diff options
Diffstat (limited to 'MCServer/Plugins/MagicCarpet/objects.lua')
-rw-r--r-- | MCServer/Plugins/MagicCarpet/objects.lua | 192 |
1 files changed, 96 insertions, 96 deletions
diff --git a/MCServer/Plugins/MagicCarpet/objects.lua b/MCServer/Plugins/MagicCarpet/objects.lua index 7c19fc232..8d81623a5 100644 --- a/MCServer/Plugins/MagicCarpet/objects.lua +++ b/MCServer/Plugins/MagicCarpet/objects.lua @@ -1,97 +1,97 @@ --- Location object
-cLocation = {}
-function cLocation:new( x, y, z )
- local object = { x = x, y = y, z = z }
- setmetatable(object, { __index = cLocation })
- return object
-end
-
--- Offsets
-cFibers = { }
-function cFibers:new()
- local object = {
- cLocation:new( 2, -1, 2 ),
- cLocation:new( 2, -1, 1 ),
- cLocation:new( 2, -1, 0 ),
- cLocation:new( 2, -1, -1 ),
- cLocation:new( 2, -1, -2 ),
- cLocation:new( 1, -1, 2 ),
- cLocation:new( 1, -1, 1 ),
- cLocation:new( 1, -1, 0 ),
- cLocation:new( 1, -1, -1 ),
- cLocation:new( 1, -1, -2 ),
- cLocation:new( 0, -1, 2 ),
- cLocation:new( 0, -1, 1 ),
- cLocation:new( 0, -1, 0 ),
- cLocation:new( 0, -1, -1 ),
- cLocation:new( 0, -1, -2 ),
- cLocation:new( -1, -1, 2 ),
- cLocation:new( -1, -1, 1 ),
- cLocation:new( -1, -1, 0 ),
- cLocation:new( -1, -1, -1 ),
- cLocation:new( -1, -1, -2 ),
- cLocation:new( -2, -1, 2 ),
- cLocation:new( -2, -1, 1 ),
- cLocation:new( -2, -1, 0 ),
- cLocation:new( -2, -1, -1 ),
- cLocation:new( -2, -1, -2 ),
- imadeit = false,
- }
- setmetatable(object, { __index = cFibers })
- return object;
-end
-
--- Carpet object
-cCarpet = {}
-function cCarpet:new()
- local object = { Location = cLocation:new(0,0,0),
- Fibers = cFibers:new(),
- }
- setmetatable(object, { __index = cCarpet })
- return object
-end
-
-function cCarpet:remove()
- local World = cRoot:Get():GetDefaultWorld()
- for i, fib in ipairs( self.Fibers ) do
- local x = self.Location.x + fib.x
- local y = self.Location.y + fib.y
- local z = self.Location.z + fib.z
- local BlockID = World:GetBlock( x, y, z )
- if( fib.imadeit == true and BlockID == E_BLOCK_GLASS ) then
- World:SetBlock( x, y, z, 0, 0 )
- fib.imadeit = false
- end
- end
-end
-
-function cCarpet:draw()
- local World = cRoot:Get():GetDefaultWorld()
- for i, fib in ipairs( self.Fibers ) do
- local x = self.Location.x + fib.x
- local y = self.Location.y + fib.y
- local z = self.Location.z + fib.z
- local BlockID = World:GetBlock( x, y, z )
- if( BlockID == 0 ) then
- fib.imadeit = true
- World:SetBlock( x, y, z, E_BLOCK_GLASS, 0 )
- else
- fib.imadeit = false
- end
- end
-end
-
-function cCarpet:moveTo( NewPos )
- local x = math.floor( NewPos.x )
- local y = math.floor( NewPos.y )
- local z = math.floor( NewPos.z )
- if( self.Location.x ~= x or self.Location.y ~= y or self.Location.z ~= z ) then
- self:remove()
- self.Location = cLocation:new( x, y, z )
- self:draw()
- end
-end
-
-function cCarpet:getY()
- return self.Location.y
+-- Location object +cLocation = {} +function cLocation:new( x, y, z ) + local object = { x = x, y = y, z = z } + setmetatable(object, { __index = cLocation }) + return object +end + +-- Offsets +cFibers = { } +function cFibers:new() + local object = { + cLocation:new( 2, -1, 2 ), + cLocation:new( 2, -1, 1 ), + cLocation:new( 2, -1, 0 ), + cLocation:new( 2, -1, -1 ), + cLocation:new( 2, -1, -2 ), + cLocation:new( 1, -1, 2 ), + cLocation:new( 1, -1, 1 ), + cLocation:new( 1, -1, 0 ), + cLocation:new( 1, -1, -1 ), + cLocation:new( 1, -1, -2 ), + cLocation:new( 0, -1, 2 ), + cLocation:new( 0, -1, 1 ), + cLocation:new( 0, -1, 0 ), + cLocation:new( 0, -1, -1 ), + cLocation:new( 0, -1, -2 ), + cLocation:new( -1, -1, 2 ), + cLocation:new( -1, -1, 1 ), + cLocation:new( -1, -1, 0 ), + cLocation:new( -1, -1, -1 ), + cLocation:new( -1, -1, -2 ), + cLocation:new( -2, -1, 2 ), + cLocation:new( -2, -1, 1 ), + cLocation:new( -2, -1, 0 ), + cLocation:new( -2, -1, -1 ), + cLocation:new( -2, -1, -2 ), + imadeit = false, + } + setmetatable(object, { __index = cFibers }) + return object; +end + +-- Carpet object +cCarpet = {} +function cCarpet:new() + local object = { Location = cLocation:new(0,0,0), + Fibers = cFibers:new(), + } + setmetatable(object, { __index = cCarpet }) + return object +end + +function cCarpet:remove() + local World = cRoot:Get():GetDefaultWorld() + for i, fib in ipairs( self.Fibers ) do + local x = self.Location.x + fib.x + local y = self.Location.y + fib.y + local z = self.Location.z + fib.z + local BlockID = World:GetBlock( x, y, z ) + if( fib.imadeit == true and BlockID == E_BLOCK_GLASS ) then + World:SetBlock( x, y, z, 0, 0 ) + fib.imadeit = false + end + end +end + +function cCarpet:draw() + local World = cRoot:Get():GetDefaultWorld() + for i, fib in ipairs( self.Fibers ) do + local x = self.Location.x + fib.x + local y = self.Location.y + fib.y + local z = self.Location.z + fib.z + local BlockID = World:GetBlock( x, y, z ) + if( BlockID == 0 ) then + fib.imadeit = true + World:SetBlock( x, y, z, E_BLOCK_GLASS, 0 ) + else + fib.imadeit = false + end + end +end + +function cCarpet:moveTo( NewPos ) + local x = math.floor( NewPos.x ) + local y = math.floor( NewPos.y ) + local z = math.floor( NewPos.z ) + if( self.Location.x ~= x or self.Location.y ~= y or self.Location.z ~= z ) then + self:remove() + self.Location = cLocation:new( x, y, z ) + self:draw() + end +end + +function cCarpet:getY() + return self.Location.y end
\ No newline at end of file |