
index c8a98b488..d5ad360f3 100644
--- a/Tools/AnvilStats/Statistics.cpp
+++ b/Tools/AnvilStats/Statistics.cpp
@@ -11,7 +11,7 @@
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cStatistics::cStats:
cStatistics::cStats::cStats(void) :
@@ -97,7 +97,7 @@ void cStatistics::cStats::UpdateCoordsRange(int a_ChunkX, int a_ChunkZ)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cStatistics:
cStatistics::cStatistics(void)
@@ -153,7 +153,7 @@ bool cStatistics::OnSection
// The current biome data is not valid, we don't have the means for sorting the BlockTypes into per-biome arrays
return true;
}
-
+
for (int y = 0; y < 16; y++)
{
int Height = (int)a_Y * 16 + y;
@@ -168,10 +168,10 @@ bool cStatistics::OnSection
}
}
}
-
+
m_Stats.m_BlockNumChunks += m_IsFirstSectionInChunk ? 1 : 0;
m_IsFirstSectionInChunk = false;
-
+
return false;
}
@@ -187,7 +187,7 @@ bool cStatistics::OnEmptySection(unsigned char a_Y)
return true;
}
- // Add air to all columns:
+ // Add air to all columns:
for (int z = 0; z < 16; z++)
{
for (int x = 0; x < 16; x++)
@@ -196,10 +196,10 @@ bool cStatistics::OnEmptySection(unsigned char a_Y)
m_Stats.m_BlockCounts[Biome][0] += 16; // 16 blocks in a column, all air
}
}
-
+
m_Stats.m_BlockNumChunks += m_IsFirstSectionInChunk ? 1 : 0;
m_IsFirstSectionInChunk = false;
-
+
return false;
}
@@ -221,9 +221,9 @@ bool cStatistics::OnEntity(
)
{
m_Stats.m_NumEntities += 1;
-
+
// TODO
-
+
return false;
}
@@ -239,12 +239,12 @@ bool cStatistics::OnTileEntity(
)
{
m_Stats.m_NumTileEntities += 1;
-
+
if (a_EntityType == "MobSpawner")
{
OnSpawner(a_NBT, a_NBTTag);
}
-
+
return false;
}
@@ -280,7 +280,7 @@ void cStatistics::OnSpawner(cParsedNBT & a_NBT, int a_TileEntityTag)
return;
}
m_Stats.m_SpawnerEntity[Ent] += 1;
-
+
// Get the spawner pos:
int PosYTag = a_NBT.FindChildByName(a_TileEntityTag, "y");
if ((PosYTag < 0) || (a_NBT.GetType(PosYTag) != TAG_Int))
@@ -295,7 +295,7 @@ void cStatistics::OnSpawner(cParsedNBT & a_NBT, int a_TileEntityTag)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cStatisticsFactory:
cStatisticsFactory::cStatisticsFactory(void) :
@@ -315,7 +315,7 @@ cStatisticsFactory::~cStatisticsFactory()
JoinResults();
LOG(" Total %llu chunks went through", m_CombinedStats.m_TotalChunks);
LOG(" Biomes processed for %llu chunks", m_CombinedStats.m_BiomeNumChunks);
-
+
// Check the number of blocks processed
UInt64 TotalBlocks = 0;
for (int i = 0; i <= 255; i++)
@@ -327,7 +327,7 @@ cStatisticsFactory::~cStatisticsFactory()
}
UInt64 ExpTotalBlocks = m_CombinedStats.m_BlockNumChunks * 16LL * 16LL * 256LL;
LOG(" BlockIDs processed for %llu chunks, %llu blocks (exp %llu; %s)", m_CombinedStats.m_BlockNumChunks, TotalBlocks, ExpTotalBlocks, (TotalBlocks == ExpTotalBlocks) ? "match" : "failed");
-
+
// Save statistics:
LOG(" Saving statistics into files:");
LOG(" Statistics.txt");
@@ -429,7 +429,7 @@ void cStatisticsFactory::SavePerHeightBlockTypes(void)
LOG("Cannot write to file PerHeightBlockTypes.xls. Statistics not written.");
return;
}
-
+
// Write header:
f.Printf("Blocks 0 - 127:\nHeight");
for (int i = 0; i < 128; i++)
@@ -437,7 +437,7 @@ void cStatisticsFactory::SavePerHeightBlockTypes(void)
f.Printf("\t%s(%d)", GetBlockTypeString(i), i);
}
f.Printf("\n");
-
+
// Write first half:
for (int y = 0; y < 256; y++)
{
@@ -457,7 +457,7 @@ void cStatisticsFactory::SavePerHeightBlockTypes(void)
f.Printf("\t%s(%d)", GetBlockTypeString(i), i);
}
f.Printf("\n");
-
+
// Write second half:
for (int y = 0; y < 256; y++)
{
@@ -483,10 +483,10 @@ void cStatisticsFactory::SaveBiomeBlockTypes(void)
LOG("Cannot write to file BiomeBlockTypes.xls. Statistics not written.");
return;
}
-
+
AString FileHeader("Biomes 0-127:\n");
f.Write(FileHeader.c_str(), FileHeader.length());
-
+
AString Header("BlockType\tBlockType");
for (int Biome = 0; Biome <= 127; Biome++)
{
@@ -502,7 +502,7 @@ void cStatisticsFactory::SaveBiomeBlockTypes(void)
}
Header.append("\n");
f.Write(Header.c_str(), Header.length());
-
+
for (int BlockType = 0; BlockType <= 255; BlockType++)
{
AString Line;
@@ -530,7 +530,7 @@ void cStatisticsFactory::SaveBiomeBlockTypes(void)
}
Header.append("\n");
f.Write(Header.c_str(), Header.length());
-
+
for (int BlockType = 0; BlockType <= 255; BlockType++)
{
AString Line;
@@ -557,7 +557,7 @@ void cStatisticsFactory::SaveStatistics(void)
LOG("Cannot write to file Statistics.txt. Statistics not written.");
return;
}
-
+
int Elapsed = (clock() - m_BeginTick) / CLOCKS_PER_SEC;
f.Printf("Time elapsed: %d seconds (%d hours, %d minutes and %d seconds)\n", Elapsed, Elapsed / 3600, (Elapsed / 60) % 60, Elapsed % 60);
f.Printf("Total chunks processed: %llu\n", m_CombinedStats.m_TotalChunks);
@@ -589,7 +589,7 @@ void cStatisticsFactory::SaveSpawners(void)
LOG("Cannot write to file Spawners.xls. Statistics not written.");
return;
}
-
+
f.Printf("Entity type\tTotal count\tCount per chunk\n");
for (int i = 0; i < entMax; i++)
{
@@ -609,7 +609,7 @@ void cStatisticsFactory::SavePerHeightSpawners(void)
LOG("Cannot write to file PerHeightSpawners.xls. Statistics not written.");
return;
}
-
+
// Write header:
f.Printf("Height\tTotal");
for (int i = 0; i < entMax; i++)
@@ -634,7 +634,3 @@ void cStatisticsFactory::SavePerHeightSpawners(void)
f.Printf("\n");
}
}
-
-
-
-
diff --git a/Tools/AnvilStats/Statistics.h b/Tools/AnvilStats/Statistics.h
index 1b012e283..2c8c61685 100644
--- a/Tools/AnvilStats/Statistics.h
+++ b/Tools/AnvilStats/Statistics.h
@@ -35,19 +35,19 @@ public:
UInt64 m_PerHeightSpawners[256][entMax + 1]; // First dimension is the height, second dimension is spawned entity type
int m_MinChunkX, m_MaxChunkX; // X coords range
int m_MinChunkZ, m_MaxChunkZ; // Z coords range
-
+
Int64 m;
UInt64 m_SpawnerEntity[entMax + 1];
-
+
cStats(void);
void Add(const cStats & a_Stats);
void UpdateCoordsRange(int a_ChunkX, int a_ChunkZ);
} ;
-
+
cStatistics(void);
-
+
const cStats & GetStats(void) const { return m_Stats; }
-
+
protected:
cStats m_Stats;
@@ -73,9 +73,9 @@ protected:
const NIBBLETYPE * a_BlockLight,
const NIBBLETYPE * a_BlockSkyLight
) override;
-
+
virtual bool OnEmptySection(unsigned char a_Y) override;
-
+
virtual bool OnSectionsFinished(void) override { return false; } // continue processing
virtual bool OnEntity(
@@ -90,20 +90,20 @@ protected:
cParsedNBT & a_NBT,
int a_NBTTag
) override;
-
+
virtual bool OnTileEntity(
const AString & a_EntityType,
int a_PosX, int a_PosY, int a_PosZ,
cParsedNBT & a_NBT,
int a_NBTTag
) override;
-
+
virtual bool OnTileTick(
int a_BlockType,
int a_TicksLeft,
int a_PosX, int a_PosY, int a_PosZ
) override;
-
+
void OnSpawner(cParsedNBT & a_NBT, int a_TileEntityTag);
} ;
@@ -117,16 +117,16 @@ class cStatisticsFactory :
public:
cStatisticsFactory(void);
virtual ~cStatisticsFactory();
-
+
virtual cCallback * CreateNewCallback(void)
{
return new cStatistics;
}
-
+
protected:
// The results, combined, are stored here:
cStatistics::cStats m_CombinedStats;
-
+
clock_t m_BeginTick;
void JoinResults(void);
@@ -138,7 +138,3 @@ protected:
void SaveSpawners(void);
void SavePerHeightSpawners(void);
} ;
-
-
-
-
diff --git a/Tools/AnvilStats/Utils.cpp b/Tools/AnvilStats/Utils.cpp
index 34374647b..741c01667 100644
--- a/Tools/AnvilStats/Utils.cpp
+++ b/Tools/AnvilStats/Utils.cpp
@@ -238,7 +238,7 @@ const char * GetBlockTypeString(unsigned char a_BlockType)
"Wooden Button",
"Head",
} ;
-
+
return (a_BlockType < ARRAYCOUNT(BlockTypeNames)) ? BlockTypeNames[a_BlockType] : "";
}
@@ -287,7 +287,3 @@ int GetNumCores(void)
} // while (Affinity > 0)
return NumCores;
}
-
-
-
-
diff --git a/Tools/BlockZapper/BlockZapper.cpp b/Tools/BlockZapper/BlockZapper.cpp
index c2a0a4fac..9db9e3c99 100644
--- a/Tools/BlockZapper/BlockZapper.cpp
+++ b/Tools/BlockZapper/BlockZapper.cpp
@@ -50,7 +50,7 @@ void ShowHelp(const char * a_ProgramFullName)
int main(int argc, char * argv[])
{
new cMCLogger; // Create a new logger, it will assign itself as the main logger instance
-
+
AString MCAFolder = ".";
for (int i = 1; i < argc; i++)
{
@@ -74,24 +74,20 @@ int main(int argc, char * argv[])
return 0;
}
}
-
+
cRegions Regions;
