diff options
-rw-r--r-- | src/BlockInfo.cpp | 1764 | ||||
-rw-r--r-- | src/BlockInfo.h | 66 | ||||
-rw-r--r-- | src/Blocks/BlockPlant.h | 2 | ||||
-rw-r--r-- | tests/Generating/Stubs.cpp | 10 | ||||
-rw-r--r-- | tests/LuaThreadStress/Stubs.cpp | 10 | ||||
-rw-r--r-- | tests/SchematicFileSerializer/Stubs.cpp | 10 |
6 files changed, 938 insertions, 924 deletions
diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 336f5a1e8..1ecbdad73 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -6,932 +6,930 @@ -cBlockInfo::~cBlockInfo() +void cBlockInfo::sHandlerDeleter::operator () (cBlockHandler * a_Handler) { - delete m_Handler; - m_Handler = nullptr; + delete a_Handler; } -void cBlockInfo::Initialize(cBlockInfoArray & a_Info) +cBlockInfo::cBlockInfoArray::cBlockInfoArray() { - for (unsigned int i = 0; i < 256; ++i) + cBlockInfoArray & Info = *this; + + for (size_t i = 0; i < Info.size(); ++i) { - if (a_Info[i].m_Handler == nullptr) - { - a_Info[i].m_Handler = cBlockHandler::CreateBlockHandler(static_cast<BLOCKTYPE>(i)); - } + Info[i].m_Handler.reset(cBlockHandler::CreateBlockHandler(static_cast<BLOCKTYPE>(i))); } // Emissive blocks - a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_LightValue = 9; - a_Info[E_BLOCK_BEACON ].m_LightValue = 15; - a_Info[E_BLOCK_BREWING_STAND ].m_LightValue = 1; - a_Info[E_BLOCK_BROWN_MUSHROOM ].m_LightValue = 1; - a_Info[E_BLOCK_BURNING_FURNACE ].m_LightValue = 13; - a_Info[E_BLOCK_DRAGON_EGG ].m_LightValue = 1; - a_Info[E_BLOCK_END_PORTAL ].m_LightValue = 15; - a_Info[E_BLOCK_END_PORTAL_FRAME ].m_LightValue = 1; - a_Info[E_BLOCK_END_ROD ].m_LightValue = 14; - a_Info[E_BLOCK_ENDER_CHEST ].m_LightValue = 7; - a_Info[E_BLOCK_FIRE ].m_LightValue = 15; - a_Info[E_BLOCK_GLOWSTONE ].m_LightValue = 15; - a_Info[E_BLOCK_JACK_O_LANTERN ].m_LightValue = 15; - a_Info[E_BLOCK_LAVA ].m_LightValue = 15; - a_Info[E_BLOCK_MAGMA ].m_LightValue = 3; - a_Info[E_BLOCK_NETHER_PORTAL ].m_LightValue = 11; - a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_LightValue = 15; - a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_LightValue = 9; - a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_LightValue = 9; - a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_LightValue = 7; - a_Info[E_BLOCK_SEA_LANTERN ].m_LightValue = 15; - a_Info[E_BLOCK_STATIONARY_LAVA ].m_LightValue = 15; - a_Info[E_BLOCK_TORCH ].m_LightValue = 14; + Info[E_BLOCK_ACTIVE_COMPARATOR ].m_LightValue = 9; + Info[E_BLOCK_BEACON ].m_LightValue = 15; + Info[E_BLOCK_BREWING_STAND ].m_LightValue = 1; + Info[E_BLOCK_BROWN_MUSHROOM ].m_LightValue = 1; + Info[E_BLOCK_BURNING_FURNACE ].m_LightValue = 13; + Info[E_BLOCK_DRAGON_EGG ].m_LightValue = 1; + Info[E_BLOCK_END_PORTAL ].m_LightValue = 15; + Info[E_BLOCK_END_PORTAL_FRAME ].m_LightValue = 1; + Info[E_BLOCK_END_ROD ].m_LightValue = 14; + Info[E_BLOCK_ENDER_CHEST ].m_LightValue = 7; + Info[E_BLOCK_FIRE ].m_LightValue = 15; + Info[E_BLOCK_GLOWSTONE ].m_LightValue = 15; + Info[E_BLOCK_JACK_O_LANTERN ].m_LightValue = 15; + Info[E_BLOCK_LAVA ].m_LightValue = 15; + Info[E_BLOCK_MAGMA ].m_LightValue = 3; + Info[E_BLOCK_NETHER_PORTAL ].m_LightValue = 11; + Info[E_BLOCK_REDSTONE_LAMP_ON ].m_LightValue = 15; + Info[E_BLOCK_REDSTONE_ORE_GLOWING ].m_LightValue = 9; + Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_LightValue = 9; + Info[E_BLOCK_REDSTONE_TORCH_ON ].m_LightValue = 7; + Info[E_BLOCK_SEA_LANTERN ].m_LightValue = 15; + Info[E_BLOCK_STATIONARY_LAVA ].m_LightValue = 15; + Info[E_BLOCK_TORCH ].m_LightValue = 14; // Spread blocks - a_Info[E_BLOCK_ACACIA_DOOR ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_ACACIA_FENCE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_ACACIA_FENCE_GATE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_AIR ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_ANVIL ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_BARRIER ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_BEACON ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_BED ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_BEETROOTS ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_BIG_FLOWER ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_BIRCH_DOOR ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_BIRCH_FENCE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_BIRCH_FENCE_GATE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_BROWN_MUSHROOM ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_BREWING_STAND ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_CACTUS ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_CAKE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_CARPET ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_CARROTS ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_CAULDRON ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_CHORUS_FLOWER ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_CHORUS_PLANT ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_CHEST ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_COBBLESTONE_WALL ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_COCOA_POD ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_COBWEB ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_CROPS ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_DANDELION ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_DARK_OAK_DOOR ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_DARK_OAK_FENCE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_DAYLIGHT_SENSOR ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_DEAD_BUSH ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_DETECTOR_RAIL ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_DRAGON_EGG ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_ENDER_CHEST ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_END_PORTAL ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_END_PORTAL_FRAME ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_END_ROD ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_FARMLAND ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_FENCE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_OAK_FENCE_GATE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_FIRE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_FLOWER ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_FLOWER_POT ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_GLASS ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_GLASS_PANE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_HEAD ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_HOPPER ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_ICE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_INVERTED_DAYLIGHT_SENSOR ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_IRON_BARS ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_IRON_DOOR ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_IRON_TRAPDOOR ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_JUNGLE_DOOR ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_JUNGLE_FENCE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_LADDER ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_LEAVES ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_LEVER ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_LILY_PAD ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_MELON_STEM ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_MOB_SPAWNER ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_NETHER_PORTAL ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_NETHER_WART ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_NEW_LEAVES ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_PISTON ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_PISTON_EXTENSION ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_POTATOES ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_POWERED_RAIL ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_PUMPKIN_STEM ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_RAIL ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_RED_MUSHROOM ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_REDSTONE_WIRE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_SAPLING ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_SIGN_POST ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_SNOW ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_SPRUCE_DOOR ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_SPRUCE_FENCE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_SPRUCE_FENCE_GATE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_STAINED_GLASS ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_STAINED_GLASS_PANE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_STANDING_BANNER ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_STICKY_PISTON ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_STONE_BUTTON ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_STONE_SLAB ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_SUGARCANE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_TALL_GRASS ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_TORCH ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_TRAPDOOR ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_TRAPPED_CHEST ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_TRIPWIRE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_VINES ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_WALL_BANNER ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_WALLSIGN ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_WOODEN_BUTTON ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_OAK_DOOR ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_WOODEN_SLAB ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_ACACIA_DOOR ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_ACACIA_FENCE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_ACACIA_FENCE_GATE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_ACTIVATOR_RAIL ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_ACTIVE_COMPARATOR ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_AIR ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_ANVIL ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_BARRIER ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_BEACON ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_BED ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_BEETROOTS ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_BIG_FLOWER ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_BIRCH_DOOR ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_BIRCH_FENCE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_BIRCH_FENCE_GATE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_BROWN_MUSHROOM ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_BREWING_STAND ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_CACTUS ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_CAKE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_CARPET ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_CARROTS ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_CAULDRON ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_CHORUS_FLOWER ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_CHORUS_PLANT ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_CHEST ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_COBBLESTONE_WALL ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_COCOA_POD ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_COBWEB ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_CROPS ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_DANDELION ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_DARK_OAK_DOOR ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_DARK_OAK_FENCE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_DAYLIGHT_SENSOR ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_DEAD_BUSH ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_DETECTOR_RAIL ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_DRAGON_EGG ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_ENCHANTMENT_TABLE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_ENDER_CHEST ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_END_PORTAL ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_END_PORTAL_FRAME ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_END_ROD ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_FARMLAND ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_FENCE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_OAK_FENCE_GATE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_FIRE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_FLOWER ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_FLOWER_POT ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_GLASS ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_GLASS_PANE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_HEAD ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_SpreadLightFalloff = 1; + Info[E_BLOCK_HOPPER ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_ICE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_INACTIVE_COMPARATOR ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_INVERTED_DAYLIGHT_SENSOR ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_IRON_BARS ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_IRON_DOOR ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_IRON_TRAPDOOR ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_JUNGLE_DOOR ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_JUNGLE_FENCE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_LADDER ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_LEAVES ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_LEVER ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_LILY_PAD ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_SpreadLightFalloff = 1; + Info[E_BLOCK_MELON_STEM ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_MOB_SPAWNER ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_NETHER_PORTAL ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_NETHER_WART ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_NEW_LEAVES ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_PISTON ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_PISTON_EXTENSION ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_POTATOES ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_POWERED_RAIL ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_PUMPKIN_STEM ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_RAIL ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_RED_MUSHROOM ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_REDSTONE_REPEATER_OFF ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_REDSTONE_TORCH_ON ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_REDSTONE_WIRE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_SAPLING ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_SIGN_POST ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_SNOW ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_SPRUCE_DOOR ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_SPRUCE_FENCE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_SPRUCE_FENCE_GATE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_STAINED_GLASS ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_STAINED_GLASS_PANE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_STANDING_BANNER ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_STICKY_PISTON ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_STONE_BUTTON ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_STONE_PRESSURE_PLATE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_STONE_SLAB ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_SUGARCANE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_TALL_GRASS ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_TORCH ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_TRAPDOOR ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_TRAPPED_CHEST ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_TRIPWIRE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_TRIPWIRE_HOOK ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_VINES ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_WALL_BANNER ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_WALLSIGN ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_WOODEN_BUTTON ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_OAK_DOOR ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_WOODEN_PRESSURE_PLATE ].m_SpreadLightFalloff = 1; + Info[E_BLOCK_WOODEN_SLAB ].m_SpreadLightFalloff = 1; // Light in water and lava dissapears faster: - a_Info[E_BLOCK_LAVA ].m_SpreadLightFalloff = 3; - a_Info[E_BLOCK_STATIONARY_LAVA ].m_SpreadLightFalloff = 3; - a_Info[E_BLOCK_STATIONARY_WATER ].m_SpreadLightFalloff = 3; - a_Info[E_BLOCK_WATER ].m_SpreadLightFalloff = 3; + Info[E_BLOCK_LAVA ].m_SpreadLightFalloff = 3; + Info[E_BLOCK_STATIONARY_LAVA ].m_SpreadLightFalloff = 3; + Info[E_BLOCK_STATIONARY_WATER ].m_SpreadLightFalloff = 3; + Info[E_BLOCK_WATER ].m_SpreadLightFalloff = 3; // Transparent blocks - a_Info[E_BLOCK_ACACIA_DOOR ].m_Transparent = true; - a_Info[E_BLOCK_ACACIA_FENCE ].m_Transparent = true; - a_Info[E_BLOCK_ACACIA_FENCE_GATE ].m_Transparent = true; - a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_Transparent = true; - a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_Transparent = true; - a_Info[E_BLOCK_AIR ].m_Transparent = true; - a_Info[E_BLOCK_ANVIL ].m_Transparent = true; - a_Info[E_BLOCK_BARRIER ].m_Transparent = true; - a_Info[E_BLOCK_BEACON ].m_Transparent = true; - a_Info[E_BLOCK_BED ].m_Transparent = true; - a_Info[E_BLOCK_BIG_FLOWER ].m_Transparent = true; - a_Info[E_BLOCK_BIRCH_DOOR ].m_Transparent = true; - a_Info[E_BLOCK_BIRCH_FENCE ].m_Transparent = true; - a_Info[E_BLOCK_BIRCH_FENCE_GATE ].m_Transparent = true; - a_Info[E_BLOCK_BLACK_SHULKER_BOX ].m_Transparent = true; - a_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_Transparent = true; - a_Info[E_BLOCK_BLUE_SHULKER_BOX ].m_Transparent = true; - a_Info[E_BLOCK_BROWN_MUSHROOM ].m_Transparent = true; - a_Info[E_BLOCK_BROWN_SHULKER_BOX ].m_Transparent = true; - a_Info[E_BLOCK_BREWING_STAND ].m_Transparent = true; - a_Info[E_BLOCK_CACTUS ].m_Transparent = true; - a_Info[E_BLOCK_CAKE ].m_Transparent = true; - a_Info[E_BLOCK_CARPET ].m_Transparent = true; - a_Info[E_BLOCK_CARROTS ].m_Transparent = true; - a_Info[E_BLOCK_CAULDRON ].m_Transparent = true; - a_Info[E_BLOCK_CHEST ].m_Transparent = true; - a_Info[E_BLOCK_COBBLESTONE_WALL ].m_Transparent = true; - a_Info[E_BLOCK_COCOA_POD ].m_Transparent = true; - a_Info[E_BLOCK_COBWEB ].m_Transparent = true; - a_Info[E_BLOCK_CROPS ].m_Transparent = true; - a_Info[E_BLOCK_CYAN_SHULKER_BOX ].m_Transparent = true; - a_Info[E_BLOCK_DANDELION ].m_Transparent = true; - a_Info[E_BLOCK_DARK_OAK_DOOR ].m_Transparent = true; - a_Info[E_BLOCK_DARK_OAK_FENCE ].m_Transparent = true; - a_Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_Transparent = true; - a_Info[E_BLOCK_DAYLIGHT_SENSOR ].m_Transparent = true; - a_Info[E_BLOCK_DEAD_BUSH ].m_Transparent = true; - a_Info[E_BLOCK_DETECTOR_RAIL ].m_Transparent = true; - a_Info[E_BLOCK_DRAGON_EGG ].m_Transparent = true; - a_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_Transparent = true; - a_Info[E_BLOCK_ENDER_CHEST ].m_Transparent = true; - a_Info[E_BLOCK_END_PORTAL ].m_Transparent = true; - a_Info[E_BLOCK_END_PORTAL_FRAME ].m_Transparent = true; - a_Info[E_BLOCK_FARMLAND ].m_Transparent = true; - a_Info[E_BLOCK_FENCE ].m_Transparent = true; - a_Info[E_BLOCK_OAK_FENCE_GATE ].m_Transparent = true; - a_Info[E_BLOCK_FIRE ].m_Transparent = true; - a_Info[E_BLOCK_FLOWER ].m_Transparent = true; - a_Info[E_BLOCK_FLOWER_POT ].m_Transparent = true; - a_Info[E_BLOCK_GLASS ].m_Transparent = true; - a_Info[E_BLOCK_GLASS_PANE ].m_Transparent = true; - a_Info[E_BLOCK_GLOWSTONE ].m_Transparent = true; - a_Info[E_BLOCK_GRAY_SHULKER_BOX ].m_Transparent = true; - a_Info[E_BLOCK_HEAD ].m_Transparent = true; - a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; - a_Info[E_BLOCK_HOPPER ].m_Transparent = true; - a_Info[E_BLOCK_ICE ].m_Transparent = true; - a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_Transparent = true; - a_Info[E_BLOCK_IRON_BARS ].m_Transparent = true; - a_Info[E_BLOCK_IRON_DOOR ].m_Transparent = true; - a_Info[E_BLOCK_IRON_TRAPDOOR ].m_Transparent = true; - a_Info[E_BLOCK_JACK_O_LANTERN ].m_Transparent = true; - a_Info[E_BLOCK_JUNGLE_DOOR ].m_Transparent = true; - a_Info[E_BLOCK_JUNGLE_FENCE ].m_Transparent = true; - a_Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_Transparent = true; - a_Info[E_BLOCK_LADDER ].m_Transparent = true; - a_Info[E_BLOCK_LAVA ].m_Transparent = true; - a_Info[E_BLOCK_LEAVES ].m_Transparent = true; - a_Info[E_BLOCK_LEVER ].m_Transparent = true; - a_Info[E_BLOCK_LILY_PAD ].m_Transparent = true; - a_Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX].m_Transparent = true; - a_Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX].m_Transparent = true; - a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; - a_Info[E_BLOCK_LIME_SHULKER_BOX ].m_Transparent = true; - a_Info[E_BLOCK_LIT_FURNACE ].m_Transparent = true; - a_Info[E_BLOCK_MAGENTA_SHULKER_BOX].m_Transparent = true; - a_Info[E_BLOCK_MELON_STEM ].m_Transparent = true; - a_Info[E_BLOCK_MOB_SPAWNER ].m_Transparent = true; - a_Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Transparent = true; - a_Info[E_BLOCK_NETHER_PORTAL ].m_Transparent = true; - a_Info[E_BLOCK_NETHER_WART ].m_Transparent = true; - a_Info[E_BLOCK_NEW_LEAVES ].m_Transparent = true; - a_Info[E_BLOCK_ORANGE_SHULKER_BOX ].m_Transparent = true; - a_Info[E_BLOCK_PINK_SHULKER_BOX ].m_Transparent = true; - a_Info[E_BLOCK_PISTON ].m_Transparent = true; - a_Info[E_BLOCK_PISTON_EXTENSION ].m_Transparent = true; - a_Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_Transparent = true; - a_Info[E_BLOCK_POTATOES ].m_Transparent = true; - a_Info[E_BLOCK_POWERED_RAIL ].m_Transparent = true; - a_Info[E_BLOCK_PUMPKIN_STEM ].m_Transparent = true; - a_Info[E_BLOCK_PURPLE_SHULKER_BOX ].m_Transparent = true; - a_Info[E_BLOCK_PURPUR_SLAB ].m_Transparent = true; - a_Info[E_BLOCK_RAIL ].m_Transparent = true; - a_Info[E_BLOCK_RED_MUSHROOM ].m_Transparent = true; - a_Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_Transparent = true; - a_Info[E_BLOCK_RED_SHULKER_BOX ].m_Transparent = true; - a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_Transparent = true; - a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_Transparent = true; - a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_Transparent = true; - a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_Transparent = true; - a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_Transparent = true; - a_Info[E_BLOCK_REDSTONE_WIRE ].m_Transparent = true; - a_Info[E_BLOCK_SAPLING ].m_Transparent = true; - a_Info[E_BLOCK_SIGN_POST ].m_Transparent = true; - a_Info[E_BLOCK_SPRUCE_DOOR ].m_Transparent = true; - a_Info[E_BLOCK_SPRUCE_FENCE ].m_Transparent = true; - a_Info[E_BLOCK_SPRUCE_FENCE_GATE ].m_Transparent = true; - a_Info[E_BLOCK_STAINED_GLASS ].m_Transparent = true; - a_Info[E_BLOCK_STAINED_GLASS_PANE ].m_Transparent = true; - a_Info[E_BLOCK_STATIONARY_LAVA ].m_Transparent = true; - a_Info[E_BLOCK_STATIONARY_WATER ].m_Transparent = true; - a_Info[E_BLOCK_STANDING_BANNER ].m_Transparent = true; - a_Info[E_BLOCK_STICKY_PISTON ].m_Transparent = true; - a_Info[E_BLOCK_STONE_BUTTON ].m_Transparent = true; - a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_Transparent = true; - a_Info[E_BLOCK_STONE_SLAB ].m_Transparent = true; - a_Info[E_BLOCK_SUGARCANE ].m_Transparent = true; - a_Info[E_BLOCK_TALL_GRASS ].m_Transparent = true; - a_Info[E_BLOCK_TORCH ].m_Transparent = true; - a_Info[E_BLOCK_TRAPDOOR ].m_Transparent = true; - a_Info[E_BLOCK_TRAPPED_CHEST ].m_Transparent = true; - a_Info[E_BLOCK_TRIPWIRE ].m_Transparent = true; - a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_Transparent = true; - a_Info[E_BLOCK_VINES ].m_Transparent = true; - a_Info[E_BLOCK_WALL_BANNER ].m_Transparent = true; - a_Info[E_BLOCK_WALLSIGN ].m_Transparent = true; - a_Info[E_BLOCK_WATER ].m_Transparent = true; - a_Info[E_BLOCK_WHITE_SHULKER_BOX ].m_Transparent = true; - a_Info[E_BLOCK_WOODEN_BUTTON ].m_Transparent = true; - a_Info[E_BLOCK_OAK_DOOR ].m_Transparent = true; - a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_Transparent = true; - a_Info[E_BLOCK_WOODEN_SLAB ].m_Transparent = true; - a_Info[E_BLOCK_YELLOW_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_ACACIA_DOOR ].m_Transparent = true; + Info[E_BLOCK_ACACIA_FENCE ].m_Transparent = true; + Info[E_BLOCK_ACACIA_FENCE_GATE ].m_Transparent = true; + Info[E_BLOCK_ACTIVATOR_RAIL ].m_Transparent = true; + Info[E_BLOCK_ACTIVE_COMPARATOR ].m_Transparent = true; + Info[E_BLOCK_AIR ].m_Transparent = true; + Info[E_BLOCK_ANVIL ].m_Transparent = true; + Info[E_BLOCK_BARRIER ].m_Transparent = true; + Info[E_BLOCK_BEACON ].m_Transparent = true; + Info[E_BLOCK_BED ].m_Transparent = true; + Info[E_BLOCK_BIG_FLOWER ].m_Transparent = true; + Info[E_BLOCK_BIRCH_DOOR ].m_Transparent = true; + Info[E_BLOCK_BIRCH_FENCE ].m_Transparent = true; + Info[E_BLOCK_BIRCH_FENCE_GATE ].m_Transparent = true; + Info[E_BLOCK_BLACK_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_Transparent = true; + Info[E_BLOCK_BLUE_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_BROWN_MUSHROOM ].m_Transparent = true; + Info[E_BLOCK_BROWN_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_BREWING_STAND ].m_Transparent = true; + Info[E_BLOCK_CACTUS ].m_Transparent = true; + Info[E_BLOCK_CAKE ].m_Transparent = true; + Info[E_BLOCK_CARPET ].m_Transparent = true; + Info[E_BLOCK_CARROTS ].m_Transparent = true; + Info[E_BLOCK_CAULDRON ].m_Transparent = true; + Info[E_BLOCK_CHEST ].m_Transparent = true; + Info[E_BLOCK_COBBLESTONE_WALL ].m_Transparent = true; + Info[E_BLOCK_COCOA_POD ].m_Transparent = true; + Info[E_BLOCK_COBWEB ].m_Transparent = true; + Info[E_BLOCK_CROPS ].m_Transparent = true; + Info[E_BLOCK_CYAN_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_DANDELION ].m_Transparent = true; + Info[E_BLOCK_DARK_OAK_DOOR ].m_Transparent = true; + Info[E_BLOCK_DARK_OAK_FENCE ].m_Transparent = true; + Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_Transparent = true; + Info[E_BLOCK_DAYLIGHT_SENSOR ].m_Transparent = true; + Info[E_BLOCK_DEAD_BUSH ].m_Transparent = true; + Info[E_BLOCK_DETECTOR_RAIL ].m_Transparent = true; + Info[E_BLOCK_DRAGON_EGG ].m_Transparent = true; + Info[E_BLOCK_ENCHANTMENT_TABLE ].m_Transparent = true; + Info[E_BLOCK_ENDER_CHEST ].m_Transparent = true; + Info[E_BLOCK_END_PORTAL ].m_Transparent = true; + Info[E_BLOCK_END_PORTAL_FRAME ].m_Transparent = true; + Info[E_BLOCK_FARMLAND ].m_Transparent = true; + Info[E_BLOCK_FENCE ].m_Transparent = true; + Info[E_BLOCK_OAK_FENCE_GATE ].m_Transparent = true; + Info[E_BLOCK_FIRE ].m_Transparent = true; + Info[E_BLOCK_FLOWER ].m_Transparent = true; + Info[E_BLOCK_FLOWER_POT ].m_Transparent = true; + Info[E_BLOCK_GLASS ].m_Transparent = true; + Info[E_BLOCK_GLASS_PANE ].m_Transparent = true; + Info[E_BLOCK_GLOWSTONE ].m_Transparent = true; + Info[E_BLOCK_GRAY_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_HEAD ].m_Transparent = true; + Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; + Info[E_BLOCK_HOPPER ].m_Transparent = true; + Info[E_BLOCK_ICE ].m_Transparent = true; + Info[E_BLOCK_INACTIVE_COMPARATOR ].m_Transparent = true; + Info[E_BLOCK_IRON_BARS ].m_Transparent = true; + Info[E_BLOCK_IRON_DOOR ].m_Transparent = true; + Info[E_BLOCK_IRON_TRAPDOOR ].m_Transparent = true; + Info[E_BLOCK_JACK_O_LANTERN ].m_Transparent = true; + Info[E_BLOCK_JUNGLE_DOOR ].m_Transparent = true; + Info[E_BLOCK_JUNGLE_FENCE ].m_Transparent = true; + Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_Transparent = true; + Info[E_BLOCK_LADDER ].m_Transparent = true; + Info[E_BLOCK_LAVA ].m_Transparent = true; + Info[E_BLOCK_LEAVES ].m_Transparent = true; + Info[E_BLOCK_LEVER ].m_Transparent = true; + Info[E_BLOCK_LILY_PAD ].m_Transparent = true; + Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; + Info[E_BLOCK_LIME_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_LIT_FURNACE ].m_Transparent = true; + Info[E_BLOCK_MAGENTA_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_MELON_STEM ].m_Transparent = true; + Info[E_BLOCK_MOB_SPAWNER ].m_Transparent = true; + Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Transparent = true; + Info[E_BLOCK_NETHER_PORTAL ].m_Transparent = true; + Info[E_BLOCK_NETHER_WART ].m_Transparent = true; + Info[E_BLOCK_NEW_LEAVES ].m_Transparent = true; + Info[E_BLOCK_ORANGE_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_PINK_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_PISTON ].m_Transparent = true; + Info[E_BLOCK_PISTON_EXTENSION ].m_Transparent = true; + Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_Transparent = true; + Info[E_BLOCK_POTATOES ].m_Transparent = true; + Info[E_BLOCK_POWERED_RAIL ].m_Transparent = true; + Info[E_BLOCK_PUMPKIN_STEM ].m_Transparent = true; + Info[E_BLOCK_PURPLE_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_PURPUR_SLAB ].m_Transparent = true; + Info[E_BLOCK_RAIL ].m_Transparent = true; + Info[E_BLOCK_RED_MUSHROOM ].m_Transparent = true; + Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_Transparent = true; + Info[E_BLOCK_RED_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_REDSTONE_ORE_GLOWING ].m_Transparent = true; + Info[E_BLOCK_REDSTONE_REPEATER_OFF ].m_Transparent = true; + Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_Transparent = true; + Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_Transparent = true; + Info[E_BLOCK_REDSTONE_TORCH_ON ].m_Transparent = true; + Info[E_BLOCK_REDSTONE_WIRE ].m_Transparent = true; + Info[E_BLOCK_SAPLING ].m_Transparent = true; + Info[E_BLOCK_SIGN_POST ].m_Transparent = true; + Info[E_BLOCK_SPRUCE_DOOR ].m_Transparent = true; + Info[E_BLOCK_SPRUCE_FENCE ].m_Transparent = true; + Info[E_BLOCK_SPRUCE_FENCE_GATE ].m_Transparent = true; + Info[E_BLOCK_STAINED_GLASS ].m_Transparent = true; + Info[E_BLOCK_STAINED_GLASS_PANE ].m_Transparent = true; + Info[E_BLOCK_STATIONARY_LAVA ].m_Transparent = true; + Info[E_BLOCK_STATIONARY_WATER ].m_Transparent = true; + Info[E_BLOCK_STANDING_BANNER ].m_Transparent = true; + Info[E_BLOCK_STICKY_PISTON ].m_Transparent = true; + Info[E_BLOCK_STONE_BUTTON ].m_Transparent = true; + Info[E_BLOCK_STONE_PRESSURE_PLATE ].m_Transparent = true; + Info[E_BLOCK_STONE_SLAB ].m_Transparent = true; + Info[E_BLOCK_SUGARCANE ].m_Transparent = true; + Info[E_BLOCK_TALL_GRASS ].m_Transparent = true; + Info[E_BLOCK_TORCH ].m_Transparent = true; + Info[E_BLOCK_TRAPDOOR ].m_Transparent = true; + Info[E_BLOCK_TRAPPED_CHEST ].m_Transparent = true; + Info[E_BLOCK_TRIPWIRE ].m_Transparent = true; + Info[E_BLOCK_TRIPWIRE_HOOK ].m_Transparent = true; + Info[E_BLOCK_VINES ].m_Transparent = true; + Info[E_BLOCK_WALL_BANNER ].m_Transparent = true; + Info[E_BLOCK_WALLSIGN ].m_Transparent = true; + Info[E_BLOCK_WATER ].m_Transparent = true; + Info[E_BLOCK_WHITE_SHULKER_BOX ].m_Transparent = true; + Info[E_BLOCK_WOODEN_BUTTON ].m_Transparent = true; + Info[E_BLOCK_OAK_DOOR ].m_Transparent = true; + Info[E_BLOCK_WOODEN_PRESSURE_PLATE ].m_Transparent = true; + Info[E_BLOCK_WOODEN_SLAB ].m_Transparent = true; + Info[E_BLOCK_YELLOW_SHULKER_BOX ].m_Transparent = true; // One hit break blocks: - a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_OneHitDig = true; - a_Info[E_BLOCK_BEETROOTS ].m_OneHitDig = true; - a_Info[E_BLOCK_BIG_FLOWER ].m_OneHitDig = true; - a_Info[E_BLOCK_BROWN_MUSHROOM ].m_OneHitDig = true; - a_Info[E_BLOCK_CARROTS ].m_OneHitDig = true; - a_Info[E_BLOCK_CROPS ].m_OneHitDig = true; - a_Info[E_BLOCK_DANDELION ].m_OneHitDig = true; - a_Info[E_BLOCK_DEAD_BUSH ].m_OneHitDig = true; - a_Info[E_BLOCK_END_ROD ].m_OneHitDig = true; - a_Info[E_BLOCK_FIRE ].m_OneHitDig = true; - a_Info[E_BLOCK_FLOWER ].m_OneHitDig = true; - a_Info[E_BLOCK_FLOWER_POT ].m_OneHitDig = true; - a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_OneHitDig = true; - a_Info[E_BLOCK_LILY_PAD ].m_OneHitDig = true; - a_Info[E_BLOCK_MELON_STEM ].m_OneHitDig = true; - a_Info[E_BLOCK_NETHER_WART ].m_OneHitDig = true; - a_Info[E_BLOCK_POTATOES ].m_OneHitDig = true; - a_Info[E_BLOCK_PUMPKIN_STEM ].m_OneHitDig = true; - a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_OneHitDig = true; - a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_OneHitDig = true; - a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_OneHitDig = true; - a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_OneHitDig = true; - a_Info[E_BLOCK_REDSTONE_WIRE ].m_OneHitDig = true; - a_Info[E_BLOCK_RED_MUSHROOM ].m_OneHitDig = true; - a_Info[E_BLOCK_REEDS ].m_OneHitDig = true; - a_Info[E_BLOCK_SAPLING ].m_OneHitDig = true; - a_Info[E_BLOCK_SLIME_BLOCK ].m_OneHitDig = true; - a_Info[E_BLOCK_TNT ].m_OneHitDig = true; - a_Info[E_BLOCK_TALL_GRASS ].m_OneHitDig = true; - a_Info[E_BLOCK_TORCH ].m_OneHitDig = true; - a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_OneHitDig = true; - a_Info[E_BLOCK_TRIPWIRE ].m_OneHitDig = true; + Info[E_BLOCK_ACTIVE_COMPARATOR ].m_OneHitDig = true; + Info[E_BLOCK_BEETROOTS ].m_OneHitDig = true; + Info[E_BLOCK_BIG_FLOWER ].m_OneHitDig = true; + Info[E_BLOCK_BROWN_MUSHROOM ].m_OneHitDig = true; + Info[E_BLOCK_CARROTS ].m_OneHitDig = true; + Info[E_BLOCK_CROPS ].m_OneHitDig = true; + Info[E_BLOCK_DANDELION ].m_OneHitDig = true; + Info[E_BLOCK_DEAD_BUSH ].m_OneHitDig = true; + Info[E_BLOCK_END_ROD ].m_OneHitDig = true; + Info[E_BLOCK_FIRE ].m_OneHitDig = true; + Info[E_BLOCK_FLOWER ].m_OneHitDig = true; + Info[E_BLOCK_FLOWER_POT ].m_OneHitDig = true; + Info[E_BLOCK_INACTIVE_COMPARATOR ].m_OneHitDig = true; + Info[E_BLOCK_LILY_PAD ].m_OneHitDig = true; + Info[E_BLOCK_MELON_STEM ].m_OneHitDig = true; + Info[E_BLOCK_NETHER_WART ].m_OneHitDig = true; + Info[E_BLOCK_POTATOES ].m_OneHitDig = true; + Info[E_BLOCK_PUMPKIN_STEM ].m_OneHitDig = true; + Info[E_BLOCK_REDSTONE_REPEATER_OFF ].m_OneHitDig = true; + Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_OneHitDig = true; + Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_OneHitDig = true; + Info[E_BLOCK_REDSTONE_TORCH_ON ].m_OneHitDig = true; + Info[E_BLOCK_REDSTONE_WIRE ].m_OneHitDig = true; + Info[E_BLOCK_RED_MUSHROOM ].m_OneHitDig = true; + Info[E_BLOCK_REEDS ].m_OneHitDig = true; + Info[E_BLOCK_SAPLING ].m_OneHitDig = true; + Info[E_BLOCK_SLIME_BLOCK ].m_OneHitDig = true; + Info[E_BLOCK_TNT ].m_OneHitDig = true; + Info[E_BLOCK_TALL_GRASS ].m_OneHitDig = true; + Info[E_BLOCK_TORCH ].m_OneHitDig = true; + Info[E_BLOCK_TRIPWIRE_HOOK ].m_OneHitDig = true; + Info[E_BLOCK_TRIPWIRE ].m_OneHitDig = true; // Blocks that break when pushed by piston: - a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_PistonBreakable = true; - a_Info[E_BLOCK_AIR ].m_PistonBreakable = true; - a_Info[E_BLOCK_BED ].m_PistonBreakable = true; - a_Info[E_BLOCK_BIG_FLOWER ].m_PistonBreakable = true; - a_Info[E_BLOCK_BLACK_SHULKER_BOX ].m_PistonBreakable = true; - a_Info[E_BLOCK_BLUE_SHULKER_BOX ].m_PistonBreakable = true; - a_Info[E_BLOCK_BROWN_MUSHROOM ].m_PistonBreakable = true; - a_Info[E_BLOCK_BROWN_SHULKER_BOX ].m_PistonBreakable = true; - a_Info[E_BLOCK_CACTUS ].m_PistonBreakable = true; - a_Info[E_BLOCK_CAKE ].m_PistonBreakable = true; - a_Info[E_BLOCK_CARROTS ].m_PistonBreakable = true; - a_Info[E_BLOCK_CHORUS_FLOWER ].m_PistonBreakable = true; - a_Info[E_BLOCK_CHORUS_PLANT ].m_PistonBreakable = true; - a_Info[E_BLOCK_COCOA_POD ].m_PistonBreakable = true; - a_Info[E_BLOCK_COBWEB ].m_PistonBreakable = true; - a_Info[E_BLOCK_CROPS ].m_PistonBreakable = true; - a_Info[E_BLOCK_CYAN_SHULKER_BOX ].m_PistonBreakable = true; - a_Info[E_BLOCK_DANDELION ].m_PistonBreakable = true; - a_Info[E_BLOCK_DEAD_BUSH ].m_PistonBreakable = true; - a_Info[E_BLOCK_DRAGON_EGG ].m_PistonBreakable = true; - a_Info[E_BLOCK_FIRE ].m_PistonBreakable = true; - a_Info[E_BLOCK_FLOWER ].m_PistonBreakable = true; - a_Info[E_BLOCK_FLOWER_POT ].m_PistonBreakable = true; - a_Info[E_BLOCK_GRAY_SHULKER_BOX ].m_PistonBreakable = true; - a_Info[E_BLOCK_GREEN_SHULKER_BOX ].m_PistonBreakable = true; - a_Info[E_BLOCK_HEAD ].m_PistonBreakable = true; - a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; - a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PistonBreakable = true; - a_Info[E_BLOCK_IRON_DOOR ].m_PistonBreakable = true; - a_Info[E_BLOCK_IRON_TRAPDOOR ].m_PistonBreakable = true; - a_Info[E_BLOCK_JACK_O_LANTERN ].m_PistonBreakable = true; - a_Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX].m_PistonBreakable = true; - a_Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX].m_PistonBreakable = true; - a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; - a_Info[E_BLOCK_LILY_PAD ].m_PistonBreakable = true; - a_Info[E_BLOCK_LIME_SHULKER_BOX ].m_PistonBreakable = true; - a_Info[E_BLOCK_LADDER ].m_PistonBreakable = true; - a_Info[E_BLOCK_LAVA ].m_PistonBreakable = true; - a_Info[E_BLOCK_LEVER ].m_PistonBreakable = true; - a_Info[E_BLOCK_MAGENTA_SHULKER_BOX ].m_PistonBreakable = true; - a_Info[E_BLOCK_MELON ].m_PistonBreakable = true; - a_Info[E_BLOCK_MELON_STEM ].m_PistonBreakable = true; - a_Info[E_BLOCK_NETHER_WART ].m_PistonBreakable = true; - a_Info[E_BLOCK_ORANGE_SHULKER_BOX ].m_PistonBreakable = true; - a_Info[E_BLOCK_PINK_SHULKER_BOX ].m_PistonBreakable = true; - a_Info[E_BLOCK_POTATOES ].m_PistonBreakable = true; - a_Info[E_BLOCK_PUMPKIN ].m_PistonBreakable = true; - a_Info[E_BLOCK_PUMPKIN_STEM ].m_PistonBreakable = true; - a_Info[E_BLOCK_PURPLE_SHULKER_BOX ].m_PistonBreakable = true; - a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_PistonBreakable = true; - a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_PistonBreakable = true; - a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_PistonBreakable = true; - a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_PistonBreakable = true; - a_Info[E_BLOCK_REDSTONE_WIRE ].m_PistonBreakable = true; - a_Info[E_BLOCK_RED_MUSHROOM ].m_PistonBreakable = true; - a_Info[E_BLOCK_RED_SHULKER_BOX ].m_PistonBreakable = true; - a_Info[E_BLOCK_REEDS ].m_PistonBreakable = true; - a_Info[E_BLOCK_SAPLING ].m_PistonBreakable = true; - a_Info[E_BLOCK_SIGN_POST ].m_PistonBreakable = true; - a_Info[E_BLOCK_SNOW ].m_PistonBreakable = true; - a_Info[E_BLOCK_STATIONARY_LAVA ].m_PistonBreakable = true; - a_Info[E_BLOCK_STATIONARY_WATER ].m_PistonBreakable = true; - a_Info[E_BLOCK_STONE_BUTTON ].m_PistonBreakable = true; - a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_PistonBreakable = true; - a_Info[E_BLOCK_TALL_GRASS ].m_PistonBreakable = true; - a_Info[E_BLOCK_TORCH ].m_PistonBreakable = true; - a_Info[E_BLOCK_TRAPDOOR ].m_PistonBreakable = true; - a_Info[E_BLOCK_TRIPWIRE ].m_PistonBreakable = true; - a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_PistonBreakable = true; - a_Info[E_BLOCK_VINES ].m_PistonBreakable = true; - a_Info[E_BLOCK_WALLSIGN ].m_PistonBreakable = true; - a_Info[E_BLOCK_WATER ].m_PistonBreakable = true; - a_Info[E_BLOCK_WHITE_SHULKER_BOX ].m_PistonBreakable = true; - a_Info[E_BLOCK_WOODEN_BUTTON ].m_PistonBreakable = true; - a_Info[E_BLOCK_OAK_DOOR ].m_PistonBreakable = true; - a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_PistonBreakable = true; - a_Info[E_BLOCK_YELLOW_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_ACTIVE_COMPARATOR ].m_PistonBreakable = true; + Info[E_BLOCK_AIR ].m_PistonBreakable = true; + Info[E_BLOCK_BED ].m_PistonBreakable = true; + Info[E_BLOCK_BIG_FLOWER ].m_PistonBreakable = true; + Info[E_BLOCK_BLACK_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_BLUE_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_BROWN_MUSHROOM ].m_PistonBreakable = true; + Info[E_BLOCK_BROWN_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_CACTUS ].m_PistonBreakable = true; + Info[E_BLOCK_CAKE ].m_PistonBreakable = true; + Info[E_BLOCK_CARROTS ].m_PistonBreakable = true; + Info[E_BLOCK_CHORUS_FLOWER ].m_PistonBreakable = true; + Info[E_BLOCK_CHORUS_PLANT ].m_PistonBreakable = true; + Info[E_BLOCK_COCOA_POD ].m_PistonBreakable = true; + Info[E_BLOCK_COBWEB ].m_PistonBreakable = true; + Info[E_BLOCK_CROPS ].m_PistonBreakable = true; + Info[E_BLOCK_CYAN_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_DANDELION ].m_PistonBreakable = true; + Info[E_BLOCK_DEAD_BUSH ].m_PistonBreakable = true; + Info[E_BLOCK_DRAGON_EGG ].m_PistonBreakable = true; + Info[E_BLOCK_FIRE ].m_PistonBreakable = true; + Info[E_BLOCK_FLOWER ].m_PistonBreakable = true; + Info[E_BLOCK_FLOWER_POT ].m_PistonBreakable = true; + Info[E_BLOCK_GRAY_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_GREEN_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_HEAD ].m_PistonBreakable = true; + Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; + Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PistonBreakable = true; + Info[E_BLOCK_IRON_DOOR ].m_PistonBreakable = true; + Info[E_BLOCK_IRON_TRAPDOOR ].m_PistonBreakable = true; + Info[E_BLOCK_JACK_O_LANTERN ].m_PistonBreakable = true; + Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; + Info[E_BLOCK_LILY_PAD ].m_PistonBreakable = true; + Info[E_BLOCK_LIME_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_LADDER ].m_PistonBreakable = true; + Info[E_BLOCK_LAVA ].m_PistonBreakable = true; + Info[E_BLOCK_LEVER ].m_PistonBreakable = true; + Info[E_BLOCK_MAGENTA_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_MELON ].m_PistonBreakable = true; + Info[E_BLOCK_MELON_STEM ].m_PistonBreakable = true; + Info[E_BLOCK_NETHER_WART ].m_PistonBreakable = true; + Info[E_BLOCK_ORANGE_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_PINK_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_POTATOES ].m_PistonBreakable = true; + Info[E_BLOCK_PUMPKIN ].m_PistonBreakable = true; + Info[E_BLOCK_PUMPKIN_STEM ].m_PistonBreakable = true; + Info[E_BLOCK_PURPLE_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_REDSTONE_REPEATER_OFF ].m_PistonBreakable = true; + Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_PistonBreakable = true; + Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_PistonBreakable = true; + Info[E_BLOCK_REDSTONE_TORCH_ON ].m_PistonBreakable = true; + Info[E_BLOCK_REDSTONE_WIRE ].m_PistonBreakable = true; + Info[E_BLOCK_RED_MUSHROOM ].m_PistonBreakable = true; + Info[E_BLOCK_RED_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_REEDS ].m_PistonBreakable = true; + Info[E_BLOCK_SAPLING ].m_PistonBreakable = true; + Info[E_BLOCK_SIGN_POST ].m_PistonBreakable = true; + Info[E_BLOCK_SNOW ].m_PistonBreakable = true; + Info[E_BLOCK_STATIONARY_LAVA ].m_PistonBreakable = true; + Info[E_BLOCK_STATIONARY_WATER ].m_PistonBreakable = true; + Info[E_BLOCK_STONE_BUTTON ].m_PistonBreakable = true; + Info[E_BLOCK_STONE_PRESSURE_PLATE ].m_PistonBreakable = true; + Info[E_BLOCK_TALL_GRASS ].m_PistonBreakable = true; + Info[E_BLOCK_TORCH ].m_PistonBreakable = true; + Info[E_BLOCK_TRAPDOOR ].m_PistonBreakable = true; + Info[E_BLOCK_TRIPWIRE ].m_PistonBreakable = true; + Info[E_BLOCK_TRIPWIRE_HOOK ].m_PistonBreakable = true; + Info[E_BLOCK_VINES ].m_PistonBreakable = true; + Info[E_BLOCK_WALLSIGN ].m_PistonBreakable = true; + Info[E_BLOCK_WATER ].m_PistonBreakable = true; + Info[E_BLOCK_WHITE_SHULKER_BOX ].m_PistonBreakable = true; + Info[E_BLOCK_WOODEN_BUTTON ].m_PistonBreakable = true; + Info[E_BLOCK_OAK_DOOR ].m_PistonBreakable = true; + Info[E_BLOCK_WOODEN_PRESSURE_PLATE ].m_PistonBreakable = true; + Info[E_BLOCK_YELLOW_SHULKER_BOX ].m_PistonBreakable = true; // Blocks that can be snowed over: - a_Info[E_BLOCK_BEDROCK ].m_IsSnowable = true; - a_Info[E_BLOCK_BLOCK_OF_COAL ].m_IsSnowable = true; - a_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_IsSnowable = true; - a_Info[E_BLOCK_BONE_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_BOOKCASE ].m_IsSnowable = true; - a_Info[E_BLOCK_BRICK ].m_IsSnowable = true; - a_Info[E_BLOCK_CHAIN_COMMAND_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_CLAY ].m_IsSnowable = true; - a_Info[E_BLOCK_CRAFTING_TABLE ].m_IsSnowable = true; - a_Info[E_BLOCK_COAL_ORE ].m_IsSnowable = true; - a_Info[E_BLOCK_COMMAND_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_COBBLESTONE ].m_IsSnowable = true; - a_Info[E_BLOCK_DIAMOND_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_DIAMOND_ORE ].m_IsSnowable = true; - a_Info[E_BLOCK_DIRT ].m_IsSnowable = true; - a_Info[E_BLOCK_DISPENSER ].m_IsSnowable = true; - a_Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB].m_IsSnowable = true; - a_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_IsSnowable = true; - a_Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_IsSnowable = true; - a_Info[E_BLOCK_DROPPER ].m_IsSnowable = true; - a_Info[E_BLOCK_EMERALD_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_EMERALD_ORE ].m_IsSnowable = true; - a_Info[E_BLOCK_END_BRICKS ].m_IsSnowable = true; - a_Info[E_BLOCK_END_STONE ].m_IsSnowable = true; - a_Info[E_BLOCK_FURNACE ].m_IsSnowable = true; - a_Info[E_BLOCK_GLOWSTONE ].m_IsSnowable = true; - a_Info[E_BLOCK_GOLD_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_GOLD_ORE ].m_IsSnowable = true; - a_Info[E_BLOCK_GRASS ].m_IsSnowable = true; - a_Info[E_BLOCK_GRAVEL ].m_IsSnowable = true; - a_Info[E_BLOCK_HARDENED_CLAY ].m_IsSnowable = true; - a_Info[E_BLOCK_HAY_BALE ].m_IsSnowable = true; - a_Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_IsSnowable = true; - a_Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_IsSnowable = true; - a_Info[E_BLOCK_IRON_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_IRON_ORE ].m_IsSnowable = true; - a_Info[E_BLOCK_JACK_O_LANTERN ].m_IsSnowable = true; - a_Info[E_BLOCK_JUKEBOX ].m_IsSnowable = true; - a_Info[E_BLOCK_LAPIS_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_LAPIS_ORE ].m_IsSnowable = true; - a_Info[E_BLOCK_LEAVES ].m_IsSnowable = true; - a_Info[E_BLOCK_LIT_FURNACE ].m_IsSnowable = true; - a_Info[E_BLOCK_LOG ].m_IsSnowable = true; - a_Info[E_BLOCK_MELON ].m_IsSnowable = true; - a_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_IsSnowable = true; - a_Info[E_BLOCK_MYCELIUM ].m_IsSnowable = true; - a_Info[E_BLOCK_NETHER_BRICK ].m_IsSnowable = true; - a_Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_IsSnowable = true; - a_Info[E_BLOCK_NETHER_WART_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_NETHERRACK ].m_IsSnowable = true; - a_Info[E_BLOCK_NEW_LEAVES ].m_IsSnowable = true; - a_Info[E_BLOCK_NEW_LOG ].m_IsSnowable = true; - a_Info[E_BLOCK_NOTE_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_OBSERVER ].m_IsSnowable = true; - a_Info[E_BLOCK_OBSIDIAN ].m_IsSnowable = true; - a_Info[E_BLOCK_PLANKS ].m_IsSnowable = true; - a_Info[E_BLOCK_PRISMARINE_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_PUMPKIN ].m_IsSnowable = true; - a_Info[E_BLOCK_PURPUR_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_PURPUR_DOUBLE_SLAB ].m_IsSnowable = true; - a_Info[E_BLOCK_PURPUR_PILLAR ].m_IsSnowable = true; - a_Info[E_BLOCK_QUARTZ_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_RED_NETHER_BRICK ].m_IsSnowable = true; - a_Info[E_BLOCK_RED_SANDSTONE ].m_IsSnowable = true; - a_Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_IsSnowable = true; - a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_IsSnowable = true; - a_Info[E_BLOCK_REDSTONE_ORE ].m_IsSnowable = true; - a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_IsSnowable = true; - a_Info[E_BLOCK_REPEATING_COMMAND_BLOCK].m_IsSnowable = true; - a_Info[E_BLOCK_SAND ].m_IsSnowable = true; - a_Info[E_BLOCK_SANDSTONE ].m_IsSnowable = true; - a_Info[E_BLOCK_SEA_LANTERN ].m_IsSnowable = true; - a_Info[E_BLOCK_SILVERFISH_EGG ].m_IsSnowable = true; - a_Info[E_BLOCK_SNOW_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_SOULSAND ].m_IsSnowable = true; - a_Info[E_BLOCK_SPONGE ].m_IsSnowable = true; - a_Info[E_BLOCK_STAINED_CLAY ].m_IsSnowable = true; - a_Info[E_BLOCK_STONE ].m_IsSnowable = true; - a_Info[E_BLOCK_STONE_BRICKS ].m_IsSnowable = true; - a_Info[E_BLOCK_STRUCTURE_BLOCK ].m_IsSnowable = true; - a_Info[E_BLOCK_TNT ].m_IsSnowable = true; - a_Info[E_BLOCK_WOOL ].m_IsSnowable = true; + Info[E_BLOCK_BEDROCK ].m_IsSnowable = true; + Info[E_BLOCK_BLOCK_OF_COAL ].m_IsSnowable = true; + Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_IsSnowable = true; + Info[E_BLOCK_BONE_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_BOOKCASE ].m_IsSnowable = true; + Info[E_BLOCK_BRICK ].m_IsSnowable = true; + Info[E_BLOCK_CHAIN_COMMAND_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_CLAY ].m_IsSnowable = true; + Info[E_BLOCK_CRAFTING_TABLE ].m_IsSnowable = true; + Info[E_BLOCK_COAL_ORE ].m_IsSnowable = true; + Info[E_BLOCK_COMMAND_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_COBBLESTONE ].m_IsSnowable = true; + Info[E_BLOCK_DIAMOND_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_DIAMOND_ORE ].m_IsSnowable = true; + Info[E_BLOCK_DIRT ].m_IsSnowable = true; + Info[E_BLOCK_DISPENSER ].m_IsSnowable = true; + Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB ].m_IsSnowable = true; + Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_IsSnowable = true; + Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_IsSnowable = true; + Info[E_BLOCK_DROPPER ].m_IsSnowable = true; + Info[E_BLOCK_EMERALD_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_EMERALD_ORE ].m_IsSnowable = true; + Info[E_BLOCK_END_BRICKS ].m_IsSnowable = true; + Info[E_BLOCK_END_STONE ].m_IsSnowable = true; + Info[E_BLOCK_FURNACE ].m_IsSnowable = true; + Info[E_BLOCK_GLOWSTONE ].m_IsSnowable = true; + Info[E_BLOCK_GOLD_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_GOLD_ORE ].m_IsSnowable = true; + Info[E_BLOCK_GRASS ].m_IsSnowable = true; + Info[E_BLOCK_GRAVEL ].m_IsSnowable = true; + Info[E_BLOCK_HARDENED_CLAY ].m_IsSnowable = true; + Info[E_BLOCK_HAY_BALE ].m_IsSnowable = true; + Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_IsSnowable = true; + Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_IsSnowable = true; + Info[E_BLOCK_IRON_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_IRON_ORE ].m_IsSnowable = true; + Info[E_BLOCK_JACK_O_LANTERN ].m_IsSnowable = true; + Info[E_BLOCK_JUKEBOX ].m_IsSnowable = true; + Info[E_BLOCK_LAPIS_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_LAPIS_ORE ].m_IsSnowable = true; + Info[E_BLOCK_LEAVES ].m_IsSnowable = true; + Info[E_BLOCK_LIT_FURNACE ].m_IsSnowable = true; + Info[E_BLOCK_LOG ].m_IsSnowable = true; + Info[E_BLOCK_MELON ].m_IsSnowable = true; + Info[E_BLOCK_MOSSY_COBBLESTONE ].m_IsSnowable = true; + Info[E_BLOCK_MYCELIUM ].m_IsSnowable = true; + Info[E_BLOCK_NETHER_BRICK ].m_IsSnowable = true; + Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_IsSnowable = true; + Info[E_BLOCK_NETHER_WART_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_NETHERRACK ].m_IsSnowable = true; + Info[E_BLOCK_NEW_LEAVES ].m_IsSnowable = true; + Info[E_BLOCK_NEW_LOG ].m_IsSnowable = true; + Info[E_BLOCK_NOTE_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_OBSERVER ].m_IsSnowable = true; + Info[E_BLOCK_OBSIDIAN ].m_IsSnowable = true; + Info[E_BLOCK_PLANKS ].m_IsSnowable = true; + Info[E_BLOCK_PRISMARINE_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_PUMPKIN ].m_IsSnowable = true; + Info[E_BLOCK_PURPUR_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_PURPUR_DOUBLE_SLAB ].m_IsSnowable = true; + Info[E_BLOCK_PURPUR_PILLAR ].m_IsSnowable = true; + Info[E_BLOCK_QUARTZ_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_RED_NETHER_BRICK ].m_IsSnowable = true; + Info[E_BLOCK_RED_SANDSTONE ].m_IsSnowable = true; + Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_IsSnowable = true; + Info[E_BLOCK_REDSTONE_LAMP_ON ].m_IsSnowable = true; + Info[E_BLOCK_REDSTONE_ORE ].m_IsSnowable = true; + Info[E_BLOCK_REDSTONE_ORE_GLOWING ].m_IsSnowable = true; + Info[E_BLOCK_REPEATING_COMMAND_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_SAND ].m_IsSnowable = true; + Info[E_BLOCK_SANDSTONE ].m_IsSnowable = true; + Info[E_BLOCK_SEA_LANTERN ].m_IsSnowable = true; + Info[E_BLOCK_SILVERFISH_EGG ].m_IsSnowable = true; + Info[E_BLOCK_SNOW_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_SOULSAND ].m_IsSnowable = true; + Info[E_BLOCK_SPONGE ].m_IsSnowable = true; + Info[E_BLOCK_STAINED_CLAY ].m_IsSnowable = true; + Info[E_BLOCK_STONE ].m_IsSnowable = true; + Info[E_BLOCK_STONE_BRICKS ].m_IsSnowable = true; + Info[E_BLOCK_STRUCTURE_BLOCK ].m_IsSnowable = true; + Info[E_BLOCK_TNT ].m_IsSnowable = true; + Info[E_BLOCK_WOOL ].m_IsSnowable = true; // Nonsolid blocks: - a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSolid = false; - a_Info[E_BLOCK_AIR ].m_IsSolid = false; - a_Info[E_BLOCK_BIG_FLOWER ].m_IsSolid = false; - a_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSolid = false; - a_Info[E_BLOCK_CARROTS ].m_IsSolid = false; - a_Info[E_BLOCK_CHORUS_PLANT ].m_IsSolid = false; - a_Info[E_BLOCK_CHORUS_FLOWER ].m_IsSolid = false; - a_Info[E_BLOCK_COBWEB ].m_IsSolid = false; - a_Info[E_BLOCK_CROPS ].m_IsSolid = false; - a_Info[E_BLOCK_DANDELION ].m_IsSolid = false; - a_Info[E_BLOCK_DEAD_BUSH ].m_IsSolid = false; - a_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSolid = false; - a_Info[E_BLOCK_END_GATEWAY ].m_IsSolid = false; - a_Info[E_BLOCK_END_PORTAL ].m_IsSolid = false; - a_Info[E_BLOCK_END_ROD ].m_IsSolid = false; - a_Info[E_BLOCK_FIRE ].m_IsSolid = false; - a_Info[E_BLOCK_FLOWER ].m_IsSolid = false; - a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; - a_Info[E_BLOCK_LAVA ].m_IsSolid = false; - a_Info[E_BLOCK_LEVER ].m_IsSolid = false; - a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; - a_Info[E_BLOCK_MELON_STEM ].m_IsSolid = false; - a_Info[E_BLOCK_NETHER_PORTAL ].m_IsSolid = false; - a_Info[E_BLOCK_POTATOES ].m_IsSolid = false; - a_Info[E_BLOCK_POWERED_RAIL ].m_IsSolid = false; - a_Info[E_BLOCK_RAIL ].m_IsSolid = false; - a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSolid = false; - a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSolid = false; - a_Info[E_BLOCK_REDSTONE_WIRE ].m_IsSolid = false; - a_Info[E_BLOCK_RED_MUSHROOM ].m_IsSolid = false; - a_Info[E_BLOCK_REEDS ].m_IsSolid = false; - a_Info[E_BLOCK_SAPLING ].m_IsSolid = false; - a_Info[E_BLOCK_SIGN_POST ].m_IsSolid = false; - a_Info[E_BLOCK_SNOW ].m_IsSolid = false; - a_Info[E_BLOCK_STATIONARY_LAVA ].m_IsSolid = false; - a_Info[E_BLOCK_STATIONARY_WATER ].m_IsSolid = false; - a_Info[E_BLOCK_STANDING_BANNER ].m_IsSolid = false; - a_Info[E_BLOCK_STONE_BUTTON ].m_IsSolid = false; - a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_IsSolid = false; - a_Info[E_BLOCK_TALL_GRASS ].m_IsSolid = false; - a_Info[E_BLOCK_TORCH ].m_IsSolid = false; - a_Info[E_BLOCK_TRIPWIRE ].m_IsSolid = false; - a_Info[E_BLOCK_VINES ].m_IsSolid = false; - a_Info[E_BLOCK_WALL_BANNER ].m_IsSolid = false; - a_Info[E_BLOCK_WALLSIGN ].m_IsSolid = false; - a_Info[E_BLOCK_WATER ].m_IsSolid = false; - a_Info[E_BLOCK_WOODEN_BUTTON ].m_IsSolid = false; - a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_IsSolid = false; + Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSolid = false; + Info[E_BLOCK_AIR ].m_IsSolid = false; + Info[E_BLOCK_BIG_FLOWER ].m_IsSolid = false; + Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSolid = false; + Info[E_BLOCK_CARROTS ].m_IsSolid = false; + Info[E_BLOCK_CHORUS_PLANT ].m_IsSolid = false; + Info[E_BLOCK_CHORUS_FLOWER ].m_IsSolid = false; + Info[E_BLOCK_COBWEB ].m_IsSolid = false; + Info[E_BLOCK_CROPS ].m_IsSolid = false; + Info[E_BLOCK_DANDELION ].m_IsSolid = false; + Info[E_BLOCK_DEAD_BUSH ].m_IsSolid = false; + Info[E_BLOCK_DETECTOR_RAIL ].m_IsSolid = false; + Info[E_BLOCK_END_GATEWAY ].m_IsSolid = false; + Info[E_BLOCK_END_PORTAL ].m_IsSolid = false; + Info[E_BLOCK_END_ROD ].m_IsSolid = false; + Info[E_BLOCK_FIRE ].m_IsSolid = false; + Info[E_BLOCK_FLOWER ].m_IsSolid = false; + Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; + Info[E_BLOCK_LAVA ].m_IsSolid = false; + Info[E_BLOCK_LEVER ].m_IsSolid = false; + Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; + Info[E_BLOCK_MELON_STEM ].m_IsSolid = false; + Info[E_BLOCK_NETHER_PORTAL ].m_IsSolid = false; + Info[E_BLOCK_POTATOES ].m_IsSolid = false; + Info[E_BLOCK_POWERED_RAIL ].m_IsSolid = false; + Info[E_BLOCK_RAIL ].m_IsSolid = false; + Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSolid = false; + Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSolid = false; + Info[E_BLOCK_REDSTONE_WIRE ].m_IsSolid = false; + Info[E_BLOCK_RED_MUSHROOM ].m_IsSolid = false; + Info[E_BLOCK_REEDS ].m_IsSolid = false; + Info[E_BLOCK_SAPLING ].m_IsSolid = false; + Info[E_BLOCK_SIGN_POST ].m_IsSolid = false; + Info[E_BLOCK_SNOW ].m_IsSolid = false; + Info[E_BLOCK_STATIONARY_LAVA ].m_IsSolid = false; + Info[E_BLOCK_STATIONARY_WATER ].m_IsSolid = false; + Info[E_BLOCK_STANDING_BANNER ].m_IsSolid = false; + Info[E_BLOCK_STONE_BUTTON ].m_IsSolid = false; + Info[E_BLOCK_STONE_PRESSURE_PLATE ].m_IsSolid = false; + Info[E_BLOCK_TALL_GRASS ].m_IsSolid = false; + Info[E_BLOCK_TORCH ].m_IsSolid = false; + Info[E_BLOCK_TRIPWIRE ].m_IsSolid = false; + Info[E_BLOCK_VINES ].m_IsSolid = false; + Info[E_BLOCK_WALL_BANNER ].m_IsSolid = false; + Info[E_BLOCK_WALLSIGN ].m_IsSolid = false; + Info[E_BLOCK_WATER ].m_IsSolid = false; + Info[E_BLOCK_WOODEN_BUTTON ].m_IsSolid = false; + Info[E_BLOCK_WOODEN_PRESSURE_PLATE ].m_IsSolid = false; // Blocks, which a spectator is allowed to interact with - a_Info[E_BLOCK_BEACON ].m_UseableBySpectator = true; - a_Info[E_BLOCK_BREWING_STAND ].m_UseableBySpectator = true; - a_Info[E_BLOCK_CHEST ].m_UseableBySpectator = true; - a_Info[E_BLOCK_DISPENSER ].m_UseableBySpectator = true; - a_Info[E_BLOCK_DROPPER ].m_UseableBySpectator = true; - a_Info[E_BLOCK_HOPPER ].m_UseableBySpectator = true; + Info[E_BLOCK_BEACON ].m_UseableBySpectator = true; + Info[E_BLOCK_BREWING_STAND ].m_UseableBySpectator = true; + Info[E_BLOCK_CHEST ].m_UseableBySpectator = true; + Info[E_BLOCK_DISPENSER ].m_UseableBySpectator = true; + Info[E_BLOCK_DROPPER ].m_UseableBySpectator = true; + Info[E_BLOCK_HOPPER ].m_UseableBySpectator = true; // Blocks that fully occupy their voxel - used as a guide for torch placeable blocks, amongst other things: - a_Info[E_BLOCK_BARRIER ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_BEDROCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_BLOCK_OF_COAL ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_BONE_BLOCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_BOOKCASE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_BRICK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_CHAIN_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_CLAY ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_COAL_ORE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_COBBLESTONE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_CRAFTING_TABLE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_DIAMOND_BLOCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_DIAMOND_ORE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_DIRT ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_DISPENSER ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_DROPPER ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_EMERALD_BLOCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_EMERALD_ORE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_END_BRICKS ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_END_STONE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_FROSTED_ICE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_FURNACE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_GLOWSTONE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_GOLD_BLOCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_GOLD_ORE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_GRASS ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_GRAVEL ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_HARDENED_CLAY ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_HAY_BALE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_ICE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_IRON_BLOCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_IRON_ORE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_JACK_O_LANTERN ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_JUKEBOX ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_LAPIS_BLOCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_LAPIS_ORE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_LOG ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_MAGMA ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_MELON ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_MOB_SPAWNER ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_MYCELIUM ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_NETHERRACK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_NETHER_BRICK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_NETHER_WART_BLOCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_NEW_LOG ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_NOTE_BLOCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_OBSERVER ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_OBSIDIAN ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_PACKED_ICE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_PLANKS ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_PRISMARINE_BLOCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_PUMPKIN ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_PURPUR_BLOCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_PURPUR_PILLAR ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_PURPUR_DOUBLE_SLAB ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_QUARTZ_BLOCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_RED_NETHER_BRICK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_RED_SANDSTONE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_REDSTONE_ORE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_REPEATING_COMMAND_BLOCK].