diff options
Diffstat (limited to 'source/Blocks/BlockCactus.h')
-rw-r--r-- | source/Blocks/BlockCactus.h | 176 |
1 files changed, 88 insertions, 88 deletions
diff --git a/source/Blocks/BlockCactus.h b/source/Blocks/BlockCactus.h index 516f024d8..1d123bc0a 100644 --- a/source/Blocks/BlockCactus.h +++ b/source/Blocks/BlockCactus.h @@ -1,88 +1,88 @@ -
-#pragma once
-
-#include "BlockHandler.h"
-
-
-
-
-
-class cBlockCactusHandler :
- public cBlockHandler
-{
-public:
- cBlockCactusHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- // Reset meta to 0
- a_Pickups.push_back(cItem(m_BlockType, 1, 0));
- }
-
-
- virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
- {
- if (a_RelY <= 0)
- {
- return false;
- }
- BLOCKTYPE Surface = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ);
- if ((Surface != E_BLOCK_SAND) && (Surface != E_BLOCK_CACTUS))
- {
- // Cactus can only be placed on sand and itself
- return false;
- }
-
- // Check surroundings. Cacti may ONLY be surrounded by air
- static const struct
- {
- int x, z;
- } Coords[] =
- {
- {-1, 0},
- { 1, 0},
- { 0, -1},
- { 0, 1},
- } ;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- if (
- a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta) &&
- (BlockType != E_BLOCK_AIR)
- )
- {
- return false;
- }
- } // for i - Coords[]
-
- return true;
- }
-
-
- virtual bool CanBePlacedOnSide(void) override
- {
- return false;
- }
-
-
- void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- a_World->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, 1);
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.cloth";
- }
-} ;
-
-
-
-
+ +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockCactusHandler : + public cBlockHandler +{ +public: + cBlockCactusHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + // Reset meta to 0 + a_Pickups.push_back(cItem(m_BlockType, 1, 0)); + } + + + virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + { + if (a_RelY <= 0) + { + return false; + } + BLOCKTYPE Surface = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ); + if ((Surface != E_BLOCK_SAND) && (Surface != E_BLOCK_CACTUS)) + { + // Cactus can only be placed on sand and itself + return false; + } + + // Check surroundings. Cacti may ONLY be surrounded by air + static const struct + { + int x, z; + } Coords[] = + { + {-1, 0}, + { 1, 0}, + { 0, -1}, + { 0, 1}, + } ; + for (int i = 0; i < ARRAYCOUNT(Coords); i++) + { + BLOCKTYPE BlockType; + NIBBLETYPE BlockMeta; + if ( + a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta) && + (BlockType != E_BLOCK_AIR) + ) + { + return false; + } + } // for i - Coords[] + + return true; + } + + + virtual bool CanBePlacedOnSide(void) override + { + return false; + } + + + void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override + { + a_World->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, 1); + } + + + virtual const char * GetStepSound(void) override + { + return "step.cloth"; + } +} ; + + + + |