-
+
/*
// DEBUG: Read input from a file instead of stdin:
std::fstream fs("test_in.txt");
Regions.Read(fs);
//*/
-
+
Regions.Read(std::cin);
-
+
cZapper Zapper(MCAFolder);
Zapper.ZapRegions(Regions.GetAll());
-
+
LOGINFO("Done");
return 0;
} ;
-
-
-
-
diff --git a/Tools/BlockZapper/Regions.cpp b/Tools/BlockZapper/Regions.cpp
index 515699532..7a205a138 100644
--- a/Tools/BlockZapper/Regions.cpp
+++ b/Tools/BlockZapper/Regions.cpp
@@ -11,7 +11,7 @@
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cRegion:
cRegion::cRegion(void) :
@@ -66,7 +66,7 @@ bool cRegion::TouchesChunk(int a_ChunkX, int a_ChunkZ) const
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cRegions:
void cRegions::Read(std::istream & a_Stream)
@@ -75,7 +75,7 @@ void cRegions::Read(std::istream & a_Stream)
{
AString Line;
std::getline(a_Stream, Line);
-
+
// Process the line
AStringVector Split = StringSplit(Line, " \t");
AStringVector NonEmpty;
@@ -110,7 +110,7 @@ void cRegions::Read(std::istream & a_Stream)
void cRegions::AddRegion(const AStringVector & a_Split)
{
ASSERT((a_Split.size() == 6) || (a_Split.size() == 7));
-
+
int Coords[6];
for (int i = 0; i < 6; i++)
{
@@ -121,10 +121,10 @@ void cRegions::AddRegion(const AStringVector & a_Split)
return;
}
} // for i - a_Split[]
-
+
bool ShouldZapBlocks = true;
bool ShouldZapEntities = false;
-
+
if (a_Split.size() == 7)
{
AString Upper = a_Split[6];
@@ -148,7 +148,7 @@ void cRegions::AddRegion(const AStringVector & a_Split)
return;
}
}
-
+
// Swap coords, if needed:
for (int i = 0; i < 3; i++)
{
@@ -157,11 +157,7 @@ void cRegions::AddRegion(const AStringVector & a_Split)
std::swap(Coords[2 * i], Coords[2 * i + 1]);
}
}
-
+
// Store the region
m_Regions.push_back(cRegion(Coords[0], Coords[1], Coords[2], Coords[3], Coords[4], Coords[5], ShouldZapBlocks, ShouldZapEntities));
}
-
-
-
-
diff --git a/Tools/BlockZapper/Regions.h b/Tools/BlockZapper/Regions.h
index 997b9a047..2fe50a9b4 100644
--- a/Tools/BlockZapper/Regions.h
+++ b/Tools/BlockZapper/Regions.h
@@ -20,13 +20,13 @@ struct cRegion
int m_MinX, m_MaxX;
int m_MinY, m_MaxY;
int m_MinZ, m_MaxZ;
-
+
bool m_ShouldZapBlocks;
bool m_ShouldZapEntities;
-
+
cRegion(void);
cRegion(int a_MinX, int a_MaxX, int a_MinY, int a_MaxY, int a_MinZ, int a_MaxZ, bool a_ShouldZapBlocks, bool a_ShouldZapEntities);
-
+
bool TouchesChunk(int a_ChunkX, int a_ChunkZ) const;
} ;
@@ -39,20 +39,16 @@ typedef std::vector<cRegion> cRegionVector;
class cRegions
{
public:
- /// Reads the list of regions from the specified stream
+ /** Reads the list of regions from the specified stream */
void Read(std::istream & a_Stream);
-
- /// Returns all regions in this container
+
+ /** Returns all regions in this container */
const cRegionVector & GetAll(void) const { return m_Regions; }
-
+
protected:
cRegionVector m_Regions;
-
- /// Adds a new region based on the contents of the split line. The split must already be the correct size
- void AddRegion(const AStringVector & a_Split);
-
-} ;
-
-
+ /** Adds a new region based on the contents of the split line. The split must already be the correct size */
+ void AddRegion(const AStringVector & a_Split);
+} ;
diff --git a/Tools/BlockZapper/Zapper.cpp b/Tools/BlockZapper/Zapper.cpp
index 304d49770..83c9657ce 100644
--- a/Tools/BlockZapper/Zapper.cpp
+++ b/Tools/BlockZapper/Zapper.cpp
@@ -15,7 +15,7 @@
-/// The maximum size of an inflated chunk; raw chunk data is 192 KiB, allow 64 KiB more of entities
+/** The maximum size of an inflated chunk; raw chunk data is 192 KiB, allow 64 KiB more of entities */
#define CHUNK_INFLATE_MAX 256 KiB
@@ -115,7 +115,7 @@ void cZapper::ZapRegionInMCAFile(const cRegion & a_Region, int a_MCAX, int a_MCA
int ChunkZ = a_MCAZ * ChunksPerMCAZ + (i / ChunksPerMCAX);
LoadChunkData(fIn, HeaderIn[i], ChunkData, ChunkX, ChunkZ);
-
+
if (a_Region.TouchesChunk(ChunkX, ChunkZ))
{
ZapRegionInRawChunkData(a_Region, ChunkData, ChunkX, ChunkZ);
@@ -218,14 +218,14 @@ void cZapper::ZapRegionInRawChunkData(const cRegion & a_Region, AString & a_Chun
return;
}
ZapRegionInNBTChunk(a_Region, NBT, a_ChunkX, a_ChunkZ);
-
+
cFastNBTWriter Writer;
for (int ch = NBT.GetFirstChild(0); ch >= 0; ch = NBT.GetNextSibling(ch))
{
SerializeNBTTag(NBT, ch, Writer);
}
Writer.Finish();
-
+
/*
// DEBUG: Output dst to a file:
cFile f2;
@@ -251,7 +251,7 @@ void cZapper::ZapRegionInNBTChunk(const cRegion & a_Region, cParsedNBT & a_NBT,
fprintf(stderr, "Cannot find Level tag in chunk [%d, %d]'s NBT. Skipping chunk.", a_ChunkX, a_ChunkZ);
return;
}
-
+
// Create a copy of the region and limit it to the current chunk:
int BlockX = a_ChunkX * 16;
int BlockZ = a_ChunkZ * 16;
@@ -273,7 +273,7 @@ void cZapper::ZapRegionInNBTChunk(const cRegion & a_Region, cParsedNBT & a_NBT,
}
ZapRegionBlocksInNBT(Local, a_NBT, SectionsTag);
}
-
+
if (a_Region.m_ShouldZapEntities)
{
int EntitiesTag = a_NBT.FindChildByName(LevelTag, "Entities");
@@ -320,7 +320,7 @@ void cZapper::ZapRegionBlocksInNBT(const cRegion & a_Region, cParsedNBT & a_NBT,
{
ZapRegionInNBTSectionNibbles(a_Region, y, (unsigned char *)(a_NBT.GetData(BlockAddTag)));
}
- } // for Child - Level/Sections/[]
+ } // for Child - Level / Sections / []
}
@@ -426,7 +426,7 @@ void cZapper::SerializeNBTTag(const cParsedNBT & a_NBT, int a_Tag, cFastNBTWrite
a_Writer.EndCompound();
break;
}
-
+
default:
{
ASSERT(!"Unknown NBT tag");
@@ -434,7 +434,3 @@ void cZapper::SerializeNBTTag(const cParsedNBT & a_NBT, int a_Tag, cFastNBTWrite
}
}
}
-
-
-
-
diff --git a/Tools/BlockZapper/Zapper.h b/Tools/BlockZapper/Zapper.h
index 6bcd6aa2a..e156848af 100644
--- a/Tools/BlockZapper/Zapper.h
+++ b/Tools/BlockZapper/Zapper.h
@@ -27,54 +27,50 @@ class cZapper
{
public:
cZapper(const AString & a_MCAFolder);
-
- /// Zaps all the specified regions
+
+ /** Zaps all the specified regions */
void ZapRegions(const cRegionVector & a_Regions);
-
+
protected:
static const int BlocksPerChunkX = 16;
static const int BlocksPerChunkZ = 16;
static const int ChunksPerMCAX = 32;
static const int ChunksPerMCAZ = 32;
-
+
AString m_MCAFolder;
- /// Converts from block coords to MCA coords
+ /** Converts from block coords to MCA coords */
void BlockToMCA(int a_BlockX, int a_BlockZ, int & a_MCAX, int & a_MCAZ);
-
- /// Converts from block coords to chunk coords
+
+ /** Converts from block coords to chunk coords */
void BlockToChunk(int a_BlockX, int a_BlockZ, int & a_ChunkX, int & a_ChunkZ);
-
- /// Zaps the specified region in the MCA file with the specified MCA coords
+
+ /** Zaps the specified region in the MCA file with the specified MCA coords */
void ZapRegionInMCAFile(const cRegion & a_Region, int a_MCAX, int a_MCAZ);
-
+
/** Loads raw compressed chunk data from the specified file
* chunk is specified by ChunkHeaderValue, which is the int describing the chunk in file header.
*/
void LoadChunkData(cFile & a_InFile, int a_ChunkHeaderValue, AString & a_ChunkData, int a_ChunkX, int a_ChunkZ);
-
- /// Zaps the specified region in the raw (compressed) chunk data.
+
+ /** Zaps the specified region in the raw (compressed) chunk data. */
void ZapRegionInRawChunkData(const cRegion & a_Region, AString & a_ChunkData, int a_ChunkX, int a_ChunkZ);
-
- /// Zaps the specified region in the specified NBT structure
+
+ /** Zaps the specified region in the specified NBT structure */
void ZapRegionInNBTChunk(const cRegion & a_Region, cParsedNBT & a_NBT, int a_ChunkX, int a_ChunkZ);
-
- /// Zaps the blocks in the specified region from the specified NBT
+
+ /** Zaps the blocks in the specified region from the specified NBT */
void ZapRegionBlocksInNBT(const cRegion & a_Region, cParsedNBT & a_NBT, int a_SectionsTag);
-
- /// Zaps the blocks in the specified bytes (types) from one vertical section (16^3 blocks) of a chunk.
+
+ /** Zaps the blocks in the specified bytes (types) from one vertical section (16^3 blocks) of a chunk. */
void ZapRegionInNBTSectionBytes(const cRegion & a_Region, int a_SectionY, unsigned char * a_BlockBytes);
- /// Zaps the blocks in the specified nibbles (meta, add) from one vertical section (16^3 blocks) of a chunk.
