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-rw-r--r--COMPILING.md1
-rw-r--r--src/ClientHandle.cpp8
-rw-r--r--src/Protocol/Protocol18x.cpp14
3 files changed, 16 insertions, 7 deletions
diff --git a/COMPILING.md b/COMPILING.md
index f8b292ebc..89f88bbb5 100644
--- a/COMPILING.md
+++ b/COMPILING.md
@@ -73,6 +73,7 @@ Install git, make, cmake and gcc or clang, using your platform's package manager
```
sudo apt-get install git make cmake gcc g++
```
+(Ensure you have gcc/g++ 4.8 or higher installed to avoid errors during compilation)
### Getting the sources ###
```
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index c774a92c2..2e0e86653 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1892,9 +1892,13 @@ void cClientHandle::Tick(float a_Dt)
cCSLock Lock(m_CSOutgoingData);
std::swap(OutgoingData, m_OutgoingData);
}
- if ((m_Link != nullptr) && !OutgoingData.empty())
+ if (!OutgoingData.empty())
{
- m_Link->Send(OutgoingData.data(), OutgoingData.size());
+ cTCPLinkPtr Link(m_Link); // Grab a copy of the link in a multithread-safe way
+ if ((Link != nullptr))
+ {
+ Link->Send(OutgoingData.data(), OutgoingData.size());
+ }
}
m_TicksSinceLastPacket += 1;
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index 9b0f1c37c..22280f800 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -874,11 +874,15 @@ void cProtocol180::SendPlayerListUpdatePing(const cPlayer & a_Player)
{
ASSERT(m_State == 3); // In game mode?
- cPacketizer Pkt(*this, 0x38); // Playerlist Item packet
- Pkt.WriteVarInt(2);
- Pkt.WriteVarInt(1);
- Pkt.WriteUUID(a_Player.GetUUID());
- Pkt.WriteVarInt((UInt32)a_Player.GetClientHandle()->GetPing());
+ auto ClientHandle = a_Player.GetClientHandlePtr();
+ if (ClientHandle != nullptr)
+ {
+ cPacketizer Pkt(*this, 0x38); // Playerlist Item packet
+ Pkt.WriteVarInt(2);
+ Pkt.WriteVarInt(1);
+ Pkt.WriteUUID(a_Player.GetUUID());
+ Pkt.WriteVarInt(static_cast<UInt32>(ClientHandle->GetPing()));
+ }
}