diff options
-rw-r--r-- | src/Entities/Entity.cpp | 1 | ||||
-rw-r--r-- | src/Mobs/AggressiveMonster.cpp | 4 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 827b88717..2d325805b 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -443,6 +443,7 @@ bool cEntity::ArmorCoversAgainst(eDamageType a_DamageType) } } ASSERT(!"Invalid damage type!"); + return false; } diff --git a/src/Mobs/AggressiveMonster.cpp b/src/Mobs/AggressiveMonster.cpp index 4997952be..447bf3549 100644 --- a/src/Mobs/AggressiveMonster.cpp +++ b/src/Mobs/AggressiveMonster.cpp @@ -108,14 +108,14 @@ void cAggressiveMonster::Attack(float a_Dt) bool cAggressiveMonster::IsMovingToTargetPosition() { - static const float epsilon = 0.000000000001; + static const float epsilon = 0.000000000001f; // Difference between destination x and target x is negligible (to 10^-12 precision) if (fabsf((float)m_FinalDestination.x - (float)m_Target->GetPosX()) < epsilon) { return false; } // Difference between destination z and target z is negligible (to 10^-12 precision) - else if (fabsf(m_FinalDestination.z - (float)m_Target->GetPosZ()) > epsilon) + else if (fabsf((float)m_FinalDestination.z - (float)m_Target->GetPosZ()) > epsilon) { return false; } |