+ /** Zaps the blocks in the specified nibbles (meta, add) from one vertical section (16^3 blocks) of a chunk. */
void ZapRegionInNBTSectionNibbles(const cRegion & a_Region, int a_SectionY, unsigned char * a_BlockNibbles);
-
- /// Zaps entities in the specified region from the specified NBT
+
+ /** Zaps entities in the specified region from the specified NBT */
void ZapRegionEntitiesInNBT(const cRegion & a_Region, cParsedNBT & a_NBT, int a_EntitiesTag);
-
- /// Serializes the NBT subtree into a writer
+
+ /** Serializes the NBT subtree into a writer */
void SerializeNBTTag(const cParsedNBT & a_NBT, int a_Tag, cFastNBTWriter & a_Writer);
} ;
-
-
-
-
diff --git a/Tools/GeneratorPerformanceTest/GeneratorPerformanceTest.cpp b/Tools/GeneratorPerformanceTest/GeneratorPerformanceTest.cpp
index 75d18149f..343651f72 100644
--- a/Tools/GeneratorPerformanceTest/GeneratorPerformanceTest.cpp
+++ b/Tools/GeneratorPerformanceTest/GeneratorPerformanceTest.cpp
@@ -2,6 +2,7 @@
#include "Globals.h"
#include "ChunkGenerator.h"
-int main(int argc, char * argv[]) {
+int main(int argc, char * argv[])
+{
cChunkGenerator Generator = cChunkGenerator();
}
diff --git a/Tools/GrownBiomeGenVisualiser/GrownBiomeGenVisualiser.cpp b/Tools/GrownBiomeGenVisualiser/GrownBiomeGenVisualiser.cpp
index 531e3edd9..0efaf9a59 100644
--- a/Tools/GrownBiomeGenVisualiser/GrownBiomeGenVisualiser.cpp
+++ b/Tools/GrownBiomeGenVisualiser/GrownBiomeGenVisualiser.cpp
@@ -59,11 +59,11 @@ static const Color spectrumColors[] =
/** Color palette used for displaying biome groups. */
static const Color biomeGroupColors[] =
{
- /* bgOcean */ {0x00, 0x00, 0x70},
- /* bgDesert */ {0xfa, 0x94, 0x18},
- /* bgTemperate */ {0x05, 0x66, 0x21},
- /* bgMountains */ {0x60, 0x60, 0x60},
- /* bgIce */ {0xa0, 0xa0, 0xff},
+ /* bgOcean */ {0x00, 0x00, 0x70},
+ /* bgDesert */ {0xfa, 0x94, 0x18},
+ /* bgTemperate */ {0x05, 0x66, 0x21},
+ /* bgMountains */ {0x60, 0x60, 0x60},
+ /* bgIce */ {0xa0, 0xa0, 0xff},
};
@@ -110,22 +110,22 @@ biomeColorMap[] =
{ biJungleHills, { 0x2c, 0x42, 0x05 }, },
{ biJungleEdge, { 0x62, 0x8b, 0x17 }, },
- { biDeepOcean, { 0x00, 0x00, 0x30 }, },
- { biStoneBeach, { 0xa2, 0xa2, 0x84 }, },
- { biColdBeach, { 0xfa, 0xf0, 0xc0 }, },
- { biBirchForest, { 0x30, 0x74, 0x44 }, },
- { biBirchForestHills, { 0x1f, 0x5f, 0x32 }, },
- { biRoofedForest, { 0x40, 0x51, 0x1a }, },
- { biColdTaiga, { 0x31, 0x55, 0x4a }, },
- { biColdTaigaHills, { 0x59, 0x7d, 0x72 }, },
- { biMegaTaiga, { 0x59, 0x66, 0x51 }, },
- { biMegaTaigaHills, { 0x59, 0x66, 0x59 }, },
- { biExtremeHillsPlus, { 0x50, 0x70, 0x50 }, },
- { biSavanna, { 0xbd, 0xb2, 0x5f }, },
- { biSavannaPlateau, { 0xa7, 0x9d, 0x64 }, },
- { biMesa, { 0xd9, 0x45, 0x15 }, },
- { biMesaPlateauF, { 0xb0, 0x97, 0x65 }, },
- { biMesaPlateau, { 0xca, 0x8c, 0x65 }, },
+ { biDeepOcean, { 0x00, 0x00, 0x30 }, },
+ { biStoneBeach, { 0xa2, 0xa2, 0x84 }, },
+ { biColdBeach, { 0xfa, 0xf0, 0xc0 }, },
+ { biBirchForest, { 0x30, 0x74, 0x44 }, },
+ { biBirchForestHills, { 0x1f, 0x5f, 0x32 }, },
+ { biRoofedForest, { 0x40, 0x51, 0x1a }, },
+ { biColdTaiga, { 0x31, 0x55, 0x4a }, },
+ { biColdTaigaHills, { 0x59, 0x7d, 0x72 }, },
+ { biMegaTaiga, { 0x59, 0x66, 0x51 }, },
+ { biMegaTaigaHills, { 0x59, 0x66, 0x59 }, },
+ { biExtremeHillsPlus, { 0x50, 0x70, 0x50 }, },
+ { biSavanna, { 0xbd, 0xb2, 0x5f }, },
+ { biSavannaPlateau, { 0xa7, 0x9d, 0x64 }, },
+ { biMesa, { 0xd9, 0x45, 0x15 }, },
+ { biMesaPlateauF, { 0xb0, 0x97, 0x65 }, },
+ { biMesaPlateau, { 0xca, 0x8c, 0x65 }, },
// M variants:
{ biSunflowerPlains, { 0xb5, 0xdb, 0x88 }, },
@@ -237,7 +237,7 @@ void initializeBiomeColors(void)
}
// Initialize per-biome:
- for(size_t i = 0; i < ARRAYCOUNT(biomeColorMap); i++)
+ for (size_t i = 0; i < ARRAYCOUNT(biomeColorMap); i++)
{
auto & dst = biomeColors[biomeColorMap[i].biome];
const auto & src = biomeColorMap[i].color;
@@ -450,7 +450,3 @@ int main(int argc, char ** argv)
log("GrownBiomeGenVisualiser finished");
return 0;
}
-
-
-
-
diff --git a/Tools/MCADefrag/MCADefrag.cpp b/Tools/MCADefrag/MCADefrag.cpp
index c7de1933b..82f5ab807 100644
--- a/Tools/MCADefrag/MCADefrag.cpp
+++ b/Tools/MCADefrag/MCADefrag.cpp
@@ -31,17 +31,17 @@ int main(int argc, char ** argv)
return EXIT_FAILURE;
}
auto fileAttachment = cLogger::GetInstance().AttachListener(std::move(fileLogListenerRet.second));
-
+
cLogger::InitiateMultithreading();
-
+
cMCADefrag Defrag;
if (!Defrag.Init(argc, argv))
{
return EXIT_FAILURE;
}
-
+
Defrag.Run();
-
+
return 0;
}
@@ -49,7 +49,7 @@ int main(int argc, char ** argv)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cMCADefrag:
cMCADefrag::cMCADefrag(void) :
@@ -82,7 +82,7 @@ void cMCADefrag::Run(void)
{
StartThread();
}
-
+
// Wait for all the threads to finish:
while (!m_Threads.empty())
{
@@ -122,7 +122,7 @@ AString cMCADefrag::GetNextFileName(void)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cMCADefrag::cThread:
cMCADefrag::cThread::cThread(cMCADefrag & a_Parent) :
@@ -161,7 +161,7 @@ void cMCADefrag::cThread::ProcessFile(const AString & a_FileName)
return;
}
LOGINFO("%s", a_FileName.c_str());
-
+
// Open input and output files:
AString OutFileName = a_FileName + ".new";
cFile In, Out;
@@ -175,7 +175,7 @@ void cMCADefrag::cThread::ProcessFile(const AString & a_FileName)
LOGWARNING("Cannot open file %s for writing, skipping file.", OutFileName.c_str());
return;
}
-
+
// Read the Locations and Timestamps from the input file:
Byte Locations[4096];
UInt32 Timestamps[1024];
@@ -189,7 +189,7 @@ void cMCADefrag::cThread::ProcessFile(const AString & a_FileName)
LOGWARNING("Cannot read Timestamps in file %s, skipping file.", a_FileName.c_str());
return;
}
-
+
// Write dummy Locations to the Out file (will be overwritten once the correct ones are known)
if (Out.Write(Locations, sizeof(Locations)) != sizeof(Locations))
{
@@ -197,14 +197,14 @@ void cMCADefrag::cThread::ProcessFile(const AString & a_FileName)
return;
}
m_CurrentSectorOut = 2;
-
+
// Write a copy of the Timestamps into the Out file:
if (Out.Write(Timestamps, sizeof(Timestamps)) != sizeof(Timestamps))
{
LOGWARNING("Cannot write Timestamps to file %s, skipping file.", OutFileName.c_str());
return;
}
-
+
// Process each chunk:
for (size_t i = 0; i < 1024; i++)
{
@@ -231,7 +231,7 @@ void cMCADefrag::cThread::ProcessFile(const AString & a_FileName)
return;
}
}
-
+
// Write the new Locations into the MCA header:
Out.Seek(0);
if (Out.Write(Locations, sizeof(Locations)) != sizeof(Locations))
@@ -239,7 +239,7 @@ void cMCADefrag::cThread::ProcessFile(const AString & a_FileName)
LOGWARNING("Cannot write updated Locations to file %s, skipping file.", OutFileName.c_str());
return;
}
-
+
// Close the files, delete orig, rename new:
In.Close();
Out.Close();
@@ -263,7 +263,7 @@ bool cMCADefrag::cThread::ReadChunk(cFile & a_File, const Byte * a_LocationRaw)
);
return false;
}
-
+
// Read the exact size:
Byte Buf[4];
if (a_File.Read(Buf, 4) != 4)
@@ -277,14 +277,14 @@ bool cMCADefrag::cThread::ReadChunk(cFile & a_File, const Byte * a_LocationRaw)
LOGWARNING("Invalid chunk data - SizeInSectors (%d) smaller that RealSize (%d)", SizeInSectors, m_CompressedChunkDataSize);
return false;
}
-
+
// Read the data:
if (a_File.Read(m_CompressedChunkData, static_cast<size_t>(m_CompressedChunkDataSize)) != m_CompressedChunkDataSize)
{
LOGWARNING("Failed to read chunk data!");
return false;
}
-
+
// Uncompress the data if recompression is active
if (m_Parent.m_ShouldRecompress)
{
@@ -294,7 +294,7 @@ bool cMCADefrag::cThread::ReadChunk(cFile & a_File, const Byte * a_LocationRaw)
LOGINFO("Chunk failed to uncompress, will be copied verbatim instead.");
}
}
-
+
return true;
}
@@ -312,14 +312,14 @@ bool cMCADefrag::cThread::WriteChunk(cFile & a_File, Byte * a_LocationRaw)
LOGINFO("Chunk failed to recompress, will be coped verbatim instead.");
}
}
-
+
// Update the Location:
a_LocationRaw[0] = static_cast<Byte>(m_CurrentSectorOut >> 16);
a_LocationRaw[1] = (m_CurrentSectorOut >> 8) & 0xff;
a_LocationRaw[2] = m_CurrentSectorOut & 0xff;
a_LocationRaw[3] = static_cast<Byte>((m_CompressedChunkDataSize + (4 KiB) + 3) / (4 KiB)); // +3 because the m_CompressedChunkDataSize doesn't include the exact-length
m_CurrentSectorOut += a_LocationRaw[3];
-
+
// Write the data length:
Byte Buf[4];
Buf[0] = static_cast<Byte>(m_CompressedChunkDataSize >> 24);
@@ -331,14 +331,14 @@ bool cMCADefrag::cThread::WriteChunk(cFile & a_File, Byte * a_LocationRaw)
LOGWARNING("Failed to write chunk length!");
return false;
}
-
+
// Write the data:
if (a_File.Write(m_CompressedChunkData, static_cast<size_t>(m_CompressedChunkDataSize)) != m_CompressedChunkDataSize)
{
LOGWARNING("Failed to write chunk data!");
return false;
}
-
+
// Pad onto the next sector:
int NumPadding = a_LocationRaw[3] * 4096 - (m_CompressedChunkDataSize + 4);
ASSERT(NumPadding >= 0);
@@ -347,7 +347,7 @@ bool cMCADefrag::cThread::WriteChunk(cFile & a_File, Byte * a_LocationRaw)
LOGWARNING("Failed to write padding");
return false;
}
-
+
return true;
}
@@ -419,7 +419,7 @@ bool cMCADefrag::cThread::CompressChunk(void)
LOGINFO("Too much data for the internal compression buffer!");
return false;
}
-
+
// Compress the data using the highest compression factor:
int errorcode = compress2(m_CompressedChunkData + 1, &CompressedSize, m_RawChunkData, static_cast<uLong>(m_RawChunkDataSize), Z_BEST_COMPRESSION);
if (errorcode != Z_OK)
@@ -432,7 +432,3 @@ bool cMCADefrag::cThread::CompressChunk(void)
m_CompressedChunkDataSize = static_cast<int>(CompressedSize + 1);
return true;
}
-
-
-
-
diff --git a/Tools/MCADefrag/MCADefrag.h b/Tools/MCADefrag/MCADefrag.h
index d7fa1fc6e..cddaef625 100644
--- a/Tools/MCADefrag/MCADefrag.h
+++ b/Tools/MCADefrag/MCADefrag.h
@@ -22,26 +22,26 @@ public:
MAX_COMPRESSED_CHUNK_DATA_SIZE = (1 MiB),
MAX_RAW_CHUNK_DATA_SIZE = (100 MiB),
} ;
-
+
cMCADefrag(void);
-
+
/** Reads the cmdline params and initializes the app.
