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-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua4
1 files changed, 4 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index 9a5030021..5eea9d101 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -356,9 +356,11 @@ g_APIDesc =
]],
Functions =
{
+ CanBeTerraformed = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns true if the block is suitable to be changed by a generator" },
FullyOccupiesVoxel = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block fully occupies its voxel." },
Get = { Params = "Type", Return = "{{cBlockInfo}}", Notes = "(STATIC) Returns the {{cBlockInfo}} structure for the specified type." },
GetLightValue = { Params = "Type", Return = "number", Notes = "(STATIC) Returns how much light the specified block emits on its own." },
+ GetPlaceSound = { Params = "Type", Return = "", Notes = "(STATIC) Returns the name of the sound that is played when placing the block." },
GetSpreadLightFalloff = { Params = "Type", Return = "number", Notes = "(STATIC) Returns how much light the specified block consumes." },
IsOneHitDig = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block will be destroyed after a single hit." },
IsPistonBreakable = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether a piston can break the specified block." },
@@ -369,12 +371,14 @@ g_APIDesc =
},
Variables =
{
+ m_CanBeTerraformed = { Type = "bool", Notes = "Is this block suited to be terraformed?" },
m_FullyOccupiesVoxel = { Type = "bool", Notes = "Does this block fully occupy its voxel - is it a 'full' block?" },
m_IsSnowable = { Type = "bool", Notes = "Can this block hold snow atop?" },
m_IsSolid = { Type = "bool", Notes = "Is this block solid (player cannot walk through)?" },
m_LightValue = { Type = "number", Notes = "How much light do the blocks emit on their own?" },
m_OneHitDig = { Type = "bool", Notes = "Is a block destroyed after a single hit?" },
m_PistonBreakable = { Type = "bool", Notes = "Can a piston break this block?" },
+ m_PlaceSound = { Type = "string", Notes = "The name of the sound that is placed when a block is placed." },
m_RequiresSpecialTool = { Type = "bool", Notes = "Does this block require a tool to drop?" },
m_SpreadLightFalloff = { Type = "number", Notes = "How much light do the blocks consume?" },
m_Transparent = { Type = "bool", Notes = "Is a block completely transparent? (light doesn't get decreased(?))" },