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-rw-r--r--src/WorldStorage/MapSerializer.cpp18
-rw-r--r--src/WorldStorage/MapSerializer.h4
2 files changed, 11 insertions, 11 deletions
diff --git a/src/WorldStorage/MapSerializer.cpp b/src/WorldStorage/MapSerializer.cpp
index 012fc52f3..4a913c81a 100644
--- a/src/WorldStorage/MapSerializer.cpp
+++ b/src/WorldStorage/MapSerializer.cpp
@@ -130,14 +130,14 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT)
}
int CurrLine = a_NBT.FindChildByName(Data, "scale");
- if (CurrLine >= 0)
+ if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Byte))
{
- unsigned int Scale = a_NBT.GetByte(CurrLine);
+ unsigned int Scale = (unsigned int)a_NBT.GetByte(CurrLine);
m_Map->SetScale(Scale);
}
CurrLine = a_NBT.FindChildByName(Data, "dimension");
- if (CurrLine >= 0)
+ if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Byte))
{
eDimension Dimension = (eDimension) a_NBT.GetByte(CurrLine);
@@ -149,9 +149,9 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT)
}
CurrLine = a_NBT.FindChildByName(Data, "width");
- if (CurrLine >= 0)
+ if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Short))
{
- unsigned int Width = a_NBT.GetShort(CurrLine);
+ unsigned int Width = (unsigned int)a_NBT.GetShort(CurrLine);
if (Width != 128)
{
return false;
@@ -160,9 +160,9 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT)
}
CurrLine = a_NBT.FindChildByName(Data, "height");
- if (CurrLine >= 0)
+ if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Short))
{
- unsigned int Height = a_NBT.GetShort(CurrLine);
+ unsigned int Height = (unsigned int)a_NBT.GetShort(CurrLine);
if (Height >= 256)
{
return false;
@@ -171,14 +171,14 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT)
}
CurrLine = a_NBT.FindChildByName(Data, "xCenter");
- if (CurrLine >= 0)
+ if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Int))
{
int CenterX = a_NBT.GetInt(CurrLine);
m_Map->m_CenterX = CenterX;
}
CurrLine = a_NBT.FindChildByName(Data, "zCenter");
- if (CurrLine >= 0)
+ if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Int))
{
int CenterZ = a_NBT.GetInt(CurrLine);
m_Map->m_CenterZ = CenterZ;
diff --git a/src/WorldStorage/MapSerializer.h b/src/WorldStorage/MapSerializer.h
index 4fa40f6f9..e13a75c8f 100644
--- a/src/WorldStorage/MapSerializer.h
+++ b/src/WorldStorage/MapSerializer.h
@@ -28,10 +28,10 @@ public:
cMapSerializer(const AString& a_WorldName, cMap * a_Map);
- /** Try to load the scoreboard */
+ /** Try to load the map */
bool Load(void);
- /** Try to save the scoreboard */
+ /** Try to save the map */
bool Save(void);