Returns true if the app should continue, false if not. */
bool Init(int argc, char ** argv);
-
+
/** Runs the entire app. */
void Run(void);
-
+
protected:
/** A single thread processing MCA files from the queue */
class cThread :
public cIsThread
{
typedef cIsThread super;
-
+
public:
cThread(cMCADefrag & a_Parent);
-
+
protected:
/** The compression methods, as specified by the MCA compression method byte. */
enum
@@ -50,35 +50,35 @@ protected:
COMPRESSION_ZLIB = 2,
} ;
-
+
cMCADefrag & m_Parent;
-
+
/** The current compressed chunk data. Valid after a successful ReadChunk().
This contains only the compression method byte and the compressed data,
but not the exact-length preceding the data in the MCA file. */
unsigned char m_CompressedChunkData[MAX_COMPRESSED_CHUNK_DATA_SIZE];
-
+
/** Size of the actual current compressed chunk data, excluding the 4 exact-length bytes.
This is the amount of bytes in m_CompressedChunkData[] that are valid. */
int m_CompressedChunkDataSize;
-
+
/** The current raw chunk data. Valid after a successful ReadChunk(), if recompression is active. */
unsigned char m_RawChunkData[MAX_RAW_CHUNK_DATA_SIZE];
-
+
/** Size of the actual current raw chunk data. */
int m_RawChunkDataSize;
-
+
/** Number of the sector where the next chunk will be written by WriteChunk(). */
int m_CurrentSectorOut;
-
+
/** Set to true when the chunk has been successfully uncompressed. Only used if recompression is active.
WriteChunk() tests this flag to decide whether to call Compress(). */
bool m_IsChunkUncompressed;
-
-
+
+
/** Processes the specified file. */
void ProcessFile(const AString & a_FileName);
-
+
/** Reads the chunk data into m_CompressedChunkData.
Calls DecompressChunkData() if recompression is active.
a_LocationRaw is the pointer to the first byte of the Location data in the MCA header.
@@ -90,55 +90,51 @@ protected:
a_LocationRaw is the pointer to the first byte of the Location data to be put into the MCA header,
the chunk's location is stored in that memory area. Updates m_CurrentSectorOut.
Returns true if successful. */
- bool WriteChunk(cFile & a_File, Byte * a_LocationRaw);
-
+ bool WriteChunk(cFile & a_File, Byte * a_LocationRaw);
+
/** Uncompresses the chunk data from m_CompressedChunkData into m_RawChunkData.
Returns true if successful, false on failure. */
bool UncompressChunk(void);
-
+
/** Uncompresses the chunk data from m_CompressedChunkData into m_RawChunkData, using Gzip.
Returns true if successful, false on failure. */
bool UncompressChunkGzip(void);
-
+
/** Uncompresses the chunk data from m_CompressedChunkData into m_RawChunkData, using Zlib.
Returns true if successful, false on failure. */
bool UncompressChunkZlib(void);
-
+
/** Compresses the chunk data from m_RawChunkData into m_CompressedChunkData.
Returns true if successful, false on failure. */
bool CompressChunk(void);
-
+
// cIsThread overrides:
virtual void Execute(void) override;
} ;
-
+
typedef std::list<cThread *> cThreads;
-
-
+
+
/** The mutex protecting m_Files agains multithreaded access. */
cCriticalSection m_CS;
-
+
/** The queue of MCA files to be processed by the threads. Protected by m_CS. */
AStringVector m_Queue;
-
+
/** List of threads that the server has running. */
cThreads m_Threads;
-
+
/** The number of threads that should be started. Configurable on the command line. */
int m_NumThreads;
-
+
/** If set to true, the chunk data is recompressed while saving each MCA file. */
bool m_ShouldRecompress;
-
-
+
+
/** Starts a new processing thread and adds it to cThreads. */
void StartThread(void);
-
+
/** Retrieves one file from the queue (and removes it from the queue).
Returns an empty string when queue empty. */
AString GetNextFileName(void);
} ;
-
-
-
-
diff --git a/Tools/MemDumpAnalysis/Globals.cpp b/Tools/MemDumpAnalysis/Globals.cpp
index 5b366f68e..7fba09ed0 100644
--- a/Tools/MemDumpAnalysis/Globals.cpp
+++ b/Tools/MemDumpAnalysis/Globals.cpp
@@ -1,10 +1,6 @@
-// Globals.cpp
+// Globals.cpp
// Used for precompiled header generation
#include "Globals.h"
-
-
-
-
diff --git a/Tools/MemDumpAnalysis/MemDumpAnalysis.cpp b/Tools/MemDumpAnalysis/MemDumpAnalysis.cpp
index 9faaef20f..58cb304c5 100644
--- a/Tools/MemDumpAnalysis/MemDumpAnalysis.cpp
+++ b/Tools/MemDumpAnalysis/MemDumpAnalysis.cpp
@@ -25,7 +25,7 @@ public:
int m_Size; ///< Sum of memory block sizes allocated by this function or its children
int m_Count; ///< Total number of memory blocks allocated by this function or its children
AStringSet m_ChildrenNames;
-
+
cFunction(void) :
m_Size(0),
m_Count(0)
@@ -66,7 +66,7 @@ bool IsFnBlackListed(const char * a_FnName)
"luaM_realloc_",
"",
} ;
-
+
for (int i = 0; i < ARRAYCOUNT(BlackList); i++)
{
if (strcmp(BlackList[i], a_FnName) == 0)
@@ -169,7 +169,7 @@ void WriteSizeStatistics(void)
{
typedef std::vector<std::pair<AString, int> > StringIntPairs;
StringIntPairs FnSizes;
-
+
cFile f("memdump_totals.txt", cFile::fmWrite);
if (!f.IsOpen())
{
@@ -182,7 +182,7 @@ void WriteSizeStatistics(void)
FnSizes.push_back(std::pair<AString, int>(itr->first, itr->second.m_Size));
} // for itr - g_FnSizes[]
std::sort(FnSizes.begin(), FnSizes.end(), CompareFnInt);
-
+
for (StringIntPairs::const_iterator itr = FnSizes.begin(), end = FnSizes.end(); itr != end; ++itr)
{
f.Printf("%d\t%s\n", itr->second, itr->first.c_str());
@@ -197,7 +197,7 @@ void WriteCountStatistics(void)
{
typedef std::vector<std::pair<AString, int> > StringIntPairs;
StringIntPairs FnCounts;
-
+
cFile f("memdump_counts.txt", cFile::fmWrite);
if (!f.IsOpen())
{
@@ -210,7 +210,7 @@ void WriteCountStatistics(void)
FnCounts.push_back(std::pair<AString, int>(itr->first, itr->second.m_Count));
} // for itr - g_FnSizes[]
std::sort(FnCounts.begin(), FnCounts.end(), CompareFnInt);
-
+
for (StringIntPairs::const_iterator itr = FnCounts.begin(), end = FnCounts.end(); itr != end; ++itr)
{
f.Printf("%d\t%s\n", itr->second, itr->first.c_str());
@@ -254,7 +254,7 @@ void WriteDotGraph(void)
LOGERROR("Cannot open memdump.dot");
return;
}
-
+
f.Printf("digraph {\n\tnode [shape=plaintext]\n\n");
for (FunctionMap::const_iterator itrF = g_FnMap.begin(), endF = g_FnMap.end(); itrF != endF; ++itrF)
{
@@ -288,11 +288,11 @@ int main(int argc, char * argv[])
printf("Cannot open memdump.xml\n");
return 1;
}
-
+
// Create the XML parser:
XML_Parser Parser = XML_ParserCreate(NULL);
XML_SetElementHandler(Parser, OnStartElement, OnEndElement);
-
+
// Feed the file through XML parser:
char Buffer[512 KiB];
while (true)
@@ -307,15 +307,11 @@ int main(int argc, char * argv[])
}
XML_Parse(Parser, "", 0, true);
f.Close();
-
+
// Output the statistics
WriteSizeStatistics();
WriteCountStatistics();
WriteDotGraph();
-
+
return 0;
}
-
-
-
-
diff --git a/Tools/MemDumpAnalysis/targetver.h b/Tools/MemDumpAnalysis/targetver.h
index 7f4aeaca1..3fedb6a1c 100644
--- a/Tools/MemDumpAnalysis/targetver.h
+++ b/Tools/MemDumpAnalysis/targetver.h
@@ -10,8 +10,8 @@
#pragma once
// The following macros define the minimum required platform. The minimum required platform
-// is the earliest version of Windows, Internet Explorer etc. that has the necessary features to run
-// your application. The macros work by enabling all features available on platform versions up to and
+// is the earliest version of Windows, Internet Explorer etc. that has the necessary features to run
+// your application. The macros work by enabling all features available on platform versions up to and
// including the version specified.
// Modify the following defines if you have to target a platform prior to the ones specified below.
@@ -19,7 +19,3 @@
#ifndef _WIN32_WINNT // Specifies that the minimum required platform is Windows Vista.
#define _WIN32_WINNT 0x0600 // Change this to the appropriate value to target other versions of Windows.
#endif
-
-
-
-
diff --git a/Tools/NoiseSpeedTest/NoiseSpeedTest.cpp b/Tools/NoiseSpeedTest/NoiseSpeedTest.cpp
index 7a6c72ca2..90bb9499e 100644
--- a/Tools/NoiseSpeedTest/NoiseSpeedTest.cpp
+++ b/Tools/NoiseSpeedTest/NoiseSpeedTest.cpp
@@ -20,7 +20,7 @@ not much variance in the coords. The exact sizes and coord ranges were adapted f
-/// The sizes of the interpolated noise that are calculated:
+/** The sizes of the interpolated noise that are calculated: */
static const int SIZE_X = 33;
static const int SIZE_Y = 5;
static const int SIZE_Z = 5;
@@ -115,7 +115,3 @@ int main(int argc, char ** argv)
return 0;
}
-
-
-
-
diff --git a/Tools/ProtoProxy/Connection.cpp b/Tools/ProtoProxy/Connection.cpp
index a9fbe163e..940b9a7eb 100644
--- a/Tools/ProtoProxy/Connection.cpp
+++ b/Tools/ProtoProxy/Connection.cpp
@@ -17,7 +17,7 @@
-/// When defined, the following macro causes a sleep after each parsed packet (DEBUG-mode only)
+/** When defined, the following macro causes a sleep after each parsed packet (DEBUG-mode only) */
// #define SLEEP_AFTER_PACKET
@@ -121,7 +121,7 @@
return true; \
} \
}
-
+
#define HANDLE_SERVER_READ(Proc) \
{ \
if (!Proc) \
@@ -130,7 +130,7 @@
return true; \
} \
}
-
+
@@ -162,7 +162,7 @@ AString PrintableAbsIntTriplet(int a_X, int a_Y, int a_Z, double a_Divisor)
struct sCoords
{
int x, y, z;
-
+
sCoords(int a_X, int a_Y, int a_Z) : x(a_X), y(a_Y), z(a_Z) {}
} ;
@@ -185,7 +185,7 @@ struct sChunkMeta
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cConnection:
cConnection::cConnection(SOCKET a_ClientSocket, cServer & a_Server) :
@@ -291,14 +291,14 @@ void cConnection::Log(const char * a_Format, ...)
