diff options
-rw-r--r-- | src/Generating/Prefab.cpp | 65 | ||||
-rw-r--r-- | src/Generating/Prefab.h | 10 |
2 files changed, 72 insertions, 3 deletions
diff --git a/src/Generating/Prefab.cpp b/src/Generating/Prefab.cpp index 824800119..ded4f6c41 100644 --- a/src/Generating/Prefab.cpp +++ b/src/Generating/Prefab.cpp @@ -17,13 +17,14 @@ uses a prefabricate in a cBlockArea for drawing itself. cPrefab::cPrefab(const cPrefab::sDef & a_Def) : m_Size(a_Def.m_SizeX, a_Def.m_SizeY, a_Def.m_SizeZ), m_HitBox(0, 0, 0, a_Def.m_SizeX, a_Def.m_SizeY, a_Def.m_SizeZ), - m_AllowedRotations(7), // TODO: All rotations allowed (not in the definition yet) - m_MergeStrategy(cBlockArea::msImprint) + m_AllowedRotations(a_Def.m_AllowedRotations), + m_MergeStrategy(a_Def.m_MergeStrategy) { m_BlockArea.Create(m_Size); CharMap cm; ParseCharMap(cm, a_Def.m_CharMap); ParseBlockImage(cm, a_Def.m_Image); + ParseConnectors(a_Def.m_Connectors); } @@ -42,6 +43,22 @@ void cPrefab::Draw(cBlockArea & a_Dest, const cPlacedPiece * a_Placement) +bool cPrefab::HasConnectorType(int a_ConnectorType) const +{ + for (cConnectors::const_iterator itr = m_Connectors.begin(), end = m_Connectors.end(); itr != end; ++itr) + { + if (itr->m_Type == a_ConnectorType) + { + return true; + } + } // for itr - m_Connectors[] + return false; +} + + + + + void cPrefab::ParseCharMap(CharMap & a_CharMapOut, const char * a_CharMapDef) { // Initialize the charmap to all-invalid values: @@ -102,6 +119,50 @@ void cPrefab::ParseBlockImage(const CharMap & a_CharMap, const char * a_BlockIma +void cPrefab::ParseConnectors(const char * a_ConnectorsDef) +{ + AStringVector Lines = StringSplitAndTrim(a_ConnectorsDef, "\n"); + for (AStringVector::const_iterator itr = Lines.begin(), end = Lines.end(); itr != end; ++itr) + { + if (itr->empty()) + { + continue; + } + // Split into components: "Type: X, Y, Z: Face": + AStringVector Defs = StringSplitAndTrim(*itr, ":"); + if (Defs.size() != 3) + { + LOGWARNING("Bad prefab Connector definition line: \"%s\", skipping.", itr->c_str()); + continue; + } + AStringVector Coords = StringSplitAndTrim(Defs[1], ","); + if (Coords.size() != 3) + { + LOGWARNING("Bad prefab Connector coords definition: \"%s\", skipping.", Defs[1].c_str()); + continue; + } + + // Check that the BlockFace is within range: + int BlockFace = atoi(Defs[2].c_str()); + if ((BlockFace < 0) || (BlockFace >= 6)) + { + LOGWARNING("Bad prefab Connector Blockface: \"%s\", skipping.", Defs[2].c_str()); + continue; + } + + // Add the connector: + m_Connectors.push_back(cPiece::cConnector( + atoi(Coords[0].c_str()), atoi(Coords[1].c_str()), atoi(Coords[2].c_str()), // Connector pos + atoi(Defs[0].c_str()), // Connector type + (eBlockFace)BlockFace + )); + } // for itr - Lines[] +} + + + + + cPiece::cConnectors cPrefab::GetConnectors(void) const { return m_Connectors; diff --git a/src/Generating/Prefab.h b/src/Generating/Prefab.h index 6596b906b..3733166ab 100644 --- a/src/Generating/Prefab.h +++ b/src/Generating/Prefab.h @@ -33,13 +33,18 @@ public: int m_SizeZ; const char * m_CharMap; const char * m_Image; - // TODO: Connectors + const char * m_Connectors; + int m_AllowedRotations; + cBlockArea::eMergeStrategy m_MergeStrategy; }; cPrefab(const sDef & a_Def); /** Draws the prefab into the specified block area, according to the placement stored in the PlacedPiece. */ void Draw(cBlockArea & a_Dest, const cPlacedPiece * a_Placement); + + /** Returns true if the prefab has any connector of the specified type. */ + bool HasConnectorType(int a_ConnectorType) const; protected: /** Maps letters in the sDef::m_Image onto a number, BlockType * 16 | BlockMeta */ @@ -76,6 +81,9 @@ protected: /** Parses the Image in the definition into m_BlockArea's block types and metas, using the specified CharMap. */ void ParseBlockImage(const CharMap & a_CharMap, const char * a_BlockImage); + + /** Parses the connectors definition text into m_Connectors member. */ + void ParseConnectors(const char * a_ConnectorsDef); }; |