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+/*
+ WebServer.h
+
+ Copyright (C) 2003-2004 René Nyffenegger
+
+ This source code is provided 'as-is', without any express or implied
+ warranty. In no event will the author be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this source code must not be misrepresented; you must not
+ claim that you wrote the original source code. If you use this source code
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original source code.
+
+ 3. This notice may not be removed or altered from any source distribution.
+
+ René Nyffenegger rene.nyffenegger@adp-gmbh.ch
+
+*/
+
+/*
+ Note on point 2:
+ THIS IS NOT THE ORIGINAL SOURCE1!!1!!!~!!~`1ONE!!`1
+*/
+
+#include <string>
+#include <map>
+
+class cEvent;
+class Socket;
+class SocketServer;
+class webserver {
+ public:
+ struct http_request {
+
+ http_request()
+ : s_( 0 )
+ , authentication_given_(false)
+ {}
+
+ Socket* s_;
+ std::string method_;
+ std::string path_;
+ std::map<std::string, std::string> params_;
+
+ std::string accept_;
+ std::string accept_language_;
+ std::string accept_encoding_;
+ std::string user_agent_;
+
+ /* status_: used to transmit server's error status, such as
+ o 202 OK
+ o 404 Not Found
+ and so on */
+ std::string status_;
+
+ /* auth_realm_: allows to set the basic realm for an authentication,
+ no need to additionally set status_ if set */
+ std::string auth_realm_;
+
+ std::string answer_;
+
+ /* authentication_given_ is true when the user has entered a username and password.
+ These can then be read from username_ and password_ */
+ bool authentication_given_;
+ std::string username_;
+ std::string password_;
+ };
+
+ typedef void (*request_func) (http_request*);
+ webserver(unsigned int port_to_listen, request_func);
+ ~webserver();
+
+ void Begin();
+ void Stop();
+
+ private:
+ bool m_bStop;
+ #ifdef _WIN32
+ static unsigned __stdcall Request(void*);
+ #else
+ static void* Request(void*);
+ #endif
+ static request_func request_func_;
+
+ cEvent* m_Event;
+ SocketServer* m_Socket;
+};