va_end(args);
AString FullMsg;
Printf(FullMsg, "[%5.3f] %s\n", GetRelativeTime(), msg.c_str());
-
+
// Log to file:
cCSLock Lock(m_CSLog);
fputs(FullMsg.c_str(), m_LogFile);
#ifdef _DEBUG
fflush(m_LogFile);
#endif // _DEBUG
-
+
// Log to screen:
// std::cout << FullMsg;
}
@@ -317,11 +317,11 @@ void cConnection::DataLog(const void * a_Data, size_t a_Size, const char * a_For
AString FullMsg;
AString Hex;
Printf(FullMsg, "[%5.3f] %s\n%s\n", GetRelativeTime(), msg.c_str(), CreateHexDump(Hex, a_Data, a_Size, 16).c_str());
-
+
// Log to file:
cCSLock Lock(m_CSLog);
fputs(FullMsg.c_str(), m_LogFile);
-
+
/*
// Log to screen:
std::cout << FullMsg;
@@ -374,9 +374,9 @@ bool cConnection::RelayFromServer(void)
Log("Server closed the socket: %d; %d; aborting connection", res, SocketError);
return false;
}
-
+
DataLog(Buffer, static_cast<size_t>(res), "Received %d bytes from the SERVER", res);
-
+
switch (m_ServerState)
{
case csUnencrypted:
@@ -414,9 +414,9 @@ bool cConnection::RelayFromClient(void)
Log("Client closed the socket: %d; %d; aborting connection", res, SocketError);
return false;
}
-
+
DataLog(Buffer, static_cast<size_t>(res), "Received %d bytes from the CLIENT", res);
-
+
switch (m_ClientState)
{
case csUnencrypted:
@@ -456,7 +456,7 @@ double cConnection::GetRelativeTime(void)
bool cConnection::SendData(SOCKET a_Socket, const char * a_Data, size_t a_Size, const char * a_Peer)
{
DataLog(a_Data, a_Size, "Sending data to %s, %u bytes", a_Peer, static_cast<unsigned>(a_Size));
-
+
int res = static_cast<int>(send(a_Socket, a_Data, a_Size, 0)); // Windows uses int for a_Size, Linux uses size_t; but Windows doesn't complain. Return type is int on Windows and ssize_t on Linux
if (res <= 0)
{
@@ -525,7 +525,7 @@ bool cConnection::DecodeClientsPackets(const char * a_Data, int a_Size)
Log("Too much queued data for the server, aborting connection");
return false;
}
-
+
while (m_ClientBuffer.CanReadBytes(1))
{
UInt32 PacketLen;
@@ -556,7 +556,7 @@ bool cConnection::DecodeClientsPackets(const char * a_Data, int a_Size)
}
break;
} // case -1
-
+
case 1:
{
// Status query
@@ -568,7 +568,7 @@ bool cConnection::DecodeClientsPackets(const char * a_Data, int a_Size)
}
break;
}
-
+
case 2:
{
// Login
@@ -580,7 +580,7 @@ bool cConnection::DecodeClientsPackets(const char * a_Data, int a_Size)
}
break;
}
-
+
case 3:
{
// Game:
@@ -611,7 +611,7 @@ bool cConnection::DecodeClientsPackets(const char * a_Data, int a_Size)
}
break;
} // case 3 - Game
-
+
default:
{
Log("Receiving server packets while in an unknown protocol state (%d)!", m_ClientProtocolState);
@@ -635,7 +635,7 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
Log("Too much queued data for the client, aborting connection");
return false;
}
-
+
if (
(m_ServerState == csEncryptedUnderstood) &&
(m_ClientState == csUnencrypted)
@@ -643,7 +643,7 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
{
// Client hasn't finished encryption handshake yet, don't send them any data yet
}
-
+
while (true)
{
UInt32 PacketLen;
@@ -679,7 +679,7 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
HANDLE_SERVER_READ(HandleServerUnknownPacket(PacketType, PacketLen, PacketReadSoFar));
break;
}
-
+
case 1:
{
// Status query:
@@ -691,7 +691,7 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
}
break;
}
-
+
case 2:
{
// Login:
@@ -704,7 +704,7 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
}
break;
}
-
+
case 3:
{
// Game:
@@ -766,7 +766,7 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
} // switch (PacketType)
break;
} // case 3 - Game
-
+
// TODO: Move this elsewhere
default:
{
@@ -775,7 +775,7 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
break;
}
} // switch (m_ProtocolState)
-
+
m_ServerBuffer.CommitRead();
} // while (CanReadBytes(1))
return true;
@@ -785,7 +785,7 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// packet handling, client-side, initial handshake:
bool cConnection::HandleClientHandshake(void)
@@ -796,7 +796,7 @@ bool cConnection::HandleClientHandshake(void)
HANDLE_CLIENT_PACKET_READ(ReadBEUInt16, UInt16, ServerPort);
HANDLE_CLIENT_PACKET_READ(ReadVarInt, UInt32, NextState);
m_ClientBuffer.CommitRead();
-
+
Log("Received an initial handshake packet from the client:");
Log(" ProtocolVersion = %u", ProtocolVersion);
Log(" ServerHost = \"%s\"", ServerHost.c_str());
@@ -815,10 +815,10 @@ bool cConnection::HandleClientHandshake(void)
cByteBuffer ToServer(512);
ToServer.WriteVarUTF8String(Pkt);
SERVERSEND(ToServer);
-
+
m_ClientProtocolState = static_cast<int>(NextState);
m_ServerProtocolState = static_cast<int>(NextState);
-
+
return true;
}
@@ -826,7 +826,7 @@ bool cConnection::HandleClientHandshake(void)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// packet handling, client-side, login:
bool cConnection::HandleClientLoginEncryptionKeyResponse(void)
@@ -852,7 +852,7 @@ bool cConnection::HandleClientLoginStart(void)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// packet handling, client-side, game:
bool cConnection::HandleClientAnimation(void)
@@ -934,7 +934,7 @@ bool cConnection::HandleClientClientStatuses(void)
HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, Statuses);
Log("Received a PACKET_CLIENT_STATUSES from the CLIENT:");
Log(" Statuses = %u (0x%02x)", Statuses, Statuses);
-
+
COPY_TO_SERVER();
return true;
}
@@ -1087,7 +1087,7 @@ bool cConnection::HandleClientPlayerPosition(void)
Log("Received a PACKET_PLAYER_POSITION from the client");
// TODO: list packet contents
-
+
COPY_TO_SERVER();
return true;
}
@@ -1110,7 +1110,7 @@ bool cConnection::HandleClientPlayerPositionLook(void)
Log(" Stance = %.03f", Stance);
Log(" Yaw, Pitch = <%.03f, %.03f>", Yaw, Pitch);
Log(" IsOnGround = %s", IsOnGround ? "true" : "false");
-
+
COPY_TO_SERVER();
return true;
}
@@ -1279,7 +1279,7 @@ bool cConnection::HandleClientUnknownPacket(UInt32 a_PacketType, UInt32 a_Packet
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// packet handling, server-side, login:
bool cConnection::HandleServerLoginDisconnect(void)
@@ -1314,10 +1314,10 @@ bool cConnection::HandleServerLoginEncryptionKeyRequest(void)
Log("Got PACKET_ENCRYPTION_KEY_REQUEST from the SERVER:");
Log(" ServerID = %s", ServerID.c_str());
DataLog(PublicKey.data(), PublicKey.size(), " Public key (%u bytes)", static_cast<unsigned>(PublicKey.size()));
-
+
// Reply to the server:
SendEncryptionKeyResponse(PublicKey, Nonce);
-
+
// Do not send to client - we want the client connection open
return true;
}
@@ -1333,10 +1333,10 @@ bool cConnection::HandleServerLoginSuccess(void)
Log("Received a login success packet from the server:");
Log(" UUID = \"%s\"", UUID.c_str());
Log(" Username = \"%s\"", Username.c_str());
-
+
Log("Server is now in protocol state Game.");
m_ServerProtocolState = 3;
-
+
if (m_IsServerEncrypted)
{
Log("Server communication is now encrypted");
@@ -1355,7 +1355,7 @@ bool cConnection::HandleServerLoginSuccess(void)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// packet handling, server-side, game:
bool cConnection::HandleServerAttachEntity(void)
@@ -1585,7 +1585,7 @@ bool cConnection::HandleServerEntityProperties(void)
Log("Received a PACKET_ENTITY_PROPERTIES from the server:");
Log(" EntityID = %u", EntityID);
Log(" Count = %u", Count);
-
+
for (UInt32 i = 0; i < Count; i++)
{
HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Key);
@@ -1797,7 +1797,7 @@ bool cConnection::HandleServerKick(void)
{
Log(" This was a std reply to client's PING");
AStringVector Split;
-
+
// Split by NULL chars (StringSplit() won't work here):
size_t Last = 0;
size_t Len = Reason.size();
@@ -1813,7 +1813,7 @@ bool cConnection::HandleServerKick(void)
{
Split.push_back(Reason.substr(Last));
}
-
+
if (Split.size() == 6)
{
Log(" Preamble: \"%s\"", Split[0].c_str());
@@ -1822,7 +1822,7 @@ bool cConnection::HandleServerKick(void)
Log(" MOTD: \"%s\"", Split[3].c_str());
Log(" Cur players: \"%s\"", Split[4].c_str());
Log(" Max players: \"%s\"", Split[5].c_str());
-
+
// Modify the MOTD to show that it's being ProtoProxied:
Reason.assign(Split[0]);
Reason.push_back(0);
@@ -1876,9 +1876,9 @@ bool cConnection::HandleServerMapChunk(void)
Log("Received a PACKET_MAP_CHUNK from the server:");
Log(" ChunkPos = [%d, %d]", ChunkX, ChunkZ);
Log(" Compressed size = %u (0x%x)", CompressedSize, CompressedSize);
-
+
// TODO: Save the compressed data into a file for later analysis
-
+
COPY_TO_CLIENT()
return true;
}
@@ -1897,7 +1897,7 @@ bool cConnection::HandleServerMapChunkBulk(void)
{
return false;
}
-
+
// Read individual chunk metas.