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_SANDSTONE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_SAND ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_SILVERFISH_EGG ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_SPONGE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_STAINED_CLAY ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_STONE ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_STONE_BRICKS ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_STRUCTURE_BLOCK ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_WOOL ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_BARRIER ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_BEDROCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_BLOCK_OF_COAL ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_BONE_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_BOOKCASE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_BRICK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_CHAIN_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_CLAY ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_COAL_ORE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_COBBLESTONE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_CRAFTING_TABLE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_DIAMOND_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_DIAMOND_ORE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_DIRT ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_DISPENSER ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_DROPPER ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_EMERALD_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_EMERALD_ORE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_END_BRICKS ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_END_STONE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_FROSTED_ICE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_FURNACE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_GLOWSTONE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_GOLD_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_GOLD_ORE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_GRASS ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_GRAVEL ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_HARDENED_CLAY ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_HAY_BALE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_ICE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_IRON_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_IRON_ORE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_JACK_O_LANTERN ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_JUKEBOX ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_LAPIS_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_LAPIS_ORE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_LOG ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_MAGMA ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_MELON ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_MOB_SPAWNER ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_MOSSY_COBBLESTONE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_MYCELIUM ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_NETHERRACK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_NETHER_BRICK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_NETHER_WART_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_NEW_LOG ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_NOTE_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_OBSERVER ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_OBSIDIAN ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_PACKED_ICE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_PLANKS ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_PRISMARINE_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_PUMPKIN ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_PURPUR_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_PURPUR_PILLAR ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_PURPUR_DOUBLE_SLAB ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_QUARTZ_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_RED_NETHER_BRICK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_RED_SANDSTONE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_REDSTONE_LAMP_ON ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_REDSTONE_ORE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_REDSTONE_ORE_GLOWING ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_REPEATING_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_SANDSTONE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_SAND ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_SILVERFISH_EGG ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_SPONGE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_STAINED_CLAY ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_STONE ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_STONE_BRICKS ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_STRUCTURE_BLOCK ].m_FullyOccupiesVoxel = true; + Info[E_BLOCK_WOOL ].m_FullyOccupiesVoxel = true; // Blocks that can be terraformed - a_Info[E_BLOCK_COAL_ORE ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_COBBLESTONE ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_DIAMOND_ORE ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_DIRT ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_GOLD_ORE ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_GRASS ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_GRAVEL ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_HARDENED_CLAY ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_IRON_ORE ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_MYCELIUM ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_NETHERRACK ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_REDSTONE_ORE ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_CanBeTerraformed = true; - a_Info[E_BLOCK_SAND ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_SANDSTONE ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_SOULSAND ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_STAINED_CLAY ].m_CanBeTerraformed = true; - a_Info[E_BLOCK_STONE ].m_CanBeTerraformed = true; + Info[E_BLOCK_COAL_ORE ].m_CanBeTerraformed = true; + Info[E_BLOCK_COBBLESTONE ].m_CanBeTerraformed = true; + Info[E_BLOCK_DIAMOND_ORE ].m_CanBeTerraformed = true; + Info[E_BLOCK_DIRT ].m_CanBeTerraformed = true; + Info[E_BLOCK_GOLD_ORE ].m_CanBeTerraformed = true; + Info[E_BLOCK_GRASS ].m_CanBeTerraformed = true; + Info[E_BLOCK_GRAVEL ].m_CanBeTerraformed = true; + Info[E_BLOCK_HARDENED_CLAY ].m_CanBeTerraformed = true; + Info[E_BLOCK_IRON_ORE ].m_CanBeTerraformed = true; + Info[E_BLOCK_MYCELIUM ].m_CanBeTerraformed = true; + Info[E_BLOCK_NETHERRACK ].m_CanBeTerraformed = true; + Info[E_BLOCK_REDSTONE_ORE ].m_CanBeTerraformed = true; + Info[E_BLOCK_REDSTONE_ORE_GLOWING ].m_CanBeTerraformed = true; + Info[E_BLOCK_SAND ].m_CanBeTerraformed = true; + Info[E_BLOCK_SANDSTONE ].m_CanBeTerraformed = true; + Info[E_BLOCK_SOULSAND ].m_CanBeTerraformed = true; + Info[E_BLOCK_STAINED_CLAY ].m_CanBeTerraformed = true; + Info[E_BLOCK_STONE ].m_CanBeTerraformed = true; // Block heights: - a_Info[E_BLOCK_BED ].m_BlockHeight = 0.5625; // 9 pixels - a_Info[E_BLOCK_CAKE ].m_BlockHeight = 0.5; // 8 pixels - a_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_BlockHeight = 0.75; // 12 pixels - a_Info[E_BLOCK_PURPUR_SLAB ].m_BlockHeight = 0.5; - a_Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_BlockHeight = 0.5; - a_Info[E_BLOCK_STONE_SLAB ].m_BlockHeight = 0.5; - a_Info[E_BLOCK_WOODEN_SLAB ].m_BlockHeight = 0.5; - a_Info[E_BLOCK_SNOW ].m_BlockHeight = 0.125; // one layer is 1 / 8 (2 pixels) tall - a_Info[E_BLOCK_ACACIA_FENCE ].m_BlockHeight = 1.5; - a_Info[E_BLOCK_ACACIA_FENCE_GATE ].m_BlockHeight = 1.5; - a_Info[E_BLOCK_BIRCH_FENCE ].m_BlockHeight = 1.5; - a_Info[E_BLOCK_BIRCH_FENCE_GATE ].m_BlockHeight = 1.5; - a_Info[E_BLOCK_DARK_OAK_FENCE ].m_BlockHeight = 1.5; - a_Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_BlockHeight = 1.5; - a_Info[E_BLOCK_FENCE ].m_BlockHeight = 1.5; - a_Info[E_BLOCK_OAK_FENCE_GATE ].m_BlockHeight = 1.5; - a_Info[E_BLOCK_JUNGLE_FENCE ].m_BlockHeight = 1.5; - a_Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_BlockHeight = 1.5; - a_Info[E_BLOCK_SPRUCE_FENCE ].m_BlockHeight = 1.5; - a_Info[E_BLOCK_SPRUCE_FENCE_GATE ].m_BlockHeight = 1.5; + Info[E_BLOCK_BED ].m_BlockHeight = 0.5625; // 9 pixels + Info[E_BLOCK_CAKE ].m_BlockHeight = 0.5; // 8 pixels + Info[E_BLOCK_ENCHANTMENT_TABLE ].m_BlockHeight = 0.75; // 12 pixels + Info[E_BLOCK_PURPUR_SLAB ].m_BlockHeight = 0.5; + Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_BlockHeight = 0.5; + Info[E_BLOCK_STONE_SLAB ].m_BlockHeight = 0.5; + Info[E_BLOCK_WOODEN_SLAB ].m_BlockHeight = 0.5; + Info[E_BLOCK_SNOW ].m_BlockHeight = 0.125; // one layer is 1 / 8 (2 pixels) tall + Info[E_BLOCK_ACACIA_FENCE ].m_BlockHeight = 1.5; + Info[E_BLOCK_ACACIA_FENCE_GATE ].m_BlockHeight = 1.5; + Info[E_BLOCK_BIRCH_FENCE ].m_BlockHeight = 1.5; + Info[E_BLOCK_BIRCH_FENCE_GATE ].m_BlockHeight = 1.5; + Info[E_BLOCK_DARK_OAK_FENCE ].m_BlockHeight = 1.5; + Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_BlockHeight = 1.5; + Info[E_BLOCK_FENCE ].m_BlockHeight = 1.5; + Info[E_BLOCK_OAK_FENCE_GATE ].m_BlockHeight = 1.5; + Info[E_BLOCK_JUNGLE_FENCE ].m_BlockHeight = 1.5; + Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_BlockHeight = 1.5; + Info[E_BLOCK_SPRUCE_FENCE ].m_BlockHeight = 1.5; + Info[E_BLOCK_SPRUCE_FENCE_GATE ].m_BlockHeight = 1.5; // Block hardness: - a_Info[E_BLOCK_AIR ].m_Hardness = 0.0f; - a_Info[E_BLOCK_STONE ].m_Hardness = 1.5f; - a_Info[E_BLOCK_GRASS ].m_Hardness = 0.6f; - a_Info[E_BLOCK_DIRT ].m_Hardness = 0.5f; - a_Info[E_BLOCK_COBBLESTONE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_PLANKS ].m_Hardness = 2.0f; - a_Info[E_BLOCK_SAPLING ].m_Hardness = 0.0f; - a_Info[E_BLOCK_BEDROCK ].m_Hardness = -1.0f; - a_Info[E_BLOCK_WATER ].m_Hardness = 100.0f; - a_Info[E_BLOCK_STATIONARY_WATER ].m_Hardness = 100.0f; - a_Info[E_BLOCK_LAVA ].m_Hardness = 100.0f; - a_Info[E_BLOCK_STATIONARY_LAVA ].m_Hardness = 100.0f; - a_Info[E_BLOCK_SAND ].m_Hardness = 0.5f; - a_Info[E_BLOCK_GRAVEL ].m_Hardness = 0.6f; - a_Info[E_BLOCK_GOLD_ORE ].m_Hardness = 3.0f; - a_Info[E_BLOCK_IRON_ORE ].m_Hardness = 3.0f; - a_Info[E_BLOCK_COAL_ORE ].m_Hardness = 3.0f; - a_Info[E_BLOCK_LOG ].m_Hardness = 2.0f; - a_Info[E_BLOCK_LEAVES ].m_Hardness = 0.2f; - a_Info[E_BLOCK_SPONGE ].m_Hardness = 0.6f; - a_Info[E_BLOCK_GLASS ].m_Hardness = 0.3f; - a_Info[E_BLOCK_LAPIS_ORE ].m_Hardness = 3.0f; - a_Info[E_BLOCK_LAPIS_BLOCK ].m_Hardness = 3.0f; - a_Info[E_BLOCK_DISPENSER ].m_Hardness = 3.5f; - a_Info[E_BLOCK_SANDSTONE ].m_Hardness = 0.8f; - a_Info[E_BLOCK_NOTE_BLOCK ].m_Hardness = 0.8f; - a_Info[E_BLOCK_BED ].m_Hardness = 0.2f; - a_Info[E_BLOCK_POWERED_RAIL ].m_Hardness = 0.7f; - a_Info[E_BLOCK_DETECTOR_RAIL ].m_Hardness = 0.7f; - a_Info[E_BLOCK_STICKY_PISTON ].m_Hardness = 0.5f; - a_Info[E_BLOCK_COBWEB ].m_Hardness = 4.0f; - a_Info[E_BLOCK_TALL_GRASS ].m_Hardness = 0.0f; - a_Info[E_BLOCK_DEAD_BUSH ].m_Hardness = 0.0f; - a_Info[E_BLOCK_PISTON ].m_Hardness = 0.5f; - a_Info[E_BLOCK_PISTON_EXTENSION ].m_Hardness = 0.5f; - a_Info[E_BLOCK_WOOL ].m_Hardness = 0.8f; - a_Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_Hardness = -1.0f; - a_Info[E_BLOCK_DANDELION ].m_Hardness = 0.0f; - a_Info[E_BLOCK_FLOWER ].m_Hardness = 0.0f; - a_Info[E_BLOCK_BROWN_MUSHROOM ].m_Hardness = 0.0f; - a_Info[E_BLOCK_RED_MUSHROOM ].m_Hardness = 0.0f; - a_Info[E_BLOCK_GOLD_BLOCK ].m_Hardness = 3.0f; - a_Info[E_BLOCK_IRON_BLOCK ].m_Hardness = 5.0f; - a_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_Hardness = 2.0f; - a_Info[E_BLOCK_STONE_SLAB ].m_Hardness = 2.0f; - a_Info[E_BLOCK_BRICK ].m_Hardness = 2.0f; - a_Info[E_BLOCK_TNT ].m_Hardness = 0.0f; - a_Info[E_BLOCK_BOOKCASE ].m_Hardness = 1.5f; - a_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_OBSIDIAN ].m_Hardness = 50.0f; - a_Info[E_BLOCK_TORCH ].m_Hardness = 0.0f; - a_Info[E_BLOCK_FIRE ].m_Hardness = 0.0f; - a_Info[E_BLOCK_MOB_SPAWNER ].m_Hardness = 5.0f; - a_Info[E_BLOCK_OAK_WOOD_STAIRS ].m_Hardness = 2.0f; - a_Info[E_BLOCK_CHEST ].m_Hardness = 2.5f; - a_Info[E_BLOCK_REDSTONE_WIRE ].m_Hardness = 0.0f; - a_Info[E_BLOCK_DIAMOND_ORE ].m_Hardness = 3.0f; - a_Info[E_BLOCK_DIAMOND_BLOCK ].m_Hardness = 5.0f; - a_Info[E_BLOCK_CRAFTING_TABLE ].m_Hardness = 2.5f; - a_Info[E_BLOCK_CROPS ].m_Hardness = 0.0f; - a_Info[E_BLOCK_FARMLAND ].m_Hardness = 0.6f; - a_Info[E_BLOCK_FURNACE ].m_Hardness = 3.5f; - a_Info[E_BLOCK_LIT_FURNACE ].m_Hardness = 3.5f; - a_Info[E_BLOCK_SIGN_POST ].m_Hardness = 1.0f; - a_Info[E_BLOCK_OAK_DOOR ].m_Hardness = 3.0f; - a_Info[E_BLOCK_LADDER ].m_Hardness = 0.4f; - a_Info[E_BLOCK_RAIL ].m_Hardness = 0.7f; - a_Info[E_BLOCK_COBBLESTONE_STAIRS ].m_Hardness = 2.0f; - a_Info[E_BLOCK_WALLSIGN ].m_Hardness = 1.0f; - a_Info[E_BLOCK_LEVER ].m_Hardness = 0.5f; - a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_Hardness = 0.5f; - a_Info[E_BLOCK_IRON_DOOR ].m_Hardness = 5.0f; - a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_Hardness = 0.5f; - a_Info[E_BLOCK_REDSTONE_ORE ].m_Hardness = 3.0f; - a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_Hardness = 0.625f; - a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_Hardness = 0.0f; - a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_Hardness = 0.0f; - a_Info[E_BLOCK_STONE_BUTTON ].m_Hardness = 0.5f; - a_Info[E_BLOCK_SNOW ].m_Hardness = 0.1f; - a_Info[E_BLOCK_ICE ].m_Hardness = 0.5f; - a_Info[E_BLOCK_SNOW_BLOCK ].m_Hardness = 0.2f; - a_Info[E_BLOCK_CACTUS ].m_Hardness = 0.4f; - a_Info[E_BLOCK_CLAY ].m_Hardness = 0.6f; - a_Info[E_BLOCK_SUGARCANE ].m_Hardness = 0.0f; - a_Info[E_BLOCK_JUKEBOX ].m_Hardness = 2.0f; - a_Info[E_BLOCK_FENCE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_PUMPKIN ].m_Hardness = 1.0f; - a_Info[E_BLOCK_NETHERRACK ].m_Hardness = 0.4f; - a_Info[E_BLOCK_SOULSAND ].m_Hardness = 0.5f; - a_Info[E_BLOCK_GLOWSTONE ].m_Hardness = 0.3f; - a_Info[E_BLOCK_NETHER_PORTAL ].m_Hardness = -1.0f; - a_Info[E_BLOCK_JACK_O_LANTERN ].m_Hardness = 1.0f; - a_Info[E_BLOCK_CAKE ].m_Hardness = 0.5f; - a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_Hardness = 0.0f; - a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_Hardness = 0.0f; - a_Info[E_BLOCK_STAINED_GLASS ].m_Hardness = 0.3f; - a_Info[E_BLOCK_TRAPDOOR ].m_Hardness = 3.0f; - a_Info[E_BLOCK_SILVERFISH_EGG ].m_Hardness = 0.75f; - a_Info[E_BLOCK_STONE_BRICKS ].m_Hardness = 1.5f; - a_Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_Hardness = 0.2f; - a_Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_Hardness = 0.2f; - a_Info[E_BLOCK_IRON_BARS ].m_Hardness = 5.0f; - a_Info[E_BLOCK_GLASS_PANE ].m_Hardness = 0.3f; - a_Info[E_BLOCK_MELON ].m_Hardness = 1.0f; - a_Info[E_BLOCK_PUMPKIN_STEM ].m_Hardness = 0.0f; - a_Info[E_BLOCK_MELON_STEM ].m_Hardness = 0.0f; - a_Info[E_BLOCK_VINES ].m_Hardness = 0.2f; - a_Info[E_BLOCK_OAK_FENCE_GATE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_BRICK_STAIRS ].m_Hardness = 2.0f; - a_Info[E_BLOCK_STONE_BRICK_STAIRS ].m_Hardness = 1.5f; - a_Info[E_BLOCK_MYCELIUM ].m_Hardness = 0.6f; - a_Info[E_BLOCK_LILY_PAD ].m_Hardness = 0.0f; - a_Info[E_BLOCK_NETHER_BRICK ].m_Hardness = 2.0f; - a_Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_Hardness = 2.0f; - a_Info[E_BLOCK_NETHER_WART ].m_Hardness = 0.0f; - a_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_Hardness = 5.0f; - a_Info[E_BLOCK_BREWING_STAND ].m_Hardness = 0.5f; - a_Info[E_BLOCK_CAULDRON ].m_Hardness = 2.0f; - a_Info[E_BLOCK_END_PORTAL ].m_Hardness = -1.0f; - a_Info[E_BLOCK_END_PORTAL_FRAME ].m_Hardness = -1.0f; - a_Info[E_BLOCK_END_STONE ].m_Hardness = 3.0f; - a_Info[E_BLOCK_DRAGON_EGG ].m_Hardness = 3.0f; - a_Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_Hardness = 0.3f; - a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_Hardness = 0.3f; - a_Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_Hardness = 2.0f; - a_Info[E_BLOCK_WOODEN_SLAB ].m_Hardness = 2.0f; - a_Info[E_BLOCK_COCOA_POD ].m_Hardness = 0.2f; - a_Info[E_BLOCK_SANDSTONE_STAIRS ].m_Hardness = 0.8f; - a_Info[E_BLOCK_EMERALD_ORE ].m_Hardness = 3.0f; - a_Info[E_BLOCK_ENDER_CHEST ].m_Hardness = 22.5f; - a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_Hardness = 0.0f; - a_Info[E_BLOCK_TRIPWIRE ].m_Hardness = 0.0f; - a_Info[E_BLOCK_EMERALD_BLOCK ].m_Hardness = 5.0f; - a_Info[E_BLOCK_SPRUCE_WOOD_STAIRS ].m_Hardness = 2.0f; - a_Info[E_BLOCK_BIRCH_WOOD_STAIRS ].m_Hardness = 2.0f; - a_Info[E_BLOCK_JUNGLE_WOOD_STAIRS ].m_Hardness = 2.0f; - a_Info[E_BLOCK_COMMAND_BLOCK ].m_Hardness = -1.0f; - a_Info[E_BLOCK_BEACON ].m_Hardness = 3.0f; - a_Info[E_BLOCK_COBBLESTONE_WALL ].m_Hardness = 2.0f; - a_Info[E_BLOCK_FLOWER_POT ].m_Hardness = 0.0f; - a_Info[E_BLOCK_CARROTS ].m_Hardness = 0.0f; - a_Info[E_BLOCK_POTATOES ].m_Hardness = 0.0f; - a_Info[E_BLOCK_WOODEN_BUTTON ].m_Hardness = 0.5f; - a_Info[E_BLOCK_HEAD ].m_Hardness = 1.0f; - a_Info[E_BLOCK_ANVIL ].m_Hardness = 5.0f; - a_Info[E_BLOCK_TRAPPED_CHEST ].m_Hardness = 2.5f; - a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Hardness = 0.5f; - a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Hardness = 0.5f; - a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_Hardness = 0.0f; - a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_Hardness = 0.0f; - a_Info[E_BLOCK_DAYLIGHT_SENSOR ].m_Hardness = 0.2f; - a_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_Hardness = 5.0f; - a_Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_Hardness = 3.0f; - a_Info[E_BLOCK_HOPPER ].m_Hardness = 3.0f; - a_Info[E_BLOCK_QUARTZ_BLOCK ].m_Hardness = 0.8f; - a_Info[E_BLOCK_QUARTZ_STAIRS ].m_Hardness = 0.8f; - a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_Hardness = 0.7f; - a_Info[E_BLOCK_DROPPER ].m_Hardness = 3.5f; - a_Info[E_BLOCK_STAINED_CLAY ].m_Hardness = 1.25f; - a_Info[E_BLOCK_STAINED_GLASS_PANE ].m_Hardness = 0.3f; - a_Info[E_BLOCK_NEW_LEAVES ].m_Hardness = 0.2f; - a_Info[E_BLOCK_NEW_LOG ].m_Hardness = 2.0f; - a_Info[E_BLOCK_ACACIA_WOOD_STAIRS ].m_Hardness = 2.0f; - a_Info[E_BLOCK_DARK_OAK_WOOD_STAIRS].m_Hardness = 2.0f; - a_Info[E_BLOCK_SLIME_BLOCK ].m_Hardness = 0.0f; - a_Info[E_BLOCK_BARRIER ].m_Hardness = -1.0f; - a_Info[E_BLOCK_IRON_TRAPDOOR ].m_Hardness = 5.0f; - a_Info[E_BLOCK_PRISMARINE_BLOCK ].m_Hardness = 1.5f; - a_Info[E_BLOCK_SEA_LANTERN ].m_Hardness = 0.3f; - a_Info[E_BLOCK_HAY_BALE ].m_Hardness = 0.5f; - a_Info[E_BLOCK_CARPET ].m_Hardness = 0.1f; - a_Info[E_BLOCK_HARDENED_CLAY ].m_Hardness = 1.25f; - a_Info[E_BLOCK_BLOCK_OF_COAL ].m_Hardness = 5.0f; - a_Info[E_BLOCK_PACKED_ICE ].m_Hardness = 0.5f; - a_Info[E_BLOCK_BIG_FLOWER ].m_Hardness = 0.0f; - a_Info[E_BLOCK_STANDING_BANNER ].m_Hardness = 1.0f; - a_Info[E_BLOCK_WALL_BANNER ].m_Hardness = 1.0f; - a_Info[E_BLOCK_INVERTED_DAYLIGHT_SENSOR].m_Hardness = 0.2f; - a_Info[E_BLOCK_RED_SANDSTONE ].m_Hardness = 0.8f; - a_Info[E_BLOCK_RED_SANDSTONE_STAIRS].m_Hardness = 0.8f; - a_Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB].m_Hardness = 2.0f; - a_Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_Hardness = 2.0f; - a_Info[E_BLOCK_SPRUCE_FENCE_GATE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_BIRCH_FENCE_GATE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_ACACIA_FENCE_GATE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_SPRUCE_FENCE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_BIRCH_FENCE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_JUNGLE_FENCE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_DARK_OAK_FENCE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_ACACIA_FENCE ].m_Hardness = 2.0f; - a_Info[E_BLOCK_SPRUCE_DOOR ].m_Hardness = 3.0f; - a_Info[E_BLOCK_BIRCH_DOOR ].m_Hardness = 3.0f; - a_Info[E_BLOCK_JUNGLE_DOOR ].m_Hardness = 3.0f; - a_Info[E_BLOCK_ACACIA_DOOR ].m_Hardness = 3.0f; - a_Info[E_BLOCK_DARK_OAK_DOOR ].m_Hardness = 3.0f; - a_Info[E_BLOCK_END_ROD ].m_Hardness = 0.0f; - a_Info[E_BLOCK_CHORUS_PLANT ].m_Hardness = 0.4f; - a_Info[E_BLOCK_CHORUS_FLOWER ].m_Hardness = 0.4f; - a_Info[E_BLOCK_PURPUR_BLOCK ].m_Hardness = 1.5f; - a_Info[E_BLOCK_PURPUR_DOUBLE_SLAB ].m_Hardness = 2.0f; - a_Info[E_BLOCK_PURPUR_PILLAR ].m_Hardness = 1.5f; - a_Info[E_BLOCK_PURPUR_SLAB ].m_Hardness = 2.0f; - a_Info[E_BLOCK_PURPUR_STAIRS ].m_Hardness = 1.5f; - a_Info[E_BLOCK_END_BRICKS ].m_Hardness = 0.8f; - a_Info[E_BLOCK_BEETROOTS ].m_Hardness = 0.0f; - a_Info[E_BLOCK_GRASS_PATH ].m_Hardness = 0.6f; - a_Info[E_BLOCK_END_GATEWAY ].m_Hardness = -1.0f; - a_Info[E_BLOCK_REPEATING_COMMAND_BLOCK].m_Hardness = -1.0f; - a_Info[E_BLOCK_CHAIN_COMMAND_BLOCK ].m_Hardness = -1.0f; - a_Info[E_BLOCK_FROSTED_ICE ].m_Hardness = 0.5f; - a_Info[E_BLOCK_MAGMA ].m_Hardness = 0.5f; - a_Info[E_BLOCK_NETHER_WART_BLOCK ].m_Hardness = 1.0f; - a_Info[E_BLOCK_RED_NETHER_BRICK ].m_Hardness = 2.0f; - a_Info[E_BLOCK_BONE_BLOCK ].m_Hardness = 2.0f; - a_Info[E_BLOCK_END_BRICKS ].m_Hardness = 0.8f; - a_Info[E_BLOCK_STRUCTURE_VOID ].m_Hardness = 0.0f; - a_Info[E_BLOCK_OBSERVER ].m_Hardness = 3.5f; - a_Info[E_BLOCK_WHITE_SHULKER_BOX ].m_Hardness = 0.2f; - a_Info[E_BLOCK_ORANGE_SHULKER_BOX ].m_Hardness = 0.2f; - a_Info[E_BLOCK_MAGENTA_SHULKER_BOX ].m_Hardness = 0.2f; - a_Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX].m_Hardness = 0.2f; - a_Info[E_BLOCK_YELLOW_SHULKER_BOX ].m_Hardness = 0.2f; - a_Info[E_BLOCK_LIME_SHULKER_BOX ].m_Hardness = 0.2f; - a_Info[E_BLOCK_PINK_SHULKER_BOX ].m_Hardness = 0.2f; - a_Info[E_BLOCK_GRAY_SHULKER_BOX ].m_Hardness = 0.2f; - a_Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX].m_Hardness = 0.2f; - a_Info[E_BLOCK_CYAN_SHULKER_BOX ].m_Hardness = 0.2f; - a_Info[E_BLOCK_PURPLE_SHULKER_BOX ].m_Hardness = 0.2f; - a_Info[E_BLOCK_BLUE_SHULKER_BOX ].m_Hardness = 0.2f; - a_Info[E_BLOCK_BROWN_SHULKER_BOX ].m_Hardness = 0.2f; - a_Info[E_BLOCK_GREEN_SHULKER_BOX ].m_Hardness = 0.2f; - a_Info[E_BLOCK_RED_SHULKER_BOX ].m_Hardness = 0.2f; - a_Info[E_BLOCK_BLACK_SHULKER_BOX ].m_Hardness = 0.2f; - a_Info[E_BLOCK_STRUCTURE_BLOCK ].m_Hardness = -1.0f; + Info[E_BLOCK_AIR ].m_Hardness = 0.0f; + Info[E_BLOCK_STONE ].m_Hardness = 1.5f; + Info[E_BLOCK_GRASS ].m_Hardness = 0.6f; + Info[E_BLOCK_DIRT ].m_Hardness = 0.5f; + Info[E_BLOCK_COBBLESTONE ].m_Hardness = 2.0f; + Info[E_BLOCK_PLANKS ].m_Hardness = 2.0f; + Info[E_BLOCK_SAPLING ].m_Hardness = 0.0f; + Info[E_BLOCK_BEDROCK ].m_Hardness = -1.0f; + Info[E_BLOCK_WATER ].m_Hardness = 100.0f; + Info[E_BLOCK_STATIONARY_WATER ].m_Hardness = 100.0f; + Info[E_BLOCK_LAVA ].m_Hardness = 100.0f; + Info[E_BLOCK_STATIONARY_LAVA ].m_Hardness = 100.0f; + Info[E_BLOCK_SAND ].m_Hardness = 0.5f; + Info[E_BLOCK_GRAVEL ].m_Hardness = 0.6f; + Info[E_BLOCK_GOLD_ORE ].m_Hardness = 3.0f; + Info[E_BLOCK_IRON_ORE ].m_Hardness = 3.0f; + Info[E_BLOCK_COAL_ORE ].m_Hardness = 3.0f; + Info[E_BLOCK_LOG ].m_Hardness = 2.0f; + Info[E_BLOCK_LEAVES ].m_Hardness = 0.2f; + Info[E_BLOCK_SPONGE ].m_Hardness = 0.6f; + Info[E_BLOCK_GLASS ].m_Hardness = 0.3f; + Info[E_BLOCK_LAPIS_ORE ].m_Hardness = 3.0f; + Info[E_BLOCK_LAPIS_BLOCK ].m_Hardness = 3.0f; + Info[E_BLOCK_DISPENSER ].m_Hardness = 3.5f; + Info[E_BLOCK_SANDSTONE ].m_Hardness = 0.8f; + Info[E_BLOCK_NOTE_BLOCK ].m_Hardness = 0.8f; + Info[E_BLOCK_BED ].m_Hardness = 0.2f; + Info[E_BLOCK_POWERED_RAIL ].m_Hardness = 0.7f; + Info[E_BLOCK_DETECTOR_RAIL ].m_Hardness = 0.7f; + Info[E_BLOCK_STICKY_PISTON ].m_Hardness = 0.5f; + Info[E_BLOCK_COBWEB ].m_Hardness = 4.0f; + Info[E_BLOCK_TALL_GRASS ].m_Hardness = 0.0f; + Info[E_BLOCK_DEAD_BUSH ].m_Hardness = 0.0f; + Info[E_BLOCK_PISTON ].m_Hardness = 0.5f; + Info[E_BLOCK_PISTON_EXTENSION ].m_Hardness = 0.5f; + Info[E_BLOCK_WOOL ].m_Hardness = 0.8f; + Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_Hardness = -1.0f; + Info[E_BLOCK_DANDELION ].m_Hardness = 0.0f; + Info[E_BLOCK_FLOWER ].m_Hardness = 0.0f; + Info[E_BLOCK_BROWN_MUSHROOM ].m_Hardness = 0.0f; + Info[E_BLOCK_RED_MUSHROOM ].m_Hardness = 0.0f; + Info[E_BLOCK_GOLD_BLOCK ].m_Hardness = 3.0f; + Info[E_BLOCK_IRON_BLOCK ].m_Hardness = 5.0f; + Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_Hardness = 2.0f; + Info[E_BLOCK_STONE_SLAB ].m_Hardness = 2.0f; + Info[E_BLOCK_BRICK ].m_Hardness = 2.0f; + Info[E_BLOCK_TNT ].m_Hardness = 0.0f; + Info[E_BLOCK_BOOKCASE ].m_Hardness = 1.5f; + Info[E_BLOCK_MOSSY_COBBLESTONE ].m_Hardness = 2.0f; + Info[E_BLOCK_OBSIDIAN ].m_Hardness = 50.0f; + Info[E_BLOCK_TORCH ].m_Hardness = 0.0f; + Info[E_BLOCK_FIRE ].m_Hardness = 0.0f; + Info[E_BLOCK_MOB_SPAWNER ].m_Hardness = 5.0f; + Info[E_BLOCK_OAK_WOOD_STAIRS ].m_Hardness = 2.0f; + Info[E_BLOCK_CHEST ].m_Hardness = 2.5f; + Info[E_BLOCK_REDSTONE_WIRE ].m_Hardness = 0.0f; + Info[E_BLOCK_DIAMOND_ORE ].m_Hardness = 3.0f; + Info[E_BLOCK_DIAMOND_BLOCK ].m_Hardness = 5.0f; + Info[E_BLOCK_CRAFTING_TABLE ].m_Hardness = 2.5f; + Info[E_BLOCK_CROPS ].m_Hardness = 0.0f; + Info[E_BLOCK_FARMLAND ].m_Hardness = 0.6f; + Info[E_BLOCK_FURNACE ].m_Hardness = 3.5f; + Info[E_BLOCK_LIT_FURNACE ].m_Hardness = 3.5f; + Info[E_BLOCK_SIGN_POST ].m_Hardness = 1.0f; + Info[E_BLOCK_OAK_DOOR ].m_Hardness = 3.0f; + Info[E_BLOCK_LADDER ].m_Hardness = 0.4f; + Info[E_BLOCK_RAIL ].m_Hardness = 0.7f; + Info[E_BLOCK_COBBLESTONE_STAIRS ].m_Hardness = 2.0f; + Info[E_BLOCK_WALLSIGN ].m_Hardness = 1.0f; + Info[E_BLOCK_LEVER ].m_Hardness = 0.5f; + Info[E_BLOCK_STONE_PRESSURE_PLATE ].m_Hardness = 0.5f; + Info[E_BLOCK_IRON_DOOR ].m_Hardness = 5.0f; + Info[E_BLOCK_WOODEN_PRESSURE_PLATE ].m_Hardness = 0.5f; + Info[E_BLOCK_REDSTONE_ORE ].m_Hardness = 3.0f; + Info[E_BLOCK_REDSTONE_ORE_GLOWING ].m_Hardness = 0.625f; + Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_Hardness = 0.0f; + Info[E_BLOCK_REDSTONE_TORCH_ON ].m_Hardness = 0.0f; + Info[E_BLOCK_STONE_BUTTON ].m_Hardness = 0.5f; + Info[E_BLOCK_SNOW ].m_Hardness = 0.1f; + Info[E_BLOCK_ICE ].m_Hardness = 0.5f; + Info[E_BLOCK_SNOW_BLOCK ].m_Hardness = 0.2f; + Info[E_BLOCK_CACTUS ].m_Hardness = 0.4f; + Info[E_BLOCK_CLAY ].m_Hardness = 0.6f; + Info[E_BLOCK_SUGARCANE ].m_Hardness = 0.0f; + Info[E_BLOCK_JUKEBOX ].m_Hardness = 2.0f; + Info[E_BLOCK_FENCE ].m_Hardness = 2.0f; + Info[E_BLOCK_PUMPKIN ].m_Hardness = 1.0f; + Info[E_BLOCK_NETHERRACK ].m_Hardness = 0.4f; + Info[E_BLOCK_SOULSAND ].m_Hardness = 0.5f; + Info[E_BLOCK_GLOWSTONE ].m_Hardness = 0.3f; + Info[E_BLOCK_NETHER_PORTAL ].m_Hardness = -1.0f; + Info[E_BLOCK_JACK_O_LANTERN ].m_Hardness = 1.0f; + Info[E_BLOCK_CAKE ].m_Hardness = 0.5f; + Info[E_BLOCK_REDSTONE_REPEATER_OFF ].m_Hardness = 0.0f; + Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_Hardness = 0.0f; + Info[E_BLOCK_STAINED_GLASS ].m_Hardness = 0.3f; + Info[E_BLOCK_TRAPDOOR ].m_Hardness = 3.0f; + Info[E_BLOCK_SILVERFISH_EGG ].m_Hardness = 0.75f; + Info[E_BLOCK_STONE_BRICKS ].m_Hardness = 1.5f; + Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_Hardness = 0.2f; + Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_Hardness = 0.2f; + Info[E_BLOCK_IRON_BARS ].m_Hardness = 5.0f; + Info[E_BLOCK_GLASS_PANE ].m_Hardness = 0.3f; + Info[E_BLOCK_MELON ].m_Hardness = 1.0f; + Info[E_BLOCK_PUMPKIN_STEM ].m_Hardness = 0.0f; + Info[E_BLOCK_MELON_STEM ].m_Hardness = 0.0f; + Info[E_BLOCK_VINES ].m_Hardness = 0.2f; + Info[E_BLOCK_OAK_FENCE_GATE ].m_Hardness = 2.0f; + Info[E_BLOCK_BRICK_STAIRS ].m_Hardness = 2.0f; + Info[E_BLOCK_STONE_BRICK_STAIRS ].m_Hardness = 1.5f; + Info[E_BLOCK_MYCELIUM ].m_Hardness = 0.6f; + Info[E_BLOCK_LILY_PAD ].m_Hardness = 0.0f; + Info[E_BLOCK_NETHER_BRICK ].m_Hardness = 2.0f; + Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Hardness = 2.0f; + Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_Hardness = 2.0f; + Info[E_BLOCK_NETHER_WART ].m_Hardness = 0.0f; + Info[E_BLOCK_ENCHANTMENT_TABLE ].m_Hardness = 5.0f; + Info[E_BLOCK_BREWING_STAND ].m_Hardness = 0.5f; + Info[E_BLOCK_CAULDRON ].m_Hardness = 2.0f; + Info[E_BLOCK_END_PORTAL ].m_Hardness = -1.0f; + Info[E_BLOCK_END_PORTAL_FRAME ].m_Hardness = -1.0f; + Info[E_BLOCK_END_STONE ].m_Hardness = 3.0f; + Info[E_BLOCK_DRAGON_EGG ].m_Hardness = 3.0f; + Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_Hardness = 0.3f; + Info[E_BLOCK_REDSTONE_LAMP_ON ].m_Hardness = 0.3f; + Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_Hardness = 2.0f; + Info[E_BLOCK_WOODEN_SLAB ].m_Hardness = 2.0f; + Info[E_BLOCK_COCOA_POD ].m_Hardness = 0.2f; + Info[E_BLOCK_SANDSTONE_STAIRS ].m_Hardness = 0.8f; + Info[E_BLOCK_EMERALD_ORE ].m_Hardness = 3.0f; + Info[E_BLOCK_ENDER_CHEST ].m_Hardness = 22.5f; + Info[E_BLOCK_TRIPWIRE_HOOK ].m_Hardness = 0.0f; + Info[E_BLOCK_TRIPWIRE ].m_Hardness = 0.0f; + Info[E_BLOCK_EMERALD_BLOCK ].m_Hardness = 5.0f; + Info[E_BLOCK_SPRUCE_WOOD_STAIRS ].m_Hardness = 2.0f; + Info[E_BLOCK_BIRCH_WOOD_STAIRS ].m_Hardness = 2.0f; + Info[E_BLOCK_JUNGLE_WOOD_STAIRS ].m_Hardness = 2.0f; + Info[E_BLOCK_COMMAND_BLOCK ].m_Hardness = -1.0f; + Info[E_BLOCK_BEACON ].m_Hardness = 3.0f; + Info[E_BLOCK_COBBLESTONE_WALL ].m_Hardness = 2.0f; + Info[E_BLOCK_FLOWER_POT ].m_Hardness = 0.0f; + Info[E_BLOCK_CARROTS ].m_Hardness = 0.0f; + Info[E_BLOCK_POTATOES ].m_Hardness = 0.0f; + Info[E_BLOCK_WOODEN_BUTTON ].m_Hardness = 0.5f; + Info[E_BLOCK_HEAD ].m_Hardness = 1.0f; + Info[E_BLOCK_ANVIL ].m_Hardness = 5.0f; + Info[E_BLOCK_TRAPPED_CHEST ].m_Hardness = 2.5f; + Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Hardness = 0.5f; + Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Hardness = 0.5f; + Info[E_BLOCK_INACTIVE_COMPARATOR ].m_Hardness = 0.0f; + Info[E_BLOCK_ACTIVE_COMPARATOR ].m_Hardness = 0.0f; + Info[E_BLOCK_DAYLIGHT_SENSOR ].m_Hardness = 0.2f; + Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_Hardness = 5.0f; + Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_Hardness = 3.0f; + Info[E_BLOCK_HOPPER ].m_Hardness = 3.0f; + Info[E_BLOCK_QUARTZ_BLOCK ].m_Hardness = 0.8f; + Info[E_BLOCK_QUARTZ_STAIRS ].m_Hardness = 0.8f; + Info[E_BLOCK_ACTIVATOR_RAIL ].m_Hardness = 0.7f; + Info[E_BLOCK_DROPPER ].m_Hardness = 3.5f; + Info[E_BLOCK_STAINED_CLAY ].m_Hardness = 1.25f; + Info[E_BLOCK_STAINED_GLASS_PANE ].m_Hardness = 0.3f; + Info[E_BLOCK_NEW_LEAVES ].m_Hardness = 0.2f; + Info[E_BLOCK_NEW_LOG ].m_Hardness = 2.0f; + Info[E_BLOCK_ACACIA_WOOD_STAIRS ].m_Hardness = 2.0f; + Info[E_BLOCK_DARK_OAK_WOOD_STAIRS ].m_Hardness = 2.0f; + Info[E_BLOCK_SLIME_BLOCK ].m_Hardness = 0.0f; + Info[E_BLOCK_BARRIER ].m_Hardness = -1.0f; + Info[E_BLOCK_IRON_TRAPDOOR ].m_Hardness = 5.0f; + Info[E_BLOCK_PRISMARINE_BLOCK ].m_Hardness = 1.5f; + Info[E_BLOCK_SEA_LANTERN ].m_Hardness = 0.3f; + Info[E_BLOCK_HAY_BALE ].m_Hardness = 0.5f; + Info[E_BLOCK_CARPET ].m_Hardness = 0.1f; + Info[E_BLOCK_HARDENED_CLAY ].m_Hardness = 1.25f; + Info[E_BLOCK_BLOCK_OF_COAL ].m_Hardness = 5.0f; + Info[E_BLOCK_PACKED_ICE ].m_Hardness = 0.5f; + Info[E_BLOCK_BIG_FLOWER ].m_Hardness = 0.0f; + Info[E_BLOCK_STANDING_BANNER ].m_Hardness = 1.0f; + Info[E_BLOCK_WALL_BANNER ].m_Hardness = 1.0f; + Info[E_BLOCK_INVERTED_DAYLIGHT_SENSOR ].m_Hardness = 0.2f; + Info[E_BLOCK_RED_SANDSTONE ].m_Hardness = 0.8f; + Info[E_BLOCK_RED_SANDSTONE_STAIRS ].m_Hardness = 0.8f; + Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB ].m_Hardness = 2.0f; + Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_Hardness = 2.0f; + Info[E_BLOCK_SPRUCE_FENCE_GATE ].m_Hardness = 2.0f; + Info[E_BLOCK_BIRCH_FENCE_GATE ].m_Hardness = 2.0f; + Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_Hardness = 2.0f; + Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_Hardness = 2.0f; + Info[E_BLOCK_ACACIA_FENCE_GATE ].m_Hardness = 2.0f; + Info[E_BLOCK_SPRUCE_FENCE ].m_Hardness = 2.0f; + Info[E_BLOCK_BIRCH_FENCE ].m_Hardness = 2.0f; + Info[E_BLOCK_JUNGLE_FENCE ].m_Hardness = 2.0f; + Info[E_BLOCK_DARK_OAK_FENCE ].m_Hardness = 2.0f; + Info[E_BLOCK_ACACIA_FENCE ].m_Hardness = 2.0f; + Info[E_BLOCK_SPRUCE_DOOR ].m_Hardness = 3.0f; + Info[E_BLOCK_BIRCH_DOOR ].m_Hardness = 3.0f; + Info[E_BLOCK_JUNGLE_DOOR ].m_Hardness = 3.0f; + Info[E_BLOCK_ACACIA_DOOR ].m_Hardness = 3.0f; + Info[E_BLOCK_DARK_OAK_DOOR ].m_Hardness = 3.0f; + Info[E_BLOCK_END_ROD ].m_Hardness = 0.0f; + Info[E_BLOCK_CHORUS_PLANT ].m_Hardness = 0.4f; + Info[E_BLOCK_CHORUS_FLOWER ].m_Hardness = 0.4f; + Info[E_BLOCK_PURPUR_BLOCK ].m_Hardness = 1.5f; + Info[E_BLOCK_PURPUR_DOUBLE_SLAB ].m_Hardness = 2.0f; + Info[E_BLOCK_PURPUR_PILLAR ].m_Hardness = 1.5f; + Info[E_BLOCK_PURPUR_SLAB ].m_Hardness = 2.0f; + Info[E_BLOCK_PURPUR_STAIRS ].m_Hardness = 1.5f; + Info[E_BLOCK_END_BRICKS ].m_Hardness = 0.8f; + Info[E_BLOCK_BEETROOTS ].m_Hardness = 0.0f; + Info[E_BLOCK_GRASS_PATH ].m_Hardness = 0.6f; + Info[E_BLOCK_END_GATEWAY ].m_Hardness = -1.0f; + Info[E_BLOCK_REPEATING_COMMAND_BLOCK ].m_Hardness = -1.0f; + Info[E_BLOCK_CHAIN_COMMAND_BLOCK ].m_Hardness = -1.0f; + Info[E_BLOCK_FROSTED_ICE ].m_Hardness = 0.5f; + Info[E_BLOCK_MAGMA ].m_Hardness = 0.5f; + Info[E_BLOCK_NETHER_WART_BLOCK ].m_Hardness = 1.0f; + Info[E_BLOCK_RED_NETHER_BRICK ].m_Hardness = 2.0f; + Info[E_BLOCK_BONE_BLOCK ].m_Hardness = 2.0f; + Info[E_BLOCK_END_BRICKS ].m_Hardness = 0.8f; + Info[E_BLOCK_STRUCTURE_VOID ].m_Hardness = 0.0f; + Info[E_BLOCK_OBSERVER ].m_Hardness = 3.5f; + Info[E_BLOCK_WHITE_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_ORANGE_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_MAGENTA_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_YELLOW_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_LIME_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_PINK_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_GRAY_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_CYAN_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_PURPLE_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_BLUE_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_BROWN_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_GREEN_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_RED_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_BLACK_SHULKER_BOX ].m_Hardness = 0.2f; + Info[E_BLOCK_STRUCTURE_BLOCK ].m_Hardness = -1.0f; } diff --git a/src/BlockInfo.h b/src/BlockInfo.h index adf370c13..569b537c1 100644 --- a/src/BlockInfo.h +++ b/src/BlockInfo.h @@ -19,20 +19,8 @@ public: /** Returns the associated BlockInfo structure for the specified block type. */ /** This accessor makes sure that the cBlockInfo structures are properly initialized exactly once. - It does so by using the C++ singleton approximation - storing the actual singleton as the function's static variable. - It works only if it is called for the first time before the app spawns other threads. */ - static cBlockInfo & Get(BLOCKTYPE a_Type) - { - static cBlockInfo ms_Info[256]; - static bool IsBlockInfoInitialized = false; - if (!IsBlockInfoInitialized) - { - cBlockInfo::Initialize(ms_Info); - IsBlockInfoInitialized = true; - } - return ms_Info[a_Type]; - } - + It does so by using the C++ singleton approximation - storing the actual singleton as the function's static variable. */ + static cBlockInfo & Get(BLOCKTYPE a_Type); /** How much light do the blocks emit on their own? */ NIBBLETYPE m_LightValue; @@ -75,8 +63,14 @@ public: // tolua_end + /** Custom deleter allows cBlockHandler to be an incomplete type. */ + struct sHandlerDeleter + { + void operator () (cBlockHandler * a_Handler); + }; + /** Associated block handler. */ - cBlockHandler * m_Handler; + std::unique_ptr<cBlockHandler, sHandlerDeleter> m_Handler; // tolua_begin @@ -96,11 +90,7 @@ public: // tolua_end - inline static cBlockHandler * GetHandler (BLOCKTYPE a_Type) { return Get(a_Type).m_Handler; } - -protected: - /** Storage for all the BlockInfo structures. */ - typedef cBlockInfo cBlockInfoArray[256]; + inline static cBlockHandler * GetHandler (BLOCKTYPE a_Type) { return Get(a_Type).m_Handler.get(); } /** Creates a default BlockInfo structure, initializes all values to their defaults */ cBlockInfo() @@ -115,26 +105,46 @@ protected: , m_FullyOccupiesVoxel(false) , m_CanBeTerraformed(false) , m_BlockHeight(1.0) - , m_PlaceSound("") + , m_PlaceSound() , m_Hardness(0.0f) - , m_Handler(nullptr) + , m_Handler() {} - /** Cleans up the stored values */ - ~cBlockInfo(); - - /** Initializes the specified BlockInfo structures with block-specific values. */ - static void Initialize(cBlockInfoArray & a_BlockInfos); +private: + /** Storage for all the BlockInfo structures. */ + class cBlockInfoArray; }; // tolua_export +class cBlockInfo::cBlockInfoArray: + public std::array<cBlockInfo, 256> +{ +public: + /** Initializes the contained BlockInfo structures with block-specific values. */ + cBlockInfoArray(); +}; + + + + + +inline cBlockInfo & cBlockInfo::Get(BLOCKTYPE a_Type) +{ + static cBlockInfoArray ms_Info; + return ms_Info[a_Type]; +} + + + + + // Shortcut to get the blockhandler for a specific block inline cBlockHandler * BlockHandler(BLOCKTYPE a_BlockType) { - return cBlockInfo::Get(a_BlockType).m_Handler; + return cBlockInfo::Get(a_BlockType).m_Handler.get(); } diff --git a/src/Blocks/BlockPlant.h b/src/Blocks/BlockPlant.h index d7c5d9f83..bab34f798 100644 --- a/src/Blocks/BlockPlant.h +++ b/src/Blocks/BlockPlant.h @@ -101,7 +101,7 @@ protected: // If the chunk we are trying to get the block information from is loaded if (a_Chunk.UnboundedRelGetBlock(a_RelX + x, a_RelY, a_RelZ + z, Block, Meta)) { - cBlockHandler * Handler = cBlockInfo::Get(Block).m_Handler; + cBlockHandler * Handler = BlockHandler(Block); // If the block affects growth, add to the adjustment if (Handler->CanSustainPlant(m_BlockType)) diff --git a/tests/Generating/Stubs.cpp b/tests/Generating/Stubs.cpp index b9e171b97..0a9f431f4 100644 --- a/tests/Generating/Stubs.cpp +++ b/tests/Generating/Stubs.cpp @@ -85,21 +85,23 @@ extern "C" int luaopen_lxp(lua_State * a_LuaState) -cBlockInfo::~cBlockInfo() +void cBlockInfo::sHandlerDeleter::operator () (cBlockHandler * a_Handler) { + delete a_Handler; } -void cBlockInfo::Initialize(cBlockInfo::cBlockInfoArray & a_BlockInfos) +cBlockInfo::cBlockInfoArray::cBlockInfoArray() { + cBlockInfoArray & BlockInfos = *this; // The piece-loading code uses the handlers for rotations, so we need valid handlers // Insert dummy handlers: - for (size_t i = 0; i < ARRAYCOUNT(a_BlockInfos); i++) + for (size_t i = 0; i < BlockInfos.size(); i++) { - a_BlockInfos[i].m_Handler = new cBlockHandler(static_cast<BLOCKTYPE>(i)); + BlockInfos[i].m_Handler.reset(new cBlockHandler(static_cast<BLOCKTYPE>(i))); } } diff --git a/tests/LuaThreadStress/Stubs.cpp b/tests/LuaThreadStress/Stubs.cpp index b9e171b97..0a9f431f4 100644 --- a/tests/LuaThreadStress/Stubs.cpp +++ b/tests/LuaThreadStress/Stubs.cpp @@ -85,21 +85,23 @@ extern "C" int luaopen_lxp(lua_State * a_LuaState) -cBlockInfo::~cBlockInfo() +void cBlockInfo::sHandlerDeleter::operator () (cBlockHandler * a_Handler) { + delete a_Handler; } -void cBlockInfo::Initialize(cBlockInfo::cBlockInfoArray & a_BlockInfos) +cBlockInfo::cBlockInfoArray::cBlockInfoArray() { + cBlockInfoArray & BlockInfos = *this; // The piece-loading code uses the handlers for rotations, so we need valid handlers // Insert dummy handlers: - for (size_t i = 0; i < ARRAYCOUNT(a_BlockInfos); i++) + for (size_t i = 0; i < BlockInfos.size(); i++) { - a_BlockInfos[i].m_Handler = new cBlockHandler(static_cast<BLOCKTYPE>(i)); + BlockInfos[i].m_Handler.reset(new cBlockHandler(static_cast<BLOCKTYPE>(i))); } } diff --git a/tests/SchematicFileSerializer/Stubs.cpp b/tests/SchematicFileSerializer/Stubs.cpp index 00f873b7a..74898fe50 100644 --- a/tests/SchematicFileSerializer/Stubs.cpp +++ b/tests/SchematicFileSerializer/Stubs.cpp @@ -13,21 +13,23 @@ -cBlockInfo::~cBlockInfo() +void cBlockInfo::sHandlerDeleter::operator () (cBlockHandler * a_Handler) { + delete a_Handler; } -void cBlockInfo::Initialize(cBlockInfo::cBlockInfoArray & a_BlockInfos) +cBlockInfo::cBlockInfoArray::cBlockInfoArray() { + cBlockInfoArray & BlockInfos = *this; // The piece-loading code uses the handlers for rotations, so we need valid handlers // Insert dummy handlers: - for (size_t i = 0; i < ARRAYCOUNT(a_BlockInfos); i++) + for (size_t i = 0; i < BlockInfos.size(); i++) { - a_BlockInfos[i].m_Handler = new cBlockHandler(static_cast<BLOCKTYPE>(i)); + BlockInfos[i].m_Handler.reset(new cBlockHandler(static_cast<BLOCKTYPE>(i))); } } |