diff options
-rw-r--r-- | src/ClientHandle.cpp | 10 | ||||
-rw-r--r-- | src/Items/ItemSword.h | 19 |
2 files changed, 29 insertions, 0 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 3711262b6..38301b86f 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -32,6 +32,7 @@ #include "Protocol/ProtocolRecognizer.h" #include "CompositeChat.h" +#include "Items/ItemSword.h" @@ -794,6 +795,15 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc return; } + if ( + m_Player->IsGameModeCreative() && + cItemSwordHandler::IsSword(m_Player->GetInventory().GetEquippedItem().m_ItemType) + ) + { + // Players can't destroy blocks with a Sword in the hand. + return; + } + if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta)) { // A plugin doesn't agree with the breaking. Bail out. Send the block back to the client, so that it knows: diff --git a/src/Items/ItemSword.h b/src/Items/ItemSword.h index a7c1d2432..07d121d5c 100644 --- a/src/Items/ItemSword.h +++ b/src/Items/ItemSword.h @@ -23,6 +23,25 @@ public: { return (a_BlockType == E_BLOCK_COBWEB); } + + inline static bool IsSword(int id) + { + switch (id) + { + case E_ITEM_WOODEN_SWORD: + case E_ITEM_STONE_SWORD: + case E_ITEM_IRON_SWORD: + case E_ITEM_GOLD_SWORD: + case E_ITEM_DIAMOND_SWORD: + { + return true; + } + default: + { + return false; + } + } + } } ; |