// Need to read them first and only then start logging (in case we don't have the full packet yet)
typedef std::vector<sChunkMeta> sChunkMetas;
@@ -1911,12 +1911,12 @@ bool cConnection::HandleServerMapChunkBulk(void)
HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, AddBitmap);
ChunkMetas.push_back(sChunkMeta(ChunkX, ChunkZ, PrimaryBitmap, AddBitmap));
}
-
+
Log("Received a PACKET_MAP_CHUNK_BULK from the server:");
Log(" ChunkCount = %u", ChunkCount);
Log(" Compressed size = %u (0x%x)", CompressedSize, CompressedSize);
Log(" IsSkyLightSent = %s", IsSkyLightSent ? "true" : "false");
-
+
// Log individual chunk coords:
int idx = 0;
for (sChunkMetas::iterator itr = ChunkMetas.begin(), end = ChunkMetas.end(); itr != end; ++itr, ++idx)
@@ -1927,7 +1927,7 @@ bool cConnection::HandleServerMapChunkBulk(void)
} // for itr - ChunkMetas[]
// TODO: Save the compressed data into a file for later analysis
-
+
COPY_TO_CLIENT();
return true;
}
@@ -2038,7 +2038,7 @@ bool cConnection::HandleServerPlayerPositionLook(void)
Log("Received a PACKET_PLAYER_POSITION_LOOK from the server");
// TODO: list packet contents
-
+
COPY_TO_CLIENT();
return true;
}
@@ -2304,7 +2304,7 @@ bool cConnection::HandleServerSpawnObjectVehicle(void)
}
DataLog(Buffer.data(), Buffer.size(), "Buffer while parsing the PACKET_SPAWN_OBJECT_VEHICLE packet (%u bytes):", static_cast<unsigned>(Buffer.size()));
#endif // _DEBUG
-
+
HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, EntityID);
HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, ObjType);
HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX);
@@ -2446,7 +2446,7 @@ bool cConnection::HandleServerStatusResponse(void)
HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Response);
Log("Received server's status response:");
Log(" Response: %s", Response.c_str());
-
+
// Modify the response to show that it's being proto-proxied:
const char DescSearch[] = "\"description\":{\"text\":\"";
size_t idx = Response.find(DescSearch);
@@ -2555,7 +2555,7 @@ bool cConnection::HandleServerUpdateTileEntity(void)
HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, BlockY);
HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockZ);
HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Action);
- HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, DataLength);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, DataLength);
AString Data;
if ((DataLength > 0) && !m_ServerBuffer.ReadString(Data, DataLength))
@@ -2736,7 +2736,7 @@ bool cConnection::ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc)
fclose(f);
AppendPrintf(a_ItemDesc, "\n (saved to file \"%s\")", fnam.c_str());
}
-
+
return true;
}
@@ -2901,7 +2901,7 @@ void cConnection::LogMetadata(const AString & a_Metadata, size_t a_IndentCount)
}
case 6:
{
- Log("%spos[%u] = <%d, %d, %d>", Indent.c_str(), Index,
+ Log("%spos[%u] = <%d, %d, %d>", Indent.c_str(), Index,
(a_Metadata[pos + 1] << 24) | (a_Metadata[pos + 2] << 16) | (a_Metadata[pos + 3] << 8) | a_Metadata[pos + 4],
(a_Metadata[pos + 5] << 24) | (a_Metadata[pos + 6] << 16) | (a_Metadata[pos + 7] << 8) | a_Metadata[pos + 8],
(a_Metadata[pos + 9] << 24) | (a_Metadata[pos + 10] << 16) | (a_Metadata[pos + 11] << 8) | a_Metadata[pos + 12]
@@ -2939,7 +2939,7 @@ void cConnection::SendEncryptionKeyResponse(const AString & a_ServerPublicKey, c
m_ServerEncryptor.Init(SharedSecret, SharedSecret);
m_ServerDecryptor.Init(SharedSecret, SharedSecret);
-
+
// Encrypt the nonce:
Byte EncryptedNonce[128];
res = PubKey.Encrypt(reinterpret_cast<const Byte *>(a_Nonce.data()), a_Nonce.size(), EncryptedNonce, sizeof(EncryptedNonce));
@@ -2948,7 +2948,7 @@ void cConnection::SendEncryptionKeyResponse(const AString & a_ServerPublicKey, c
Log("Nonce encryption failed: %d (0x%x)", res, res);
return;
}
-
+
// Send the packet to the server:
Log("Sending PACKET_ENCRYPTION_KEY_RESPONSE to the SERVER");
cByteBuffer ToServer(1024);
@@ -2966,7 +2966,3 @@ void cConnection::SendEncryptionKeyResponse(const AString & a_ServerPublicKey, c
m_ServerState = csEncryptedUnderstood;
m_IsServerEncrypted = true;
}
-
-
-
-
diff --git a/Tools/ProtoProxy/Connection.h b/Tools/ProtoProxy/Connection.h
index d8a63d70f..2402e9f95 100644
--- a/Tools/ProtoProxy/Connection.h
+++ b/Tools/ProtoProxy/Connection.h
@@ -25,19 +25,21 @@ class cServer;
class cConnection
{
- AString m_LogNameBase; ///< Base for the log filename and all files connected to this log
-
- int m_ItemIdx; ///< Index for the next file into which item metadata should be written (ParseSlot() function)
-
+ /** Base for the log filename and all files connected to this log */
+ AString m_LogNameBase;
+
+ /** Index for the next file into which item metadata should be written (ParseSlot() function) */
+ int m_ItemIdx;
+
cCriticalSection m_CSLog;
FILE * m_LogFile;
-
+
cServer & m_Server;
SOCKET m_ClientSocket;
SOCKET m_ServerSocket;
-
+
std::chrono::steady_clock::time_point m_BeginTick; // Tick when the relative time was first retrieved (used for GetRelativeTime())
-
+
enum eConnectionState
{
csUnencrypted, // The connection is not encrypted. Packets must be decoded in order to be able to start decryption.
@@ -45,35 +47,35 @@ class cConnection
csEncryptedUnknown, // The communication is encrypted, but an unknown packet has been received, so packets cannot be decoded anymore
csWaitingForEncryption, // The communication is waiting for the other line to establish encryption
};
-
+
eConnectionState m_ClientState;
eConnectionState m_ServerState;
-
+
int m_Nonce;
-
+
public:
cConnection(SOCKET a_ClientSocket, cServer & a_Server);
~cConnection();
-
+
void Run(void);
-
+
void Log(const char * a_Format, ...);
void DataLog(const void * a_Data, size_t a_Size, const char * a_Format, ...);
void LogFlush(void);
-
+
protected:
cByteBuffer m_ClientBuffer;
cByteBuffer m_ServerBuffer;
-
+
cAesCfb128Decryptor m_ServerDecryptor;
cAesCfb128Encryptor m_ServerEncryptor;
AString m_ServerEncryptionBuffer; // Buffer for the data to be sent to the server once encryption is established
-
- /// Set to true when PACKET_PING is received from the client; will cause special parsing for server kick
+
+ /** Set to true when PACKET_PING is received from the client; will cause special parsing for server kick */
bool m_HasClientPinged;
-
+
/*
The protocol states can be one of:
-1: no initial handshake received yet
@@ -81,52 +83,52 @@ protected:
2: login
3: game
*/
- /// State the to-server protocol is in (as defined by the initial handshake / login), -1 if no initial handshake received yet
+ /** State the to-server protocol is in (as defined by the initial handshake / login), -1 if no initial handshake received yet */
int m_ServerProtocolState;
-
- /// State the to-client protocol is in (as defined by the initial handshake / login), -1 if no initial handshake received yet
+
+ /** State the to-client protocol is in (as defined by the initial handshake / login), -1 if no initial handshake received yet */
int m_ClientProtocolState;
-
- /// True if the server connection has provided encryption keys
+
+ /** True if the server connection has provided encryption keys */
bool m_IsServerEncrypted;
-
+
bool ConnectToServer(void);
-
- /// Relays data from server to client; returns false if connection aborted
+
+ /** Relays data from server to client; returns false if connection aborted */
bool RelayFromServer(void);
-
- /// Relays data from client to server; returns false if connection aborted
+
+ /** Relays data from client to server; returns false if connection aborted */
bool RelayFromClient(void);
-
- /// Returns the time relative to the first call of this function, in the fractional seconds elapsed
+
+ /** Returns the time relative to the first call of this function, in the fractional seconds elapsed */
double GetRelativeTime(void);
-
- /// Sends data to the specified socket. If sending fails, prints a fail message using a_Peer and returns false.
+
+ /** Sends data to the specified socket. If sending fails, prints a fail message using a_Peer and returns false. */
bool SendData(SOCKET a_Socket, const char * a_Data, size_t a_Size, const char * a_Peer);
-
- /// Sends data to the specified socket. If sending fails, prints a fail message using a_Peer and returns false.
+
+ /** Sends data to the specified socket. If sending fails, prints a fail message using a_Peer and returns false. */
bool SendData(SOCKET a_Socket, cByteBuffer & a_Data, const char * a_Peer);
-
- /// Sends data to the specfied socket, after encrypting it using a_Encryptor. If sending fails, prints a fail message using a_Peer and returns false
+
+ /** Sends data to the specfied socket, after encrypting it using a_Encryptor. If sending fails, prints a fail message using a_Peer and returns false */
bool SendEncryptedData(SOCKET a_Socket, cAesCfb128Encryptor & a_Encryptor, const char * a_Data, size_t a_Size, const char * a_Peer);
-
- /// Sends data to the specfied socket, after encrypting it using a_Encryptor. If sending fails, prints a fail message using a_Peer and returns false
+
+ /** Sends data to the specfied socket, after encrypting it using a_Encryptor. If sending fails, prints a fail message using a_Peer and returns false */
bool SendEncryptedData(SOCKET a_Socket, cAesCfb128Encryptor & a_Encryptor, cByteBuffer & a_Data, const char * a_Peer);
-
- /// Decodes packets coming from the client, sends appropriate counterparts to the server; returns false if the connection is to be dropped
+
+ /** Decodes packets coming from the client, sends appropriate counterparts to the server; returns false if the connection is to be dropped */
bool DecodeClientsPackets(const char * a_Data, int a_Size);
- /// Decodes packets coming from the server, sends appropriate counterparts to the client; returns false if the connection is to be dropped
+ /** Decodes packets coming from the server, sends appropriate counterparts to the client; returns false if the connection is to be dropped */
bool DecodeServersPackets(const char * a_Data, int a_Size);
-
+
// Packet handling, client-side, initial:
bool HandleClientHandshake(void);
-
+
// Packet handling, client-side, status:
bool HandleClientStatusPing(void);
bool HandleClientStatusRequest(void);
-
+
// Packet handling, client-side, login:
bool HandleClientLoginEncryptionKeyResponse(void);
bool HandleClientLoginStart(void);
@@ -155,7 +157,7 @@ protected:
bool HandleClientUseEntity(void);
bool HandleClientWindowClick(void);
bool HandleClientWindowClose(void);
-
+
bool HandleClientUnknownPacket(UInt32 a_PacketType, UInt32 a_PacketLen, UInt32 a_PacketReadSoFar);
// Packet handling, server-side, login:
@@ -221,25 +223,21 @@ protected:
bool HandleServerWindowClose(void);
bool HandleServerWindowContents(void);
bool HandleServerWindowOpen(void);
-
+
bool HandleServerUnknownPacket(UInt32 a_PacketType, UInt32 a_PacketLen, UInt32 a_PacketReadSoFar);
- /// Parses the slot data in a_Buffer into item description; returns true if successful, false if not enough data
+ /** Parses the slot data in a_Buffer into item description; returns true if successful, false if not enough data */
bool ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc);
-
- /// Parses the metadata in a_Buffer into raw metadata in an AString; returns true if successful, false if not enough data
+
+ /** Parses the metadata in a_Buffer into raw metadata in an AString; returns true if successful, false if not enough data */
bool ParseMetadata(cByteBuffer & a_Buffer, AString & a_Metadata);
-
- /// Logs the contents of the metadata in the AString, using Log(). Assumes a_Metadata is valid (parsed by ParseMetadata()). The log is indented by a_IndentCount spaces
+
+ /** Logs the contents of the metadata in the AString, using Log(). Assumes a_Metadata is valid (parsed by ParseMetadata()). The log is indented by a_IndentCount spaces */
void LogMetadata(const AString & a_Metadata, size_t a_IndentCount);
-
- /// Send EKResp to the server:
+
+ /** Send EKResp to the server: */
void SendEncryptionKeyResponse(const AString & a_ServerPublicKey, const AString & a_Nonce);
-
- /// Starts client encryption based on the parameters received
+
+ /** Starts client encryption based on the parameters received */
void StartClientEncryption(const AString & a_EncryptedSecret, const AString & a_EncryptedNonce);
} ;
-
-
-
-
diff --git a/Tools/ProtoProxy/Globals.h b/Tools/ProtoProxy/Globals.h
index 3ab01a61f..0ce5ea878 100644
--- a/Tools/ProtoProxy/Globals.h
+++ b/Tools/ProtoProxy/Globals.h
@@ -195,14 +195,14 @@ typedef unsigned char Byte;
// Common definitions:
-/// Evaluates to the number of elements in an array (compile-time!)
+/** Evaluates to the number of elements in an array (compile-time!) */
#define ARRAYCOUNT(X) (sizeof(X) / sizeof(*(X)))
-/// Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)" )
+/* Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)") */
#define KiB * 1024
-/// Faster than (int)floorf((float)x / (float)div)
-#define FAST_FLOOR_DIV( x, div ) ( (x) < 0 ? (((int)x / div) - 1) : ((int)x / div) )
+/* Faster than (int)floorf((float)x / (float)div) */
+#define FAST_FLOOR_DIV(x, div) ((x) < 0 ? (((int)x / div) - 1) : ((int)x / div))
// Own version of assert() that writes failed assertions to the log for review
#ifdef NDEBUG
@@ -212,7 +212,7 @@ typedef unsigned char Byte;
#endif
// Pretty much the same as ASSERT() but stays in Release builds
-#define VERIFY( x ) ( !!(x) || ( LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__ ), exit(1), 0 ) )
+#define VERIFY(x) (!!(x) || (LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__), exit(1), 0))
// C++11 has std::shared_ptr in <memory>, included earlier
#define SharedPtr std::shared_ptr
@@ -222,10 +222,10 @@ typedef unsigned char Byte;
-/// A generic interface used mainly in ForEach() functions
+/* A generic interface used mainly in ForEach() functions */
template <typename Type> class cItemCallback
{
public:
- /// Called for each item in the internal list; return true to stop the loop, or false to continue enumerating
+ /* Called for each item in the internal list; return true to stop the loop, or false to continue enumerating */
virtual bool Item(Type * a_Type) = 0;
} ;
diff --git a/Tools/ProtoProxy/ProtoProxy.cpp b/Tools/ProtoProxy/ProtoProxy.cpp
index ac5858d02..809f2dc7d 100644
--- a/Tools/ProtoProxy/ProtoProxy.cpp
+++ b/Tools/ProtoProxy/ProtoProxy.cpp
@@ -52,12 +52,8 @@ int main(int argc, char ** argv)
LOGERROR("Server initialization failed: %d", res);
return res;
}
-
+
Server.Run();
-
+
return 0;
}
-
-
-
-
diff --git a/Tools/ProtoProxy/Server.cpp b/Tools/ProtoProxy/Server.cpp
index 60998798c..2db67e960 100644
--- a/Tools/ProtoProxy/Server.cpp
+++ b/Tools/ProtoProxy/Server.cpp
@@ -23,7 +23,7 @@ cServer::cServer(void)
int cServer::Init(UInt16 a_ListenPort, UInt16 a_ConnectPort)
{
m_ConnectPort = a_ConnectPort;
-
+
#ifdef _WIN32
WSAData wsa;
int res = WSAStartup(0x0202, &wsa);
@@ -33,7 +33,7 @@ int cServer::Init(UInt16 a_ListenPort, UInt16 a_ConnectPort)
return res;
}
#endif // _WIN32
-
+
m_ListenSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (m_ListenSocket < 0)
{
@@ -71,7 +71,7 @@ int cServer::Init(UInt16 a_ListenPort, UInt16 a_ConnectPort)
return err;
}
LOGINFO("Listening for client connections on port %d, connecting to server at localhost:%d", a_ListenPort, a_ConnectPort);
-
+
LOGINFO("Generating protocol encryption keypair...");
m_PrivateKey.Generate();
m_PublicKeyDER = m_PrivateKey.GetPubKeyDER();
@@ -103,7 +103,3 @@ void cServer::Run(void)
LOGINFO("Client disconnected. Ready for another connection.");
}
}
-
-
-
-
diff --git a/Tools/ProtoProxy/Server.h b/Tools/ProtoProxy/Server.h
index b29c6e394..c09a72b85 100644
--- a/Tools/ProtoProxy/Server.h
+++ b/Tools/ProtoProxy/Server.h
@@ -22,19 +22,15 @@ class cServer
cRsaPrivateKey m_PrivateKey;
AString m_PublicKeyDER;
UInt16 m_ConnectPort;
-
+
public:
cServer(void);
-
+
int Init(UInt16 a_ListenPort, UInt16 a_ConnectPort);
void Run(void);
-
+
cRsaPrivateKey & GetPrivateKey(void) { return m_PrivateKey; }
const AString & GetPublicKeyDER (void) { return m_PublicKeyDER; }
-
+
UInt16 GetConnectPort(void) const { return m_ConnectPort; }
} ;
-
-
-
-
diff --git a/Tools/QtBiomeVisualiser/BiomeView.cpp b/Tools/QtBiomeVisualiser/BiomeView.cpp
index c77b39482..472d1b5ad 100644
--- a/Tools/QtBiomeVisualiser/BiomeView.cpp
+++ b/Tools/QtBiomeVisualiser/BiomeView.cpp
@@ -17,7 +17,7 @@ static const int DELTA_STEP = 120; // The normal per-notch wheel delta
/** Map for converting biome values to colors. Initialized from biomeColors[]. */
static uchar biomeToColor[256 * 4];
-/** Map for converting biome values to colors. Used to initialize biomeToColor[].*/
+/** Map for converting biome values to colors. Used to initialize biomeToColor[]. */
static struct
{
EMCSBiome m_Biome;
@@ -49,22 +49,22 @@ static struct
{ biJungleHills, { 0x2c, 0x42, 0x05 }, },
{ biJungleEdge, { 0x62, 0x8b, 0x17 }, },
- { biDeepOcean, { 0x00, 0x00, 0x30 }, },
- { biStoneBeach, { 0xa2, 0xa2, 0x84 }, },
- { biColdBeach, { 0xfa, 0xf0, 0xc0 }, },
- { biBirchForest, { 0x30, 0x74, 0x44 }, },
- { biBirchForestHills, { 0x1f, 0x5f, 0x32 }, },
- { biRoofedForest, { 0x40, 0x51, 0x1a }, },
- { biColdTaiga, { 0x31, 0x55, 0x4a }, },
- { biColdTaigaHills, { 0x59, 0x7d, 0x72 }, },
- { biMegaTaiga, { 0x59, 0x66, 0x51 }, },
- { biMegaTaigaHills, { 0x59, 0x66, 0x59 }, },
- { biExtremeHillsPlus, { 0x50, 0x70, 0x50 }, },
- { biSavanna, { 0xbd, 0xb2, 0x5f }, },
- { biSavannaPlateau, { 0xa7, 0x9d, 0x64 }, },
- { biMesa, { 0xd9, 0x45, 0x15 }, },
- { biMesaPlateauF, { 0xb0, 0x97, 0x65 }, },
- { biMesaPlateau, { 0xca, 0x8c, 0x65 }, },
+ { biDeepOcean, { 0x00, 0x00, 0x30 }, },
+ { biStoneBeach, { 0xa2, 0xa2, 0x84 }, },
+ { biColdBeach, { 0xfa, 0xf0, 0xc0 }, },
+ { biBirchForest, { 0x30, 0x74, 0x44 }, },
+ { biBirchForestHills, { 0x1f, 0x5f, 0x32 }, },
+ { biRoofedForest, { 0x40, 0x51, 0x1a }, },
+ { biColdTaiga, { 0x31, 0x55, 0x4a }, },
+ { biColdTaigaHills, { 0x59, 0x7d, 0x72 }, },
+ { biMegaTaiga, { 0x59, 0x66, 0x51 }, },
+ { biMegaTaigaHills, { 0x59, 0x66, 0x59 }, },
+ { biExtremeHillsPlus, { 0x50, 0x70, 0x50 }, },
+ { biSavanna, { 0xbd, 0xb2, 0x5f }, },
+ { biSavannaPlateau, { 0xa7, 0x9d, 0x64 }, },
+ { biMesa, { 0xd9, 0x45, 0x15 }, },
+ { biMesaPlateauF, { 0xb0, 0x97, 0x65 }, },
+ { biMesaPlateau, { 0xca, 0x8c, 0x65 }, },
// M variants:
{ biSunflowerPlains, { 0xb5, 0xdb, 0x88 }, },
@@ -307,8 +307,8 @@ void BiomeView::drawChunk(int a_ChunkX, int a_ChunkZ)
// which need to be shifted to account for panning inside that chunk
centerx -= (m_X - centerchunkx * 16) * m_Zoom;
centery -= (m_Z - centerchunkz * 16) * m_Zoom;
- // centerx,y now points to the top left corner of the center chunk
- // so now calculate our x,y in relation
+ // centerx, centery now points to the top left corner of the center chunk
+ // so now calculate our x, y in relation
double chunksize = 16 * m_Zoom;
centerx += (a_ChunkX - centerchunkx) * chunksize;
centery += (a_ChunkZ - centerchunkz) * chunksize;
@@ -550,7 +550,3 @@ void BiomeView::keyPressEvent(QKeyEvent * a_Event)
}
}
}
-
-
-
-
diff --git a/Tools/QtBiomeVisualiser/Globals.h b/Tools/QtBiomeVisualiser/Globals.h
index d73881868..0fed2cd48 100644
--- a/Tools/QtBiomeVisualiser/Globals.h
+++ b/Tools/QtBiomeVisualiser/Globals.h
@@ -15,9 +15,9 @@
// Useful warnings from warning level 4:
#pragma warning(3 : 4127) // Conditional expression is constant
#pragma warning(3 : 4189) // Local variable is initialized but not referenced
- #pragma warning(3 : 4245) // Conversion from 'type1' to 'type2', signed/unsigned mismatch
+ #pragma warning(3 : 4245) // Conversion from 'type1' to 'type2', signed / unsigned mismatch
#pragma warning(3 : 4310) // Cast truncates constant value
- #pragma warning(3 : 4389) // Signed/unsigned mismatch
+ #pragma warning(3 : 4389) // Signed / unsigned mismatch
#pragma warning(3 : 4505) // Unreferenced local function has been removed
#pragma warning(3 : 4701) // Potentially unitialized local variable used
#pragma warning(3 : 4702) // Unreachable code
@@ -254,9 +254,9 @@ template class SizeChecker<UInt16, 2>;
#include "src/Logger.h"
#else
// Logging functions
-void inline LOGERROR(const char* a_Format, ...) FORMATSTRING(1, 2);
+void inline LOGERROR(const char * a_Format, ...) FORMATSTRING(1, 2);
-void inline LOGERROR(const char* a_Format, ...)
+void inline LOGERROR(const char * a_Format, ...)
{
va_list argList;
va_start(argList, a_Format);
@@ -271,14 +271,15 @@ void inline LOGERROR(const char* a_Format, ...)
// Common definitions:
-/// Evaluates to the number of elements in an array (compile-time!)
+/** Evaluates to the number of elements in an array (compile-time!) */
#define ARRAYCOUNT(X) (sizeof(X) / sizeof(*(X)))
-/// Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)")
+/** Allows arithmetic expressions like "32 KiB" (but consider using parenthesis
+around it, "(32 KiB)") */
#define KiB * 1024
#define MiB * 1024 * 1024
-/// Faster than (int)floorf((float)x / (float)div)
+/** Faster than (int)floorf((float)x / (float)div) */
#define FAST_FLOOR_DIV( x, div) (((x) - (((x) < 0) ? ((div) - 1) : 0)) / (div))
// Own version of assert() that writes failed assertions to the log for review
diff --git a/Tools/RCONClient/Globals.h b/Tools/RCONClient/Globals.h
index b9b1519e3..e025377dd 100644
--- a/Tools/RCONClient/Globals.h
+++ b/Tools/RCONClient/Globals.h
@@ -218,14 +218,14 @@ typedef unsigned char Byte;
// Common definitions:
-/// Evaluates to the number of elements in an array (compile-time!)
+/** Evaluates to the number of elements in an array (compile-time!) */
#define ARRAYCOUNT(X) (sizeof(X) / sizeof(*(X)))
-/// Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)" )
+/** Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)") */
#define KiB * 1024
-/// Faster than (int)floorf((float)x / (float)div)
-#define FAST_FLOOR_DIV( x, div ) ( (x) < 0 ? (((int)x / div) - 1) : ((int)x / div) )
+/** Faster than (int)floorf((float)x / (float)div) */
+#define FAST_FLOOR_DIV(x, div) ((x) < 0 ? (((int)x / div) - 1) : ((int)x / div))
// Own version of assert() that writes failed assertions to the log for review
#ifdef NDEBUG
@@ -235,4 +235,4 @@ typedef unsigned char Byte;
#endif
// Pretty much the same as ASSERT() but stays in Release builds
-#define VERIFY( x ) ( !!(x) || ( LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__ ), exit(1), 0 ) )
+#define VERIFY(x) (!!(x) || (LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__), exit(1), 0))
diff --git a/Tools/RCONClient/RCONClient.cpp b/Tools/RCONClient/RCONClient.cpp
index 7d6cf6d8f..f9fd0b2e2 100644
--- a/Tools/RCONClient/RCONClient.cpp
+++ b/Tools/RCONClient/RCONClient.cpp
@@ -18,7 +18,7 @@ bool g_IsVerbose = false;
-/// This class can read and write RCON packets to / from a connected socket
+/** This class can read and write RCON packets to / from a connected socket */
class cRCONPacketizer
{
public:
@@ -27,29 +27,29 @@ public:
ptCommand = 2,
ptLogin = 3,
} ;
-
+
cRCONPacketizer(cSocket & a_Socket);
-
- /// Sends the packet to the socket and waits until the response is received.
- /// Returns true if response successfully received, false if the client disconnected or protocol error.
- /// Dumps the reply payload to stdout.
+
+ /** Sends the packet to the socket and waits until the response is received.
+ Returns true if response successfully received, false if the client disconnected or protocol error.
+ Dumps the reply payload to stdout. */
bool SendPacket(int a_PacketType, const AString & a_PacketPayload);
-
+
protected:
- /// The socket to use for reading incoming data and writing outgoing data:
+ /** The socket to use for reading incoming data and writing outgoing data: */
cSocket & m_Socket;
-
- /// The RequestID of the packet that is being sent. Incremented when the reply is received
+
+ /** The RequestID of the packet that is being sent. Incremented when the reply is received */
int m_RequestID;
- /// Receives the full response and dumps its payload to stdout.
- /// Returns true if successful, false if the client disconnected or protocol error.
+ /** Receives the full response and dumps its payload to stdout.
+ Returns true if successful, false if the client disconnected or protocol error. */
bool ReceiveResponse(void);
-
- /// Parses the received response packet and dumps its payload to stdout.
- /// Returns true if successful, false on protocol error
- /// Assumes that the packet length has already been read from the packet
- /// If the packet is successfully parsed, increments m_RequestID
+
+ /** Parses the received response packet and dumps its payload to stdout.
+ Returns true if successful, false on protocol error
+ Assumes that the packet length has already been read from the packet
+ If the packet is successfully parsed, increments m_RequestID */
bool ParsePacket(cByteBuffer & a_Buffer, int a_PacketLength);
} ;
@@ -92,7 +92,7 @@ bool cRCONPacketizer::SendPacket(int a_PacketType, const AString & a_PacketPaylo
);
return false;
}
-
+
return ReceiveResponse();
}
@@ -101,7 +101,7 @@ bool cRCONPacketizer::SendPacket(int a_PacketType, const AString & a_PacketPaylo
bool cRCONPacketizer::ReceiveResponse(void)
-{
+{
// Receive the response:
cByteBuffer Buffer(64 KiB);
while (true)
@@ -122,7 +122,7 @@ bool cRCONPacketizer::ReceiveResponse(void)
}
Buffer.Write(buf, NumReceived);
Buffer.ResetRead();
-
+
// Check if the buffer contains the full packet:
if (!Buffer.CanReadBytes(14))
{
@@ -136,7 +136,7 @@ bool cRCONPacketizer::ReceiveResponse(void)
// The packet is not complete yet
continue;
}
-
+
// Parse the packet
return ParsePacket(Buffer, PacketSize);
}
@@ -166,7 +166,7 @@ bool cRCONPacketizer::ParsePacket(cByteBuffer & a_Buffer, int a_PacketLength)
return false;
}
}
-
+
// Check the packet type:
int PacketType = 0;
VERIFY(a_Buffer.ReadLEInt(PacketType));
@@ -176,7 +176,7 @@ bool cRCONPacketizer::ParsePacket(cByteBuffer & a_Buffer, int a_PacketLength)
IsValid = false;
// Continue, so that the payload is printed before the program aborts.
}
-
+
AString Payload;
VERIFY(a_Buffer.ReadString(Payload, a_PacketLength - 10));
@@ -195,7 +195,7 @@ bool cRCONPacketizer::ParsePacket(cByteBuffer & a_Buffer, int a_PacketLength)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// main:
int RealMain(int argc, char * argv[])
@@ -255,14 +255,14 @@ int RealMain(int argc, char * argv[])
fprintf(stderr, "Unknown parameter: \"%s\". Aborting.", argv[i]);
return 1;
} // for i - argv[]
-
+
if (ServerAddress.empty() || (ServerPort < 0))
{
fprintf(stderr, "Server address or port not set. Use the --server and --port parameters to set them. Aborting.");
return 1;
}
- // Connect:
+ // Connect:
if (cSocket::WSAStartup() != 0)
{
fprintf(stderr, "Cannot initialize network stack. Aborting\n");
@@ -279,7 +279,7 @@ int RealMain(int argc, char * argv[])
return 3;
}
cRCONPacketizer Packetizer(s);
-
+
// Authenticate using the provided password:
if (!Password.empty())
{
@@ -300,7 +300,7 @@ int RealMain(int argc, char * argv[])
fprintf(stderr, "No password provided, not sending a login packet.\n");
}
}
-
+
// Send each command:
for (AStringVector::const_iterator itr = Commands.begin(), end = Commands.end(); itr != end; ++itr)
{
@@ -313,7 +313,7 @@ int RealMain(int argc, char * argv[])
return 5;
}
}
-
+
return 0;
}
@@ -327,7 +327,3 @@ int main(int argc, char * argv[])
int res = RealMain(argc, argv);
return res;
}
-
-
-
-
diff --git a/Tools/ToLuaDoxy/Globals.h b/Tools/ToLuaDoxy/Globals.h
index 869cf0afd..8995c1be8 100644
--- a/Tools/ToLuaDoxy/Globals.h
+++ b/Tools/ToLuaDoxy/Globals.h
@@ -83,10 +83,10 @@
// Common definitions:
-/// Evaluates to the number of elements in an array (compile-time!)
+/** Evaluates to the number of elements in an array (compile-time!) */
#define ARRAYCOUNT(X) (sizeof(X) / sizeof(*(X)))
-/// Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)" )
+/** Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)") */
#define KiB * 1024
#define MiB * 1024 * 1024
diff --git a/Tools/ToLuaDoxy/ToLuaDoxy.cpp b/Tools/ToLuaDoxy/ToLuaDoxy.cpp
index 8b692bb75..2a54192a4 100644
--- a/Tools/ToLuaDoxy/ToLuaDoxy.cpp
+++ b/Tools/ToLuaDoxy/ToLuaDoxy.cpp
@@ -26,14 +26,14 @@ public:
m_IsInComment(false)
{
}
-
-
+
+
bool IsGood(void) const
{
return !m_Out.fail();
}
-
-
+
+
void ProcessFile(const AString & a_FileIn)
{
std::ifstream In(a_FileIn.c_str());
@@ -49,14 +49,14 @@ public:
PushLine(Line);
}
}
-
+
protected:
std::ofstream m_Out;
bool m_IsInToLua; ///< Set to true if inside a tolua_begin .. tolua_end block
bool m_IsInComment; ///< Set to true if previous line has started a multiline comment; only outside tolua blocks
AString m_LastComment; ///< Accumulator for a multiline comment preceding a tolua block
-
-
+
+
void PushLine(const AString & a_Line)
{
if (m_IsInToLua)
@@ -71,7 +71,7 @@ protected:
m_Out << a_Line << std::endl;
return;
}
-
+
if (m_IsInComment)
{
// Inside a multiline comment block, outside of a tolua block; accumulate m_LastComment
@@ -79,9 +79,9 @@ protected:
m_IsInComment = (a_Line.find("*/") == AString::npos);
return;
}
-
+
AString Trimmed(TrimString(a_Line));
-
+
if (Trimmed == "// tolua_begin")
{
// Beginning of a tolua block
@@ -93,19 +93,19 @@ protected:
}
return;
}
-
+
size_t CommentBegin = a_Line.find("/*");
if (CommentBegin != AString::npos)
{
m_IsInComment = (a_Line.find("*/", CommentBegin) == AString::npos);
m_LastComment = a_Line;
}
-
+
size_t ExportIdx = a_Line.find("// tolua_export");
if (ExportIdx != AString::npos)
{
// Single-line tolua block
-
+
// Strip the export comment and right-trim the line:
AString Stripped(a_Line.substr(0, ExportIdx));
int End = Stripped.length() - 1;
@@ -114,7 +114,7 @@ protected:
End--;
}
Stripped.erase(End + 1);
-
+
if (!m_LastComment.empty())
{
m_Out << m_LastComment << std::endl;
@@ -123,7 +123,7 @@ protected:
m_Out << Stripped << std::endl;
return;
}
-
+
if (!m_IsInComment)
{
m_LastComment.clear();
@@ -147,7 +147,7 @@ bool ParsePackageFile(const AString & a_FileName, AStrings & a_CFiles, AStrings
std::cerr << "Cannot open the package file " << a_FileName << "." << std::endl;
return false;
}
-
+
while (!PkgFile.eof())
{
AString Line;
@@ -169,7 +169,7 @@ bool ParsePackageFile(const AString & a_FileName, AStrings & a_CFiles, AStrings
-/// Processes the specified input header file into the output file
+/** Processes the specified input header file into the output file */
void ProcessCFile(const AString & a_CFileIn, const AString & a_CFileOut)
{
cProcessor p(a_CFileOut);
@@ -189,14 +189,14 @@ int main(int argc, char * argv[])
{
AString BaseDir = (argc > 1) ? argv[1] : ".";
AString OutDir = (argc > 2) ? argv[2] : "Out";
-
+
// Create the output directory:
#ifdef _WIN32
CreateDirectory(OutDir.c_str(), NULL);
#else
mkdir(OutDir.c_str(), S_IRWXU | S_IRWXG | S_IRWXO);
#endif
-
+
// Parse the package file
AStrings CFiles;
AStrings DirectLines;
@@ -204,7 +204,7 @@ int main(int argc, char * argv[])
{
return 1;
}
-
+
// Process header files:
for (AStrings::const_iterator itr = CFiles.begin(), end = CFiles.end(); itr != end; ++itr)
{
@@ -213,10 +213,6 @@ int main(int argc, char * argv[])
AString Out = Printf("%s/%04x.h", OutDir.c_str(), cnt++);
ProcessCFile(In, Out);
} // for itr - CFiles[]
-
+
return 0;
}
-
-
-
-